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Strafe Jumping
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Topic: Strafe Jumping (Read 11089 times)
elmo*USA
Guest
Strafe Jumping
«
on:
July 16, 2007, 07:20:30 AM »
ok i need help with the strafe jumping >_< im a newb and dont understand how it makes u go faster, can somebody explain this to me?
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AKAnotu
Turrets: +7/-9
Posts: 616
Spoony Bard
Strafe Jumping
«
Reply #1 on:
July 16, 2007, 07:25:02 AM »
it doesn't
your thinking of other games
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elmo*USA
Guest
Strafe Jumping
«
Reply #2 on:
July 16, 2007, 07:50:36 AM »
Are you sure?? im sure ive heard of it in trem
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+ OPTIMUS +
Turrets: +263/-164
Posts: 1092
maybe
«
Reply #3 on:
July 16, 2007, 09:25:43 AM »
if you are practicing jumping a lot, and tapping space SO wild, probably you will push button 'x' also, wich is for sprinting. that makes u move faster :-)
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St. Anger
Turrets: +58/-83
Posts: 377
Strafe Jumping
«
Reply #4 on:
July 16, 2007, 02:09:06 PM »
Here you go.
http://en.wikipedia.org/wiki/Strafe-jumping
Though the best way to learn it would be by meeting someone in-game that can do it so they can help you 1 on 1. Just PM me a time.
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DHRUVINATOR
Turrets: +12/-12
Posts: 281
Strafe Jumping
«
Reply #5 on:
July 16, 2007, 06:52:26 PM »
Have not heard of this before.
Thanks for the wiki
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Just me.
kevlarman
Turrets: +291/-295
Posts: 2737
Strafe Jumping
«
Reply #6 on:
July 16, 2007, 07:00:54 PM »
Quote from: "St. Anger"
Here you go.
http://en.wikipedia.org/wiki/Strafe-jumping
Though the best way to learn it would be by meeting someone in-game that can do it so they can help you 1 on 1. Just PM me a time.
wikipedia is an unreliable source on strafejumping because that article tends to get deleted a lot.
this
is the best source of information on learning to strafe jump i've found so far.
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Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
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Survivor
Turrets: +164/-159
Posts: 1661
Strafe Jumping
«
Reply #7 on:
July 16, 2007, 07:24:41 PM »
There is no tactical advantage to strafe jumping in tremulous. Bother with aim, timing and predictive analytics since they are of far greater consequence.
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St. Anger
Turrets: +58/-83
Posts: 377
Strafe Jumping
«
Reply #8 on:
July 16, 2007, 07:51:02 PM »
Quote from: "Survivor"
There is no tactical advantage to strafe jumping in tremulous. Bother with aim, timing and predictive analytics since they are of far greater consequence.
It does help. Might not help a lot but it does give aliens a quicker speed.
Grangers/Adv Granger: The humans are attacking your base and you need to escape to build somewhere else. So you strafe jump to get away quicker.
Dretches: Just for overall speed, way faster than normal bunny hopping.
Marauder/Adv Marauder: I don't know how many times I've escaped as a Marauder because of strafe jumping, way faster than normal jumping.
Tyrant: If you're good enough at strafe jumping you can find that it is almost as good as charging, if not better.
Pretty bad showing of the strafe jumping's usefullness but like I already said. It helps with speed on aliens.
-And on humans, sometimes I escape Tyrants by strafe jumping to get back to my base faster.
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elmo*USA
Guest
Strafe Jumping
«
Reply #9 on:
July 16, 2007, 07:55:54 PM »
Thanks a lot Kev and Anger.
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kevlarman
Turrets: +291/-295
Posts: 2737
Strafe Jumping
«
Reply #10 on:
July 16, 2007, 09:33:36 PM »
Quote from: "St. Anger"
Quote from: "Survivor"
There is no tactical advantage to strafe jumping in tremulous. Bother with aim, timing and predictive analytics since they are of far greater consequence.
It does help. Might not help a lot but it does give aliens a quicker speed.
