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Volt Hud
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Topic: Volt Hud (Read 36136 times)
Volt
Turrets: +66/-53
Posts: 240
Volt Hud
«
on:
July 24, 2008, 12:23:02 AM »
Readme
Download
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Hello im releasing, Version 2.0 of my hud.
This is my final version, enjoy!
If anyone is able to i was to lazy to make screenshots this time, and would be very thankful if someone would post some screenshots of the new hud.
"Please Pm bug reports."
«
Last Edit: November 30, 2008, 02:51:04 PM by Volt
»
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RipeFlesh
Turrets: +2/-1
Posts: 16
Re: Volt Hud
«
Reply #1 on:
July 24, 2008, 01:34:18 AM »
Very nice HUD, but the Dark Knight thign I pmed you about still isn't fixed, any idea of how to fix that?
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epsy
Turrets: +8/-25
Posts: 205
Personal Text
Re: Volt Hud
«
Reply #2 on:
July 24, 2008, 01:48:06 PM »
can you please keep it in one thread?
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Warning:
All opinions expressed in my posts are mine and mine alone. Any connection to any group I am affiliated with - be it the ArmagetronAd Developers or any other group, is purely coincidental unless otherwise expressly stated. Don't be a dolt when you read my posts, as they *may* require some brainpower and thinking (also purely coincidental). Any opinion in my posts not expressed by me are purely figments of your imagination and will be dealt with accordingly.
SigTemplate by Khasla.
Kaine
Turrets: +543/-314
Posts: 573
Re: Volt Hud
«
Reply #3 on:
July 24, 2008, 10:31:50 PM »
Can I get a couple screenies?
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Quote from: AppleZ on July 08, 2012, 03:29:01 AM
KAINE WHERE HAVE U BEEN!
your face
Community Moderators
Turrets: +109/-407
Posts: 3534
really your face here
Re: Volt Hud
«
Reply #4 on:
July 28, 2008, 12:36:17 AM »
Wow, that is awesomeness. :0
I'm definitely going to try and install it
Logged
{NoS}
Y
our
F
ace
Quote from: codercon
Tremulous is probally the best freeware you will ever play. whats better then being a humman gunning down aliens or an alied killing soem humans.
(11:53:30 AM) Koragg: Oh god all channels red
Volt
Turrets: +66/-53
Posts: 240
Re: Volt Hud
«
Reply #5 on:
July 31, 2008, 02:40:27 AM »
Thanks for all the feedback version 2.0 is almost completed.
Logged
{A}VeNoM
Turrets: +6/-10
Posts: 11
Re: Volt Hud
«
Reply #6 on:
August 07, 2008, 10:48:07 AM »
I like your HUD's
9/10
Logged
Snake
Turrets: +43/-110
Posts: 541
1.1 > 1.2
Re: Volt Hud
«
Reply #7 on:
August 07, 2008, 06:11:59 PM »
Quote from: {A}VeNoM on August 07, 2008, 10:48:07 AM
I like your HUD's
9/10
Blasphemy!
10/10
Actually, the Volt hud have 8 Kind of styles for all the people, and new cool options, what i like more is the Main servers list, that when you click on a server it changes the background to the map image, oh and i like that you can choose between the background images, so you can have a cool image every day/week/play/etc and em all are so cool.
Logged
.
Volt
Turrets: +66/-53
Posts: 240
Re: Volt Hud
«
Reply #8 on:
August 09, 2008, 05:37:24 AM »
Version 1.7 out,it now works with linux and mac.
thank you face for testing on mac, and bofh for testing on linux.
Logged
Volt
Turrets: +66/-53
Posts: 240
Re: Volt Hud
«
Reply #9 on:
August 15, 2008, 06:58:09 PM »
Add my hud to "The HUD Catalog" please, and thanks.
Logged
cactusfrog
Turrets: +676/-176
Posts: 390
Re: Volt Hud
«
Reply #10 on:
August 15, 2008, 07:28:55 PM »
like it a lot 9/10 like that you include default huds with stages and stuff
«
Last Edit: August 18, 2008, 01:40:05 AM by cactusfrog
»
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Amanieu
Turrets: +135/-83
Posts: 647
Re: Volt Hud
«
Reply #11 on:
August 15, 2008, 08:23:10 PM »
HUDs are nice, but the menus are just a slightly modified copy of Kangounator's CHK menus. (I like the demo browser though, that's original)
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Quote
< kevlarman> zakk is getting his patches from shady frenchmen on irc
< kevlarman> this can't be a good sign
Volt
Turrets: +66/-53
Posts: 240
Re: Volt Hud
«
Reply #12 on:
August 15, 2008, 11:07:57 PM »
text was eddited out, MIND CHANGED
«
Last Edit: November 29, 2008, 03:17:31 PM by Volt
»
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Amanieu
Turrets: +135/-83
Posts: 647
Re: Volt Hud
«
Reply #13 on:
August 16, 2008, 12:43:20 AM »
Well Kang is a DnC dev, so CHK is a part of the DnC HUD. But anyways, nice work.
