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DaylightDies
Turrets: +2/-4
Posts: 57
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« on: July 01, 2008, 12:08:07 AM » |
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« Last Edit: July 25, 2008, 10:05:33 AM by DaylightDies »
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Overdose
Turrets: +52/-47
Posts: 395
This is my Personal Text (it's better than yours)
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« Reply #1 on: July 01, 2008, 12:15:39 AM » |
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Interesting, but shouldn't this go in the Mods section?
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Chocolate Milk.
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mooseberry
Community Moderators

Turrets: +666/-325
Posts: 3934
Hello.
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« Reply #2 on: July 01, 2008, 12:16:47 AM » |
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I see no place for it to hold ammo.
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Bucket: [You hear the distant howl of a coyote losing at Counterstrike.] मैं हिन्दी का समर्थन  ~Mooseberry.
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Paradox

Turrets: +253/-250
Posts: 2610
I eat babies!
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« Reply #3 on: July 01, 2008, 12:26:54 AM » |
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I see no place for it to hold ammo.
Where does the normal turret hold ammo?
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 ∧OMG ENTROPY∧
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DaylightDies
Turrets: +2/-4
Posts: 57
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« Reply #4 on: July 01, 2008, 12:34:50 AM » |
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in the rc 
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mooseberry
Community Moderators

Turrets: +666/-325
Posts: 3934
Hello.
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« Reply #5 on: July 01, 2008, 12:44:14 AM » |
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I'm just saying it doesn't really look like it would work in real life, I don't know if the old one does, but I'm just letting him know so he can improve the design.
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Bucket: [You hear the distant howl of a coyote losing at Counterstrike.] मैं हिन्दी का समर्थन  ~Mooseberry.
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DaylightDies
Turrets: +2/-4
Posts: 57
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« Reply #6 on: July 01, 2008, 12:54:22 AM » |
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the middle could be considered a bullet chamber?
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TinMan
Turrets: +49/-70
Posts: 1020
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« Reply #7 on: July 01, 2008, 01:16:01 AM » |
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Turrets move slow and don't fire very fast, the second part there is why they don't work as chainguns. 
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DaylightDies
Turrets: +2/-4
Posts: 57
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« Reply #8 on: July 01, 2008, 01:37:51 AM » |
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Turrets move slow and don't fire very fast, the second part there is why they don't work as chainguns.  thats correct but this wont be used for tremulous  will be used for Tremx-kor
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TinMan
Turrets: +49/-70
Posts: 1020
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« Reply #9 on: July 01, 2008, 02:02:38 AM » |
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Oh. Noob feature goes to noob mod, got it. Why not start a tremx forum and keep it there?
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DaylightDies
Turrets: +2/-4
Posts: 57
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« Reply #10 on: July 01, 2008, 02:05:09 AM » |
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trem 1.2 isnt coming out anytime soon so theres no reason to do something they wont use/.
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TinMan
Turrets: +49/-70
Posts: 1020
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« Reply #11 on: July 01, 2008, 02:18:46 AM » |
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trem 1.2 isnt coming out anytime soon so theres no reason to do something they wont use/.
Your incoherent sentence is fail.
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DaylightDies
Turrets: +2/-4
Posts: 57
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« Reply #12 on: July 01, 2008, 02:28:10 AM » |
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nu quit bashing my models, if trem wanted to use it they can >_>
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your face
Community Moderators
Turrets: +109/-407
Posts: 3533
really your face here
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« Reply #13 on: July 01, 2008, 02:48:21 AM » |
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Hey, nice looking models thar ;o would make for a leet crazy-mod ;P looks a bit long, and texturing needs moar detail (not from the in-game view  )
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{NoS}Your FaceTremulous is probally the best freeware you will ever play. whats better then being a humman gunning down aliens or an alied killing soem humans.
(11:53:30 AM) Koragg: Oh god all channels red
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janev
Spam Killer
Turrets: +130/-26
Posts: 532
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« Reply #14 on: July 01, 2008, 03:33:49 AM » |
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Tinman fails at trolling. Real trolls don't use the word noob.
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Author of "The quick beginner's guide to playing tremulous" Founding member of the "undefeated in clanwars since 2006" club and narcissist extraordinaire.  "Your quote-tower trolling reminds me of two dogs fighting over a piece of poo." [c] Ingar
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TinMan
Turrets: +49/-70
Posts: 1020
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« Reply #15 on: July 01, 2008, 03:45:01 AM » |
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Tinman fails at trolling. Real trolls don't use the word noob.
You just failed. GTFO my bridge.
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Lava Croft
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« Reply #16 on: July 01, 2008, 04:43:01 AM » |
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I'm just saying it doesn't really look like it would work in real life Since when does real life have anything to do with truck-sized Aliens?
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DaylightDies
Turrets: +2/-4
Posts: 57
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« Reply #17 on: July 01, 2008, 04:46:24 AM » |
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I'm just saying it doesn't really look like it would work in real life Since when does real life have anything to do with truck-sized Aliens? and spaceships.
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Lava Croft
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« Reply #18 on: July 01, 2008, 04:58:29 AM » |
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But spaceships exist!
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DaylightDies
Turrets: +2/-4
Posts: 57
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« Reply #19 on: July 01, 2008, 05:54:37 AM » |
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and so do trucksized aliens  updated the gun barrels
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mooseberry
Community Moderators