Grangers/Adv Granger: The humans are attacking your base and you need to escape to build somewhere else. So you strafe jump to get away quicker.
Dretches: Just for overall speed, way faster than normal bunny hopping.
Marauder/Adv Marauder: I don't know how many times I've escaped as a Marauder because of strafe jumping, way faster than normal jumping.
Tyrant: If you're good enough at strafe jumping you can find that it is almost as good as charging, if not better.
Pretty bad showing of the strafe jumping's usefullness but like I already said. It helps with speed on aliens.
-And on humans, sometimes I escape Tyrants by strafe jumping to get back to my base faster.
dretches and basis benefit the most, both in traveling across the map and closing the distance between you and a human (although strafejumping means that you're going in a straight line, so doing it at the wrong time to close the distance can and will get you killed).
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Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----
TinMan
Turrets: +49/-70
Posts: 1020
Strafe Jumping
«
Reply #11 on:
July 16, 2007, 10:56:40 PM »
I have some jump demos in here:
http://neonpulse.net/files/games/tremulous/base/
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Code:
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BeerBastard
Turrets: +25/-21
Posts: 276
Strafe Jumping
«
Reply #12 on:
July 17, 2007, 08:00:30 AM »
I use a circle jump which is a variation of a strafe jump. For clearing the atcs gap.
Also Mara is the best I think with strafe jumpin. You can get from one end of atcs to the other, around the middle thing in 3 jumps without stoping. Im sure anger knows what I mean. You dont hit anything or stop, its so fast.
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Lakitu7
Tremulous Developers
Turrets: +120/-73
Posts: 1002
Watch for spinys
Strafe Jumping
«
Reply #13 on:
July 18, 2007, 03:04:16 AM »
Aside from the speed, trickjumps also gives you something different to do that your opponents don't expect. Most of shotty vs rauder is the shotty predicting where the rauder is going to land, but circlejumping gives the rauder a second type of jump that makes it land in a different place. This is much the same for dretch v s1 human dancing games.
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Computer[SU]
Turrets: +9/-5
Posts: 188
Strafe Jumping
«
Reply #14 on:
July 18, 2007, 04:41:07 AM »
Well, I read up a little bit on strafejumping and tried it out today, and I figured my limited knowledge is enough to take a stab at answering the question in the OP. So here's a very informal and possibly inaccurate tutorial on strafejumping (AKA circle strafe jumping, or CSJ). Please post any commentary or corrections, you'll improve the tutorial and teach me something as well.
EDIT: I guess I shouldn't spread misinformation, so I've taken down the tutorial and will now work harder at the "never talk again" bit.
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kevlarman
Turrets: +291/-295
Posts: 2737
Strafe Jumping
«
Reply #15 on:
July 18, 2007, 04:55:38 AM »
you can easily get across the gap on atcs with just sprint, and half of your directions are completely wrong.
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Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----
TinMan
Turrets: +49/-70
Posts: 1020
Strafe Jumping
«
Reply #16 on:
July 18, 2007, 05:06:25 AM »
kev is right.
Computer, go DL DeFRaG and watch some demos before you talk ever again.
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Code:
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Mac: ~/Library/Application\ Support/Tremulous/base/
Windows: C:\Documents and Settings\username\Local Settings\Application Data\Tremulous\base\
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player1
Turrets: +527/-401
Posts: 3062
ohaider!
maybe I'll never talk again either...
«
Reply #17 on:
July 18, 2007, 09:31:01 PM »
Quote from: "kevlarman"
you can easily get across the gap on atcs with just sprint, and half of your directions are completely wrong.
I thought sprint only worked for Humans :-?
does it do anything for Aliens?
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kevlarman
Turrets: +291/-295
Posts: 2737
Strafe Jumping
«
Reply #18 on:
July 19, 2007, 01:19:13 AM »
all aliens except granger have a speed multiplier equal to or greater than human sprint (except maybe basi, i don't feel like checking exactly) and except the tyrant they have much better jump heights as well. all aliens larger than granger can make that jump, but some of them (mostly tyrant) need to do a strafe jump and possibly a bunny hop to pull it off.