Logged
Quote
< kevlarman> zakk is getting his patches from shady frenchmen on irc
< kevlarman> this can't be a good sign
Volt
Turrets: +66/-53
Posts: 240
Re: Volt Hud
«
Reply #14 on:
August 16, 2008, 08:37:30 AM »
Quote from: Amanieu on August 16, 2008, 12:43:20 AM
Well Kang is a DnC dev, so CHK is a part of the DnC HUD. But anyways, nice work.
Thanks
Logged
Volt
Turrets: +66/-53
Posts: 240
Re: Volt Hud
«
Reply #15 on:
August 17, 2008, 09:13:37 AM »
Quote from: Volt on August 15, 2008, 11:07:57 PM
Quote from: Amanieu on August 15, 2008, 08:23:10 PM
HUDs are nice, but the menus are just a slightly modified copy of Kangounator's CHK menus.
umm no i used oticz and dnc for my templates and trust me my menus are nothing alike tho they may have some similarites they behave in diff. ways.
(I like the demo browser though, that's original)
thanks.
menus that contain aspects of dnc are listed below.
.Joinserver
.Optionsmain
.serverinfo direct copy from with abit of mod.
screenshot from dnc
comparison screenshots
CHKMain
Mymain
CHK Joinserver
MyJoinServer
Seeing as we both used dnc menus as templates i dont see how i could have coppied CHk.
anyways i listed credits in my menu coding, and dnc was noted there kbyethx.
My Menus
[/s]
just redid menus that you said looked like dnc new menus now its voltmarked
.
Logged
Volt
Turrets: +66/-53
Posts: 240
Re: Volt Hud
«
Reply #16 on:
August 17, 2008, 09:17:49 AM »
Version 1.8 is out. Whats new?
OK tons of new stuff, and reworked menus in anticipation for version 2.0 release and tons of new features.
Links updated all expect for screenshots its linking to old 1.7shots.
ekks i'll do some 1.8 shots later but if anyones wants to volunteer to do some thanks volt <3
Logged
cactusfrog
Turrets: +676/-176
Posts: 390
Re: Volt Hud
«
Reply #17 on:
August 18, 2008, 07:29:21 AM »
damit everytime i install your hud it works until i restart my computer then all my settings like my name and options are back to default wtf
Logged
Volt
Turrets: +66/-53
Posts: 240
Re: Volt Hud
«
Reply #18 on:
August 18, 2008, 07:35:23 AM »
You might have autogen.cfg spam, i would delete all your autogens, then let trem make a new one and then run install command for hud.
Logged
Volt
Turrets: +66/-53
Posts: 240
Re: Volt Hud
«
Reply #19 on:
August 26, 2008, 10:57:56 PM »
eddited out, MIND CHANGED
«
Last Edit: November 29, 2008, 03:18:20 PM by Volt
»
Logged
Clark
Turrets: +1/-2
Posts: 4
Re: Volt Hud
«
Reply #20 on:
September 02, 2008, 07:01:19 PM »
Wow, i was using comps hud before this one.
This hud is freaking amazing it has everything i ever wanted.
For those of you who havnt tested this out TRY IT NOW!
I love the hudstyles,flashlight,all the options,and the serverlist!
i was shocked to see how intergrated the serverlist menu was amazing job dewd.
1.8 is amazing, i hope u release version 2.0 cuz this one is pwn.
Ok the one thing that i really really love is voltage alien that booster indicactor is amazing,and the flashlight thing u have helps me alot on tremmor,umm lets see and the hud button place is really cool, demo loader is really cool looking and the mainmenu background changer got me by suprise i wasnt expecting it and thats really cool as well. The new music you have at main matches tremulous 100% i like it.
i rate this hud 10/10,For flawless perfection ,i luv tremulous awhole lot more now.<3 volt, Please release version 2.0 kbythx.
side note i was digging at your ftp and found a version 1.9 with more hudstyles,(superpie,and some others but they were half done) so plz plz release a 2.0 i want to see how diff. new hudstyles look, and i cant imagine what new features ur cooking up.
