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TRaK
Turrets: +94/-21
Posts: 442
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« Reply #1 on: July 18, 2007, 04:49:00 PM » |
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Looks quite good. Maybe a bit too yellow for my tastes, but still good. I like how it looks quite different from all the other maps out there. Gameplay looks really interesting, too. Good job  .
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Groove
Turrets: +0/-0
Posts: 32
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« Reply #2 on: July 18, 2007, 10:08:38 PM » |
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From a quick glance, it looks like your bases will need a little more defenses. Have you thought this through yet?
Anyways, nice map. Your texturing is quite different from the norm, but that's a good thing. I hope to test out this map's gameplay soon.
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Iltama
Turrets: +2/-0
Posts: 69
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« Reply #3 on: July 18, 2007, 11:01:14 PM » |
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That map....it looks...so sweet, both graphics and gameplay wise. /me goes to play cleanser ->
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Odin
Spam Killer

Turrets: +113/-204
Posts: 1764
omgwtfbbq
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« Reply #4 on: July 18, 2007, 11:53:39 PM » |
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Looks like somebody found a good use for Kraden.
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n00b pl0x
Turrets: +54/-168
Posts: 2415
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« Reply #5 on: July 19, 2007, 01:02:02 AM » |
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is it just me or did those pics take way 2 long 2 load
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will sort out my sig, or I will get banned.
HOW DO I SORTED SIG?
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Death On Ice
Turrets: +126/-141
Posts: 1287
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« Reply #6 on: July 21, 2007, 05:22:11 AM » |
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It's just you. I got less than half a second. 
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n00b pl0x
Turrets: +54/-168
Posts: 2415
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« Reply #7 on: July 21, 2007, 06:00:42 AM » |
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well i downloaded it, and it doesnt strike me as having any real good base spots...but maybe i didnt look hard enough
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will sort out my sig, or I will get banned.
HOW DO I SORTED SIG?
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gareth
Turrets: +38/-89
Posts: 710
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« Reply #8 on: July 23, 2007, 09:59:15 PM » |
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Lava Croft
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« Reply #9 on: July 24, 2007, 08:37:26 AM » |
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Pretty map gareth, I like the GFX. Couldn't say a sensible thing about the gameplay. More of these creative non-realistic maps please.
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gareth
Turrets: +38/-89
Posts: 710
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« Reply #10 on: July 24, 2007, 12:03:02 PM » |
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beta 2 is now the fmw (featured map of the week) on dretchstorm, if you want to play it.
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Kaleo
Turrets: +176/-220
Posts: 2098
Abata Ankh t Chet
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« Reply #11 on: July 26, 2007, 12:14:52 AM » |
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Very sexy... Needs a bit of brush zazzing up, but otherwise, im all hawt! 
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Thou canst not kill that which doth not live, but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie... 
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fleash eater
Turrets: +25/-33
Posts: 408
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« Reply #12 on: July 26, 2007, 05:43:15 AM » |
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k i found a couple of problems  you can build on water and block off with turrets also if you build a turret in front of a door the door wont open
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tehOen
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« Reply #13 on: July 26, 2007, 05:14:49 PM » |
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meh textures are too monotone for my taste 
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Odin
Spam Killer

Turrets: +113/-204
Posts: 1764
omgwtfbbq
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« Reply #14 on: July 26, 2007, 07:10:36 PM » |
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And it looks better with lightbloom  .
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gareth
Turrets: +38/-89
Posts: 710
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« Reply #15 on: July 26, 2007, 09:24:00 PM » |
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k i found a couple of problems  you can build on water and block off with turrets nice find. fixed in b3. also if you build a turret in front of a door the door wont open
i wasnt able to reproduce this.
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gareth
Turrets: +38/-89
Posts: 710
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« Reply #16 on: July 27, 2007, 03:23:13 PM » |
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yetshi
Turrets: +4/-6
Posts: 188
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« Reply #17 on: July 27, 2007, 10:51:51 PM » |
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Unable to connect Firefox can't establish a connection to the server at g00gul.net.
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E-Mxp
Turrets: +27/-10
Posts: 722
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« Reply #18 on: July 27, 2007, 11:16:47 PM » |
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my firefox does :roll:
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le mi'a bende cu nitcu lo zbasu
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David
Spam Killer
 
Turrets: +249/-273
Posts: 3543
David
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« Reply #19 on: July 27, 2007, 11:22:21 PM » |
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Any maps not in the MG repo? Email me or come to irc.freenode.net/#mg. -- My words are mine and mine alone. I can't speak for anyone else, and there is no one who can speak for me. If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such. I'm disappointed that people's past actions have forced me to state what should be obvious. I am not a dev. Nothing I say counts for anything.
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gareth
Turrets: +38/-89
Posts: 710
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« Reply #20 on: August 13, 2007, 02:46:14 PM » |
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Baxter
Turrets: +1/-2
Posts: 182
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« Reply #21 on: August 14, 2007, 12:21:10 AM » |
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Have you got bump mapping or do my eye's decieve me some of that seriously looks bump mapped...
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Sometimes soon,maybe.] 
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gareth
Turrets: +38/-89
Posts: 710
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« Reply #22 on: August 27, 2007, 04:57:13 PM » |
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bump for final, see first post.
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n00b pl0x
Turrets: +54/-168
Posts: 2415
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« Reply #23 on: August 28, 2007, 02:08:26 AM » |
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curious
what did you change from b3 to b4 and b4 to final
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will sort out my sig, or I will get banned.
HOW DO I SORTED SIG?
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tehOen
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« Reply #24 on: August 28, 2007, 06:51:50 AM » |
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curious
what did you change from b3 to b4 and b4 to final he added more yellow
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Kaleo
Turrets: +176/-220
Posts: 2098
Abata Ankh t Chet
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« Reply #25 on: August 28, 2007, 07:23:49 AM » |
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What's that texture set... I wants it!
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Thou canst not kill that which doth not live, but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie... 
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gareth
Turrets: +38/-89
Posts: 710
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« Reply #26 on: August 28, 2007, 08:57:44 AM » |
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curious
what did you change from b3 to b4 and b4 to final not much  just bug fixes, slight structural changes and some visuals you probably wont even notice. 
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fleash eater
Turrets: +25/-33
Posts: 408
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« Reply #27 on: August 29, 2007, 12:36:14 AM » |
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i think im bumping this 1 for uknown effort i will upload to server soon(when i get it)
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E-Mxp
Turrets: +27/-10
Posts: 722
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« Reply #28 on: August 29, 2007, 05:54:49 AM » |
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le mi'a bende cu nitcu lo zbasu
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gareth
Turrets: +38/-89
Posts: 710
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« Reply #29 on: August 29, 2007, 08:38:41 AM » |
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how strange. do you have some wierd settings or something? maybe try removing old versions of the map from both map folders.
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