Turrets: +666/-325
Posts: 3934
Hello.
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« Reply #20 on: July 01, 2008, 06:08:46 AM » |
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I'm just saying it doesn't really look like it would work in real life Since when does real life have anything to do with truck-sized Aliens? But there is a possibility that those aliens exist somewhere in the universe, while it is obvious that that turret would not be able to fire for more than few seconds without running out of ammunition, which they obviously can. Well whatever, nice job, the updated ones look better!
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Bucket: [You hear the distant howl of a coyote losing at Counterstrike.] मैं हिन्दी का समर्थन  ~Mooseberry.
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Lava Croft
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« Reply #21 on: July 01, 2008, 06:10:11 AM » |
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I would suggest you try to make the turret bigger, as it looks now, it's about to fall over because it's top-heavy. It also makes the barrels look silly. Maybe try to make it at a height inbetween the tesla and the mgturret? Or at least make the barrels shorter, so that it gets rid of that silly look, and gets bulkier look.
@mooseberry: The chances that developments in turret design allow for this to happen are slightly larger than the chances we will meet truck-sized Aliens, if you ask me.
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DaylightDies
Turrets: +2/-4
Posts: 57
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« Reply #22 on: July 01, 2008, 06:43:44 AM » |
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yes i believe im done doing the chaingun turret now, and I will do the base and the stand for it though im not sure what to do  *ponders added higher quality pics.
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Overdose
Turrets: +52/-47
Posts: 395
This is my Personal Text (it's better than yours)
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« Reply #23 on: July 01, 2008, 06:59:38 AM » |
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Now that's more like it! Freaking awesome work.
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Chocolate Milk.
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Odin
Spam Killer

Turrets: +113/-204
Posts: 1764
omgwtfbbq
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« Reply #24 on: July 01, 2008, 07:21:58 AM » |
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yes i believe im done doing the chaingun turret now, and I will do the base and the stand for it though im not sure what to do  *ponders added higher quality pics. Post the UV map and I'm sure someone will have a go at it.
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janev
Spam Killer
Turrets: +130/-26
Posts: 532
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« Reply #25 on: July 01, 2008, 01:04:39 PM » |
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Tinman fails at trolling. Real trolls don't use the word noob.
You just failed. GTFO my bridge. aaaaw it's so cute <3 MOAR DRAMA!:>
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Author of "The quick beginner's guide to playing tremulous" Founding member of the "undefeated in clanwars since 2006" club and narcissist extraordinaire.  "Your quote-tower trolling reminds me of two dogs fighting over a piece of poo." [c] Ingar
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rant - repellant
Turrets: +0/-3
Posts: 15
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« Reply #26 on: July 01, 2008, 03:03:59 PM » |
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upon the shame of sounding stupid, L33t!!!!!!!!!!!!!!!!!!! or w()()t!!!!!!!!!!!!! or h4l3luj4
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DaylightDies
Turrets: +2/-4
Posts: 57
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« Reply #27 on: July 01, 2008, 08:13:13 PM » |
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upon the shame of sounding stupid, L33t!!!!!!!!!!!!!!!!!!! or w()()t!!!!!!!!!!!!! or h4l3luj4
lol thnx @odin, the base/stand are the mgturret stand i didnt mess with them at all about UV mapping, milkshape wont export to UVMAP so ill have to figure it out with 3ds max or figure it out on blender  but i think the mgturret has the uvmap
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ShadowNinjaDudeMan
Turrets: +86/-58
Posts: 1388
NOM!NOM!NOM!
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« Reply #28 on: July 03, 2008, 10:17:15 AM » |
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I see no place for it to hold ammo.
Where does the normal turret hold ammo? In the barrel. Metalstorm FTW.
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My favorite player is Jesus, because everything is forgiven when he respawns.
NOM!NOM!NOM!
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Snake
Turrets: +43/-110
Posts: 541
1.1 > 1.2
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« Reply #29 on: July 03, 2008, 01:00:36 PM » |
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Well i think it would be the end of the goons , but it is kinda big so a rant can kill it so easily and, a dretch ... maybe, because the accuracy is not perfect on chains 
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