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Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----
Somethief
Turrets: +1/-1
Posts: 284
Strafe Jumping
«
Reply #19 on:
July 19, 2007, 11:56:26 AM »
Quote from: "kevlarman"
you can easily get across the gap on atcs with just sprint, and half of your directions are completely wrong.
Doesn't look like many ppl can do it, and its a great way to escape the tyrants :roll:
(And yes, trem's stamina sucks)
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Dracone
Turrets: +138/-278
Posts: 1076
Strafe Jumping
«
Reply #20 on:
July 19, 2007, 02:13:42 PM »
Getting good at making that jump with a tyrant makes for some fun times. People feel they're safe for a little bit, and then you just skip the walking and jump across. Always a surprise for the humans on the recieving end of your slashes.
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kevlarman
Turrets: +291/-295
Posts: 2737
Strafe Jumping
«
Reply #21 on:
July 19, 2007, 10:21:26 PM »
Quote from: "Somethief"
Quote from: "kevlarman"
you can easily get across the gap on atcs with just sprint, and half of your directions are completely wrong.
Doesn't look like many ppl can do it, and its a great way to escape the tyrants :roll:
(And yes, trem's stamina sucks)
it's a lot better on tjw's actually, jump costs half as much stamina now.
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Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----
tehOen
Guest
Strafe Jumping
«
Reply #22 on:
July 19, 2007, 10:30:57 PM »
Quote from: "kevlarman"
Quote from: "Somethief"
Quote from: "kevlarman"
you can easily get across the gap on atcs with just sprint, and half of your directions are completely wrong.
Doesn't look like many ppl can do it, and its a great way to escape the tyrants :roll:
(And yes, trem's stamina sucks)
it's a lot better on tjw's actually, jump costs half as much stamina now.
yey bunnies
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Odin
Spam Killer
Turrets: +113/-204
Posts: 1764
omgwtfbbq
Strafe Jumping
«
Reply #23 on:
July 19, 2007, 11:06:04 PM »
Quote from: "kevlarman"
you can easily get across the gap on atcs with just sprint, and half of your directions are completely wrong.
I remember I did that once and the guy chasing me called me out for hacking.
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n00b pl0x
Turrets: +54/-168
Posts: 2415
Strafe Jumping
«
Reply #24 on:
July 20, 2007, 12:50:12 AM »
Quote from: "Odin"
Quote from: "kevlarman"
you can easily get across the gap on atcs with just sprint, and half of your directions are completely wrong.
I remember I did that once and the guy chasing me called me out for hacking.
thats because that
is
a hack
/callvote kick odin "nub speed haxxor"
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Eeeew Spiders
Turrets: +13/-7
Posts: 213
Strafe Jumping
«
Reply #25 on:
July 21, 2007, 04:45:08 PM »
In the end jumps have to look like
this
or
Dvinsk Clan
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player1
Turrets: +527/-401
Posts: 3062
ohaider!
the fine art of the flee...
«
Reply #26 on:
July 21, 2007, 04:53:33 PM »
le parkour!
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Geni3
Turrets: +18/-8
Posts: 93
Strafe Jumping
«
Reply #27 on:
July 21, 2007, 11:15:45 PM »
human marauders ftw
anger what servers do you frequent? I wanna catch you sometime.
damn, i understood what they said at the end of the clan video.
"are u gonna train tonight?"
"no, the train is coming"
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Quote from: player1 on October 20, 2007, 04:40:33 AM
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E-Mxp
Turrets: +27/-10
Posts: 722
Strafe Jumping
«
Reply #28 on:
August 14, 2007, 10:17:13 AM »
we really need a trickjump server/map
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DASPRiD
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Turrets: +21/-2
Posts: 549
Strafe Jumping
«
Reply #29 on:
August 14, 2007, 02:20:35 PM »
I'm quite used to get over the ATCS gaps with a Tyrant, but it is indeed quite more easy with humans... Or dragoons
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