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Author Topic: Windows Chaulk?  (Read 1721 times)
Circle


Turrets: +8/-13
Posts: 93


« on: September 05, 2007, 12:06:29 AM »

...Where's the windows "common" folder.. I.E: Caulk.
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tehOen
Guest
« Reply #1 on: September 05, 2007, 12:47:56 AM »

it is not a real folder
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Mexel


Turrets: +7/-3
Posts: 94


WWW
« Reply #2 on: September 05, 2007, 03:16:44 AM »

wait for it..... wait for it..... wait for it......




HERE IT IS!


http://tremmapping.pbwiki.com/
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Taiyo.uk

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Turrets: +222/-191
Posts: 2309


WWW
« Reply #3 on: September 05, 2007, 03:19:11 AM »

Caulk is not a texture file, it's a shader. You'll find it in tremulous/base/scripts/common.shader
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Circle


Turrets: +8/-13
Posts: 93


« Reply #4 on: September 05, 2007, 11:02:57 PM »

Thanks ^^, I was confused how I couldn't find it.
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Circle


Turrets: +8/-13
Posts: 93


« Reply #5 on: September 06, 2007, 03:38:41 AM »

Again, just curious, but would I have to include the common folder/shader in my map.pk3?
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Taiyo.uk

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Turrets: +222/-191
Posts: 2309


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« Reply #6 on: September 06, 2007, 04:24:51 AM »

No, you don't because the common shaders are part of the default install, and including a common/ folder in the pk3 can cause weirdness (conflict with the installed common/ ).
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