Amanieu
Turrets: +135/-83
Posts: 647
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« Reply #30 on: July 04, 2008, 02:11:21 PM » |
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Make the damn thing vibrate like crazy and damage itself. Also make it overheat!
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< kevlarman> zakk is getting his patches from shady frenchmen on irc < kevlarman> this can't be a good sign 
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Snake
Turrets: +43/-110
Posts: 541
1.1 > 1.2
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« Reply #31 on: July 04, 2008, 02:30:44 PM » |
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Make the damn thing vibrate like crazy and damage itself. Also make it overheat!
That would be fair  hehe.
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DaylightDies
Turrets: +2/-4
Posts: 57
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« Reply #32 on: July 04, 2008, 04:20:23 PM » |
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supposedly the turret is going to have an anti camp feature Im not coding it so idk i just modeled the thing 
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Impulse
Turrets: +2/-14
Posts: 69
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« Reply #33 on: July 04, 2008, 09:28:17 PM » |
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offtopic:Is KoR that noob clan  ontopic:u should make a new type of alien if your going to add that 
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toastisgood
Turrets: +9/-41
Posts: 146
lolz
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« Reply #34 on: July 06, 2008, 04:29:07 AM » |
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offtopic:Is KoR that noob clan  ontopic:u should make a new type of alien if your going to add that  kor is a noob clan. kfineass  I just think that KoR isn't noob cause I'm not an UBERPROLEETNOLIFE like summa you ppl 
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« Last Edit: July 06, 2008, 01:52:54 PM by toastisgood »
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okay what.
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TinMan
Turrets: +49/-70
Posts: 1020
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« Reply #35 on: July 06, 2008, 07:05:16 AM » |
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Lies. CoM was the only non-noob clan 
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mooseberry
Community Moderators

Turrets: +666/-325
Posts: 3934
Hello.
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« Reply #36 on: July 06, 2008, 08:58:07 AM » |
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Lies. CoM was the only non-noob clan  Psst TinMan, your sig links are borked.
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Bucket: [You hear the distant howl of a coyote losing at Counterstrike.] मैं हिन्दी का समर्थन  ~Mooseberry.
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TinMan
Turrets: +49/-70
Posts: 1020
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« Reply #37 on: July 06, 2008, 09:34:44 AM » |
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Lies, I noticed that before too, I think it's a forum bug...sometimes they show, sometimes they're broken.
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CreeDo
Turrets: +1/-2
Posts: 35
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« Reply #38 on: July 09, 2008, 04:22:34 AM » |
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Looks sick as..
a bit too big?.. i mean what happens when they bump each other?
Make hit box BIGGER!
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DaylightDies
Turrets: +2/-4
Posts: 57
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« Reply #39 on: July 09, 2008, 09:18:09 PM » |
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its not "that" big,
lol > "enlarged to show texture"
anyways i just started working on a possible new alien.
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Warp Viper
Turrets: +0/-3
Posts: 36
Points For McTrying Though.
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« Reply #40 on: July 11, 2008, 02:26:14 AM » |
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its not "that" big,
lol > "enlarged to show texture"
anyways i just started working on a possible new alien.
Ooo, whats it called? What's its 'claim to fame'?? 
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[TK]Viper says: Points For McTrying Though. AussieAssault Operator
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DaylightDies
Turrets: +2/-4
Posts: 57
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« Reply #41 on: July 11, 2008, 05:01:20 AM » |
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lol not my fault im trying to contribute, anyways idk yet... ill also be starting on an alien repeater, like the human repeater for aliens.
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SinisterBlade
Turrets: +0/-0
Posts: 8
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« Reply #42 on: July 11, 2008, 08:09:05 AM » |
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Good Job there Daylight. I was here lookin for some things for Duck and I saw you posted this here. Hopfully it has some good use's In-Game. I have also read some articles in Name-Less places that said the Trem Community was going downhill. I let that slide but some of the comments on this article are ridiculous. TinMan probably needs to be IP banned and I see other people giving insults, although I don't see them bringing up models for the fun of the game. I see some good feedback to. On that note keep up the good work Daylight and hopfully we'll see a cool model that's within game balance yet! 
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dan003400
Turrets: +12/-10
Posts: 36
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« Reply #43 on: July 11, 2008, 08:19:52 AM » |
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you should probably be banned. if you want constructive criticism then start a mod to actually use the ak and create ur own forums for it.
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mooseberry
Community Moderators

