FORUM
MANUAL
GET TREMULOUS
Tremulous forum
May 26, 2013, 06:58:02 AM
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News
: Come Chat with us live! Learn how
HERE!
Home
Help
Search
Login
Register
T R E M U L O U S
>
Media
>
Map Releases
>
[NEW MAP] No name yet, just a video
Pages: [
1
]
Go Down
Print
Author
Topic: [NEW MAP] No name yet, just a video (Read 4591 times)
codernem
Turrets: +4/-0
Posts: 73
[NEW MAP] No name yet, just a video
«
on:
August 31, 2008, 05:44:39 AM »
Hi all!
I've made up a video of a new map I'm developing (not released yet).
Enjoy
http://it.youtube.com/watch?v=nfCVFyNGSzI
Logged
-- Codernem ---
http://www.capponcino.it/dario
Kaleo
Turrets: +176/-220
Posts: 2098
Abata Ankh t Chet
Re: [NEW MAP] No name yet, just a video
«
Reply #1 on:
August 31, 2008, 06:07:39 AM »
Looks good, if a little bright.
Logged
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...
cactusfrog
Turrets: +676/-176
Posts: 390
Re: [NEW MAP] No name yet, just a video
«
Reply #2 on:
August 31, 2008, 07:58:49 AM »
Change the skybox to something more colorful that will add a nice contracts.
Logged
Lava Croft
Guest
Re: [NEW MAP] No name yet, just a video
«
Reply #3 on:
August 31, 2008, 09:42:30 AM »
The brushwork and texturing could use a lot more attention.
Logged
Samurai.mac
Turrets: +18/-17
Posts: 317
If it ain't broke, check grammatical correctness.
Re: [NEW MAP] No name yet, just a video
«
Reply #4 on:
August 31, 2008, 02:09:43 PM »
Personally I don't think the texturing so far is a problem, but there's a lack of interesting geometry. In places you've got pipes and columns adorning the walls, which is good, but then you have a lot of flat, empty walls which isn't.
Logged
codernem
Turrets: +4/-0
Posts: 73
Re: [NEW MAP] No name yet, just a video
«
Reply #5 on:
August 31, 2008, 04:01:31 PM »
Thanks for replies and suggestions. As I wrote in the video description on YT, this map is not ready and under heavy development. I'm aware about a LOT of places and walls without any kind of decoration and geometry details, and I can say for sure that this map won't be release nor in alpha neither in beta untill all ambients would get an enjoyable decoration level.
@ Kaleo: video was lighten up by gamma 1.8 after recording with transcode.
@ Lava: about textures, I've used Evil8 texture set, and I think I won't switch to another texture set. I'm not a graphic designer, so I can't create a texture set on my own
. About brushwork, what do you mean? What I've written before, or something different?
@ CactusFrog: maybe, interesting idea. I need to try it
Again, thanks to all!
Codernem
Logged
-- Codernem ---
http://www.capponcino.it/dario
Lava Croft
Guest
Re: [NEW MAP] No name yet, just a video
«
Reply #6 on:
August 31, 2008, 04:39:42 PM »
@Codernem: About the textures: You could look in the Random Dev Shots thread for an awesome looking Quake4 texture set,
currently used by Odin and supertanker. Don't be shy to mix textures from different sets either.
About the brushwork: It looks a bit angular, and simple. Try cutting up your walls and floors some more, adding trims, niches, that kind of stuff. Anything goes to break up the monotone look of Evilair's textures.
Logged
codernem
Turrets: +4/-0
Posts: 73
Re: [NEW MAP] No name yet, just a video
«
Reply #7 on:
August 31, 2008, 04:56:27 PM »
Really really thanks, Lava!!
Logged
-- Codernem ---
http://www.capponcino.it/dario
RedGuff
Turrets: +4/-1
Posts: 63
Re: [NEW MAP] No name yet, just a video
«
Reply #8 on:
September 01, 2008, 04:28:00 AM »
Hello.
Very impressive ! Please use the conventional colors for the walls or the lights : blue only for human base and around, and red for alien base and around. The neutral places can be gray (I hate this color), brown, yellow...
Logged
Fumer tue !
Kaleo
Turrets: +176/-220
Posts: 2098
Abata Ankh t Chet
Re: [NEW MAP] No name yet, just a video
«
Reply #9 on:
September 01, 2008, 05:28:57 AM »
Quote from: RedGuff on September 01, 2008, 04:28:00 AM
Hello.
Very impressive ! Please use the conventional colors for the walls or the lights : blue only for human base and around, and red for alien base and around. The neutral places can be gray (I hate this color), brown, yellow...
Why should he conform to the thousand other identical maps for Tremulous? Why shouldn't he experiment?
Logged
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...
your face
Community Moderators
Turrets: +109/-407
Posts: 3533
really your face here
Re: [NEW MAP] No name yet, just a video
«
Reply #10 on:
September 01, 2008, 08:32:19 PM »
Nice! But now when/if it is released, it won't be too big of a surprise.
Logged
{NoS}
Y
our
F
ace
Quote from: codercon
Tremulous is probally the best freeware you will ever play. whats better then being a humman gunning down aliens or an alied killing soem humans.
(11:53:30 AM) Koragg: Oh god all channels red
mooseberry
Community Moderators
Turrets: +666/-325
Posts: 3934
Hello.
Re: [NEW MAP] No name yet, just a video
«
Reply #11 on:
September 02, 2008, 12:42:22 AM »
Looks very nice! Vaguely reminds me of that spaceship on which Leia was captured by Vader, episode 5. (Yeh, i Know.. Star wars.. but that's what it made me think of.)
Logged
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]
मैं हिन्दी का समर्थन
~Mooseberry.
Snake
Turrets: +43/-110
Posts: 541
1.1 > 1.2
Re: [NEW MAP] No name yet, just a video
«
Reply #12 on:
September 02, 2008, 03:39:06 AM »
it looks fine fer me :]
Logged
.
Plague Bringer
Turrets: +147/-187
Posts: 3811
Re: [NEW MAP] No name yet, just a video
«
Reply #13 on:
September 02, 2008, 11:22:26 AM »
Quote from: Snake on September 02, 2008, 03:39:06 AM
it looks fine fer me :]
Logged
U R A Q T
ambigioz
Turrets: +1/-2
Posts: 26
Re: [NEW MAP] No name yet, just a video
«
Reply #14 on:
September 02, 2008, 03:56:39 PM »
Good job codernerm,as always!
Logged
Pages: [
1
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
General
-----------------------------
=> Announcements
=> General Discussion
=> Troubleshooting
=> Feedback
=> Official Servers
-----------------------------
Community
-----------------------------
=> Servers
===> Server Admin Contacts
=> Clans
===> Individual Clan Threads
=> Strategies and Tactics
=> Mod Ideas and Desires
=> Off Topic
-----------------------------
Media
-----------------------------
=> Mapping Center
=> Map Releases
=> Modeling Center
=> Other Tremulous Media
-----------------------------
Mods
-----------------------------
=> Modding Center
=> Mod Releases
===> HUDs
===> Gameplay Changing
===> Non-Gameplay Changing
===> Tools and Utilities
Loading...