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Hendrich
Turrets: +168/-147
Posts: 879
When I visit this forum, I feel old.
Re: Volt Hud
«
Reply #21 on:
September 03, 2008, 11:54:48 PM »
Its awsome, completly awsome, comon, don't give up, if the devs gave up tremulous I would be playng (omg, *gasp*) crappy HL2 multiplayer, or awsome W:ET multiplayer, eitherway, its slow to connect and everyone calls you a nub.
Logged
------------------------------------------------------------
Made you look.
------------------------------------------------------------
Volt
Turrets: +66/-53
Posts: 240
Re: Volt Hud
«
Reply #22 on:
November 29, 2008, 03:18:48 PM »
bump, Version 2.0 is out enjoy!
Logged
your face
Community Moderators
Turrets: +109/-407
Posts: 3534
really your face here
Re: Volt Hud
«
Reply #23 on:
November 29, 2008, 07:14:05 PM »
+1, works great.
«
Last Edit: November 29, 2008, 07:16:57 PM by your face, Reason: NONE OF UR BUZINES
»
Logged
{NoS}
Y
our
F
ace
Quote from: codercon
Tremulous is probally the best freeware you will ever play. whats better then being a humman gunning down aliens or an alied killing soem humans.
(11:53:30 AM) Koragg: Oh god all channels red
E-Mxp
Turrets: +27/-10
Posts: 722
Re: Volt Hud
«
Reply #24 on:
December 01, 2008, 07:41:28 PM »
This is awesome, really good job Volt!
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le mi'a bende cu nitcu lo zbasu
[Hotfix Hud for GPP]
[Alternate Alien Crosshairs]
The Me
Turrets: +19/-21
Posts: 85
Re: Volt Hud
«
Reply #25 on:
December 01, 2008, 10:18:22 PM »
Main Screen:
Options on main screen:
Demo Menu:
Screenshot Menu:
There are many HUD options (more than the previous version) for the sake of space I will only show Volts own HUD
HUD chooser/customizer:
Voltage (aliens):
Voltage (humans):
Logged
Bissig
Turrets: +103/-131
Posts: 1309
Re: Volt Hud
«
Reply #26 on:
December 02, 2008, 01:26:00 AM »
Strange. When I installed the hud I only got the ingame chat menus but not all the other stuff...
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sstcentral
sst wiki
tremcentral
trumorz(tm)
Volt
Turrets: +66/-53
Posts: 240
Re: Volt Hud
«
Reply #27 on:
December 02, 2008, 01:08:40 PM »
you should try mousing over in screenshotmenu it makes images fullscreen, and bissing are any errors appearing in console after you install the hud?, if so please printscreen and send.
also your o.s and configurations might help, thanks.
I'd love to help you get it fixed
Logged
Bissig
Turrets: +103/-131
Posts: 1309
[Fixed] Re: Volt Hud
«
Reply #28 on:
December 02, 2008, 10:34:33 PM »
That is exactly the problem:
The only thing I see is the ingame chat menu. All the other stuff is still standard trem hud.
Fixed:
It will work after you disconnect from a server. Yet, it still lags me like hell at the start of maps and it also lags me when I get into certain areas of a map. This has never happened with the default hud. (At map start fps is at about 0-4fps and ping skyrockets. After about 10-20 seconds it gets better, until it returns to normal. It also lags when I die)
«
Last Edit: December 04, 2008, 02:30:28 AM by Bissig
»
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sstcentral
sst wiki
tremcentral
trumorz(tm)
jit
Turrets: +4/-13
Posts: 258
Re: Volt Hud
«
Reply #29 on:
December 03, 2008, 08:04:56 AM »
Yea it didn't work for me and tremulous is a white screen lolz
this is the error message
Code:
recursive error after: ^3menu file not found: ui/menu/menu.cfg, using default
before that
Code:
Loading vm file vm/ui.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 1075 jump table targets
VM file ui compiled to 786313 bytes of code
ui loaded in 4596672 bytes on the hunk
recursive error after: menu file not found: ui/menu/menu.cfg, using default
btw i use Windows Vista Home Premium 32-bit
«
Last Edit: December 03, 2008, 08:08:07 AM by Kage Mane
»
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{&}jit
Quote from: player1 on October 20, 2007, 04:40:33 AM
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