Turrets: +666/-325
Posts: 3934
Hello.
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« Reply #44 on: July 11, 2008, 08:21:42 AM » |
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you should probably be banned. if you want constructive criticism then start a mod to actually use the ak and create ur own forums for it.
I think you are wrong. He is doing a good job. So please be quite. Also wow another topic to add to sticky, I completely forgot about it. 
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Bucket: [You hear the distant howl of a coyote losing at Counterstrike.] मैं हिन्दी का समर्थन  ~Mooseberry.
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TinMan
Turrets: +49/-70
Posts: 1020
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« Reply #45 on: July 11, 2008, 11:10:39 AM » |
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I think you are wrong. He is doing a good job. So please be quite. Also wow another topic to add to sticky, I completely forgot about it.  What was that?
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mooseberry
Community Moderators

Turrets: +666/-325
Posts: 3934
Hello.
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« Reply #46 on: July 11, 2008, 05:58:12 PM » |
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I think you are wrong. He is doing a good job. So please be quite. Also wow another topic to add to sticky, I completely forgot about it.  What was that? I was telling you to be quiet 
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Bucket: [You hear the distant howl of a coyote losing at Counterstrike.] मैं हिन्दी का समर्थन  ~Mooseberry.
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snb
Turrets: +15/-265
Posts: 422
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« Reply #47 on: July 11, 2008, 09:49:22 PM » |
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i wish it had some bulk in the back now it looks kinda dull to me
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 Half Life head crab by the way On Topic: My favorite type of metal has to be whatever type Demons and Wizards fall into.
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Bomb
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« Reply #48 on: July 12, 2008, 01:51:10 AM » |
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Please make a skin for the model. I can't see a thing in the screenshots, it's too white.
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« Last Edit: July 12, 2008, 01:53:51 AM by Bomb »
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snb
Turrets: +15/-265
Posts: 422
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« Reply #49 on: July 12, 2008, 02:22:54 AM » |
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um didn't he do that allready???
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 Half Life head crab by the way On Topic: My favorite type of metal has to be whatever type Demons and Wizards fall into.
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Bomb
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« Reply #50 on: July 12, 2008, 03:26:56 AM » |
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In the model-only screenshots, it's textured. In the game screenshots, however, it isn't. As far as I know, MD3s don't use texturing — you have to create the skin manually.
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snb
Turrets: +15/-265
Posts: 422
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« Reply #51 on: July 12, 2008, 04:19:02 PM » |
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ohhh now i see
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 Half Life head crab by the way On Topic: My favorite type of metal has to be whatever type Demons and Wizards fall into.
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Snake
Turrets: +43/-110
Posts: 541
1.1 > 1.2
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« Reply #52 on: July 12, 2008, 05:18:49 PM » |
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ohhh now i see
Spam, and if you want it, do it by urself,Bomb, dont be a lazy butt >.> PS: u r a lazy butt
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Bomb
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« Reply #53 on: July 12, 2008, 05:26:13 PM » |
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ohhh now i see
Spam, and if you want it, do it by urself,Bomb, dont be a lazy butt >.> PS: u r a lazy butt Snake, if you keep saying that, bad things are going to happen. To you. Now stop.
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Snake
Turrets: +43/-110
Posts: 541
1.1 > 1.2
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« Reply #54 on: July 12, 2008, 08:57:41 PM » |
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No, you  Lasy Ass ( I changed my words and orthography)
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DaylightDies
Turrets: +2/-4
Posts: 57
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« Reply #55 on: July 12, 2008, 10:45:45 PM » |
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bomb how do i make a .skin? what needs to be included in that file?
and do u have a website or some guide i can read about skin's?
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Bomb
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« Reply #56 on: July 12, 2008, 11:20:47 PM » |
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I have no idea. All I know is you need a skin or the model won't look good.
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Warp Viper
Turrets: +0/-3
Posts: 36
Points For McTrying Though.
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« Reply #57 on: July 22, 2008, 06:26:21 AM » |
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A skin for it shouldn't prove too hard to make. Although, I'm no expert.
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[TK]Viper says: Points For McTrying Though. AussieAssault Operator
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professor
Turrets: +1/-33
Posts: 232
sup im professor ninja
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« Reply #59 on: August 09, 2008, 09:55:40 PM » |
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I would suggest you try to make the turret bigger,
i think it should have 5 sets of barrels not 2 then it would be about as imaginable as the aliens that fart out green gas..
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