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Author Topic: Have Your Voice Heard! [Part 2] - Screenshots!  (Read 50708 times)
Lava Croft
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« Reply #60 on: June 24, 2008, 04:19:03 PM »

Anisotropic Filtering does very well at 2x, and FSAA set to 4x is perfect. Enablind triple buffering only has a benefit if you have Vsync enabled, which in turn has no effect on the quality of the screenshots, as far as I know. Forcing mipmaps to Trilinear is not needed, as r_texturemode GL_LINEAR_MIMAP_LINEAR in the Tremulous console does the same.
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Bajsefar


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Posts: 597


« Reply #61 on: June 24, 2008, 04:46:55 PM »

Lava, can this be done in options, or must it be set by graphic card settings? (such as the Nvidia application that comes with all gforce cards)
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Paradox

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« Reply #62 on: June 24, 2008, 05:14:44 PM »

ATI is in the exact same place, or close enough.
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∧OMG ENTROPY∧
Ingar
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Doomsday device you say?


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« Reply #63 on: June 24, 2008, 07:44:14 PM »

I uploaded the second batch of images:
http://ingar.satgnu.net/tremulous/screenshots/images.html



To celebrate this joyful event, I also made a few exclusive Tremulous.net wallpapers
to accompany the festivities. http://ingar.satgnu.net/tremulous/wallpapers
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mooseberry
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« Reply #64 on: June 24, 2008, 09:18:44 PM »

Ingar, personally, I really like this one that you took. --> http://ingar.satgnu.net/tremulous/wallpapers/Tremulous-Transit.jpg
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Bajsefar


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« Reply #65 on: June 24, 2008, 09:27:29 PM »

Bissig took some real nice ones!
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Ellohir

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« Reply #66 on: June 25, 2008, 01:21:11 AM »

As i've seen in other images, some of these have a big space to put tremulous.net logo or something.

http://img511.imageshack.us/img511/3933/basetw4.jpg

http://img511.imageshack.us/img511/5063/buildco3.jpg

http://img181.imageshack.us/img181/5219/goonpu9.jpg

http://img70.imageshack.us/img70/4945/sparksxi7.jpg
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Bissig


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Posts: 1309


« Reply #67 on: June 25, 2008, 01:37:50 AM »

Finally the "action shots" scurry in! Nice job to all of you :-)

Btw. ingar: That blood just looks to realistic ;-P
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Bissig


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Posts: 1309


« Reply #68 on: June 25, 2008, 01:40:37 AM »

Video is a completely different approach. Also: Why do you think all those sport photographers have 10000+ dollar equipment if according to you one only needs to take a still from a video?

It's cheaper to buy still photography equipment, which would actually cost nearer to AUS$2500 for top of the line stuff, than to buy a high speed, high quality digital video camera, which would cost you closer to AUS$6000 for the camera alone. A good tripod plus editing facilities and such would add at least another AUS$1000.

SPORTS PHOTOGRAPHERS. You know, the people that spend 10000 Dollars on the LENS alone. Pros.
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Lava Croft
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« Reply #69 on: June 25, 2008, 06:35:51 AM »

Lava, can this be done in options, or must it be set by graphic card settings? (such as the Nvidia application that comes with all gforce cards)
Your graphics card settings. Only the console command I wrote down can be set inside Tremulous. Nvidia and Ati both have bloated progs that come with their drivers, that let you set all these options rather easily.
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TinMan


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« Reply #70 on: June 25, 2008, 07:38:45 AM »

Bissig, Kaleo, gtfo this thread. There are many different artistic ways of approaching photography. Some wait for what they think is the perfect moment to take a picture, they take it, and accept it for what it is. Others will take multiple pictures or a video and go back to select individual frames that they like. Some will stage things, it's called a photo shoot, and it's still artwork. You do whichever you think will yield the most expressive results that you can think of.

I demo everything, so I'd demo it, write down times of interest, and then go back and look at them.

As far as demo pausing and playing goes, DL this cfg for viewing demos:
http://neonpulse.net/media/games/tremulous/base/configs/demo.cfg
The slow-mo is very useful for getting to key frames.
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Overdose


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« Reply #71 on: June 25, 2008, 05:18:29 PM »

Your graphics card settings. Only the console command I wrote down can be set inside Tremulous. Nvidia and Ati both have bloated progs that come with their drivers, that let you set all these options rather easily.

You can say that again! 40MB worth of crap just for the graphics card, then another 53MB for the motherboard.
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Chocolate Milk.
Lava Croft
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« Reply #72 on: June 25, 2008, 06:09:51 PM »

Your graphics card settings. Only the console command I wrote down can be set inside Tremulous. Nvidia and Ati both have bloated progs that come with their drivers, that let you set all these options rather easily.

