cg_drawBBOX

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cg_drawBBOX
Default 0
Allowed Values Boolean
cgame.qvm Versions All
Cheat Protected Yes
Cvar Matrix


Usage

Toggles the display of Bounding Boxes/Collision Boxes. They will appear as red cubes around players and structures.

These boxes are used by the game to detect collisions, if a bullet misses the turrets model but is inside the box, then it still counts as a hit. All the boxes have a square base, and are aligned to the world axis (so rotation has no effect).

Image taken with cg_drawBBOX set to 1
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