I was wondering when fully updating Tremulous with your ideas and fixing bugs and stuff... how about making it to Tremulous 2.0?? With a brand new engine of course. The best ones would be (atleast I think) Crysis: Sandbox or Half Life 2... I know what you 're thinking: Crysis engine is way too hardware-demanding! Thats why I added HL2: It's moddable (maps and models) and would look great ^^! Altough I love the game just the way it is it's just an idea... the HL2 isn't tooo demanding and if u decide to go trough with it then add a poll on how many ppl play Tremulous on uberly rigged machines (for Crysis) or just go down with the tradition and go with Id Tech 4 ^^ anyways nothing much just a proposal!
I have a thing with new engines. but the only reason HL2 has so many mods is because it has a large modding community, whereas here, not many people has the skills to do so. I only work with the Torque engine (and I got the professional version, and it aint cheap either!).
Anyways, it depends what type of source engine your talking about, because that what HL2 runs on. Now you might be like "WTF, WHUTZ DU U MEANZZ WHUT TYPEZ OV HL2 SURZE ENGUNE??"
Well, source engine was made in a way it was made by layers and components of moduals, so its possible to upgrade those moduales and make a "newer" version of the source engine without doing so much work (which is in-genius), because right now, TF2 and Portal is using (I think) Source engine 3, whoch requires more horse power then Source engine 1, which HL2 is running on.
Tremulous running on Crysis..oh god.. forget it! Unless you only want rich bastards with quad processor PCs (Like me) to run a game based on the Crysis engine, forget it. Don't talk abotu it, wait, dont even THINK about it! wait, wha? what was I typing about? I'm too lazy to read what I jjust wrote, so I'll go on.
The ID tec 4 engine (aka DOOM 3 engine) is what I would pick if I had to choose atleast one newer engine for Tremulous. Better lighting effects, Bump-mapping, per-pixel shading and shadowing, Vertex Insolating, wow, and it doesn't take as much horse power as needed, well, yea Ok, Source engine 1 uses less power, but, I don't wan to play Tremulous that feels too HL2-ish, everythign based on source is too HL2-ish (even though HL2 is awsome). They totally f***ed up Counter strike source that way.
So whats the point of this long, unnesecary reply? Id-tech 3 (Q3 engine) is the way to go, but Id-tech 4 is better to use if you want Tremulous to look more modern. There, I'm done rambling, these discussions of engines is making me hungry, cyas.