You can say that again! 40MB worth of crap just for the graphics card, then another 53MB for the motherboard.
That because they are unified drivers, and supply drivers for a wide range of cards, in one distribution.
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Ellohir

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« Reply #73 on: June 30, 2008, 03:23:21 PM »

More screenshots! I love the first one, the look of the mercenaries is awesome.

http://img176.imageshack.us/img176/9208/jetpacksyz1.jpg

http://img295.imageshack.us/img295/7044/goonsxg8.jpg

http://img131.imageshack.us/img131/1710/gesticulateaa5.jpg
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mooseberry
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Hello.


« Reply #74 on: June 30, 2008, 04:59:36 PM »

Nice but in the first one, people aren't supposed to know that part of your body can disapeer into the wall Smiley
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Ellohir

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« Reply #75 on: June 30, 2008, 06:19:22 PM »

Nice but in the first one, people aren't supposed to know that part of your body can disapeer into the wall Smiley

Ouch!

I already see it like something normal  Undecided
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Lava Croft
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« Reply #76 on: June 30, 2008, 08:56:33 PM »

@Ellohir: Your screenshots have no FSAA. Please read Khalsa's post.
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Ellohir

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« Reply #77 on: June 30, 2008, 11:13:51 PM »

Allright...  Undecided Undecided
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khalsa
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« Reply #78 on: July 01, 2008, 05:12:36 AM »

Ellohir: Make some proper ones and submit them! You have a decent eye so you can come up with some good ones :-)


Khalsa
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Lava Croft
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« Reply #79 on: July 01, 2008, 05:15:00 AM »

And if you don't know how to enable FSAA, just ask, since Khalsa was correct when he said you have an eye for it!
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Ellohir

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« Reply #80 on: July 01, 2008, 12:06:50 PM »

Thanks for the encouragement Tongue

So... is this quality ok?

http://img389.imageshack.us/img389/4508/goongy5.jpg
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Lava Croft
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« Reply #81 on: July 01, 2008, 04:22:10 PM »

Although it's not a stock 1.1.0 map, the quality seems ok to me.
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amz181


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Smoking KILLS


« Reply #82 on: July 02, 2008, 03:38:29 PM »

How do you take such nice screens?

Do u spectate and get another to pose, if so, how do u get rid of all the writing.

Or is there some way you can take a 3rd person screen of urself?
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Ellohir

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« Reply #83 on: July 02, 2008, 04:45:03 PM »

People usually take in-game demos and then replay them on slow motion. But replaying tires me a lot, so I usually have a walk as spec, following groups of humans/aliens on free mode to see what happens. I get my graphic card to the limit because on this walks I don't really care about having 20fps.
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amz181


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Smoking KILLS


« Reply #84 on: July 02, 2008, 05:01:42 PM »

ozzy showed me a neat way 

/cg_draw2d 0

i got some really nice shots (only humans unfortuantely) Please give me some feedback

http://i91.photobucket.com/albums/k320/amz181/shot0009.jpg
http://i91.photobucket.com/albums/k320/amz181/shot0007.jpg
http://i91.photobucket.com/albums/k320/amz181/shot0017.jpg
http://i91.photobucket.com/albums/k320/amz181/shot0006-1.jpg
http://i91.photobucket.com/albums/k320/amz181/shot0011.jpg

Please don't spam the thread with huge screenshots, and if you do feel like you should spam this thread with huge screenshots, at least show that you actually have read Khalsa's post. If you have no idea what I am talking about, try enabling FSAA (Anti-Aliasing) and make some new screenshots. -Lava
« Last Edit: July 02, 2008, 05:52:33 PM by Lava Croft » Logged

Pete


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« Reply #85 on: July 02, 2008, 05:52:47 PM »

I think you guys should do some more shots of bases. With action. Like turrets firing at a rant.

I'm too lazy myself, to start mucking around with my already perfect (in my opinion) graphics settings.
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amz181


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« Reply #86 on: July 03, 2008, 03:46:42 PM »

Lava> Im new be nice :p But how do u enable anti aliasing? and what does it do?
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Lava Croft
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« Reply #87 on: July 03, 2008, 04:23:38 PM »

Lava> Im new be nice :p But how do u enable anti aliasing? and what does it do?

How to enable FSAA is mentioned earlier in the thread, and Google is your friend when you need an explanation about what FSAA exactly is.
Being new is not an excuse to not read before posting.
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Kaleo


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« Reply #88 on: July 04, 2008, 07:44:54 AM »

And how does one activate FSAA in Mac OS X. Apparently there is a CVAR, but google was relatively uninformative.
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Overdose


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« Reply #89 on: July 04, 2008, 07:58:20 AM »

How's this?
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