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Windows Chaulk?
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Topic: Windows Chaulk? (Read 1721 times)
Circle
Turrets: +8/-13
Posts: 93
Windows Chaulk?
«
on:
September 05, 2007, 12:06:29 AM »
...Where's the windows "common" folder.. I.E: Caulk.
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tehOen
Guest
Windows Chaulk?
«
Reply #1 on:
September 05, 2007, 12:47:56 AM »
it is not a real folder
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Mexel
Turrets: +7/-3
Posts: 94
Windows Chaulk?
«
Reply #2 on:
September 05, 2007, 03:16:44 AM »
wait for it..... wait for it..... wait for it......
HERE IT IS!
http://tremmapping.pbwiki.com/
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Taiyo.uk
Turrets: +222/-191
Posts: 2309
Windows Chaulk?
«
Reply #3 on:
September 05, 2007, 03:19:11 AM »
Caulk is not a texture file, it's a shader. You'll find it in tremulous/base/scripts/common.shader
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Circle
Turrets: +8/-13
Posts: 93
Windows Chaulk?
«
Reply #4 on:
September 05, 2007, 11:02:57 PM »
Thanks ^^, I was confused how I couldn't find it.
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Circle
Turrets: +8/-13
Posts: 93
Windows Chaulk?
«
Reply #5 on:
September 06, 2007, 03:38:41 AM »
Again, just curious, but would I have to include the common folder/shader in my map.pk3?
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Taiyo.uk
Turrets: +222/-191
Posts: 2309
Windows Chaulk?
«
Reply #6 on:
September 06, 2007, 04:24:51 AM »
No, you don't because the common shaders are part of the default install, and including a common/ folder in the pk3 can cause weirdness (conflict with the installed common/ ).
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