| cg_drawBBOX
| |
|---|---|
| Default | 0 |
| Allowed Values | Boolean |
| cgame.qvm Versions | All |
| Cheat Protected | Yes |
| Cvar Matrix | |
Toggles the display of Bounding Boxes/Collision Boxes. They will appear as red cubes around players and structures.
These boxes are used by the game to detect collisions, if a bullet misses the turrets model but is inside the box, then it still counts as a hit. All the boxes have a square base, and are aligned to the world axis (so rotation has no effect).