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May 08, 2007, 09:47:35 PM
#0
Ingar
Ingar
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Ingar's NetRadiant packages
Ingar's custom NetRadiant packages
NetRadiant is a fork of the well known GtkRadiant 1.5 editor. I do NOT write this program:
I download the source code, build executables, add some documentation, game packs and usability
tweaks. My goal is to provide a package that is easy to install and use.
You can find more information on the following websites:
Ingar's NetRadiant page (thanks to maci for the webspace):
http://ingar.satgnu.net/gtkradiant
The NetRadiant website:
http://dev.alientrap.org/wiki/netradiant
The NetRadiant forum:
http://alientrap.org/forum/viewforum.php?f=23
Downloads
Windows
netradiant-20100214-win32.zip
Linux
netradiant-20100214-x86.tar.bz2
netradiant-20100214-x86_64.tar.bz2
Note: if you get PNG related errors and your linux distribution still uses libpng 1.3, try the 395 release in the
files section
OS X 10.5
netradiant-219-osx.zip
Tremulous support files
netradiant-tremulous-support.zip
Installation
Unzip the support files to your tremulous
base/
directory. The file
data-radiant-1.1.0.pk3
should be in the same directory as the file
data-1.1.0.pk3
.
Unzip the NetRadiant package to a directory of your choice and run the
radiant
executable.
You can find
detailed installation instructions on my website
.
Notes
Settings are saved in
/home/user/.netradiant
on Linux,
and in
C:\Documents and Settings\User\Application Data\NetRadiantSettings
on windows.
If you are upgrading and experiencing strange problems,
remove this directory and try again.
NetRadiant gamepacks are compatible with GtkRadiant 1.5,
but you can not use gamepacks made for ZeroRadiant, GtkRadiant 1.4 or any older version of GtkRadiant.
Tutorials on GtkRadiant 1.5 still apply to NetRadiant.
History
2010-03-14
: updated to the 2010-02-14 GIT build
- Linux build links with libpng 1.4
2009-08-30
: updated win32 build
- Better performance on win32
2009-08-13
: updated to SVN revision 395
- Better performance on linux
- corrects Wolf:ET file bsp version
2009-07-26
: updated to SVN revision 392
- Fixed broken build menu on x86_64
- Improved Tremulous build menu options
2009-03-15
: updated to SVN revision 219
«
Last Edit: March 14, 2010, 09:47:15 AM by Ingar
»
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May 08, 2007, 10:51:36 PM
#1
Caveman
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Ingars GtkRadiant 1.5.0 linux 32/64 builds
Nice, thank you Ingar.
could a mod sticky this?
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May 09, 2007, 02:09:45 AM
#2
Taiyo.uk
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Ingars GtkRadiant 1.5.0 linux 32/64 builds
*Taiyo.uk is happy.
May 09, 2007, 05:49:11 AM
#3
Lava Croft
Lava Croft
Guest
Ingars GtkRadiant 1.5.0 linux 32/64 builds
*Lava Croft huggles Ingar
May 09, 2007, 06:59:06 AM
#4
f0rqu3
f0rqu3
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Ingars GtkRadiant 1.5.0 linux 32/64 builds
good job
May 09, 2007, 07:57:31 AM
#5
Survivor
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Ingars GtkRadiant 1.5.0 linux 32/64 builds
Do you mind if I add the links and instructions to the mapping wiki ingar?
I’m busy. I’ll ignore you later.
May 09, 2007, 08:24:49 AM
#6
Ingar
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Ingars GtkRadiant 1.5.0 linux 32/64 builds
Quote from: "Survivor"
Do you mind if I add the links and instructions to the mapping wiki ingar?
Please feel free to do so Survivor, though it might not be a bad idea to mirror
the files somewhere. I have a rather limited amount of webspace, and I might
have to move the files in the future.
I'll keep in mind to announce new builds here.
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June 09, 2007, 12:45:54 PM
#7
Ingar
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Ingars GtkRadiant 1.5.0 linux 32/64 builds
New revision, more gamepacks, updated instructions, included manual, new webpage.
Survivor, can you update the mapping wiki too?
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June 09, 2007, 12:46:39 PM
#8
Lava Croft
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Ingars GtkRadiant 1.5.0 linux 32/64 builds
This deserves a Sticky. Way to go Ingar!
June 09, 2007, 04:08:36 PM
#9
Survivor
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Ingars GtkRadiant 1.5.0 linux 32/64 builds
Quote from: "Ingar"
New revision, more gamepacks, updated instructions, included manual, new webpage.
Survivor, can you update the mapping wiki too?
Will do next chance i get.
I’m busy. I’ll ignore you later.
June 27, 2007, 08:42:12 PM
#10
Death On Ice
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Ingars GtkRadiant 1.5.0 linux 32/64 builds
Links are broken? :O
June 28, 2007, 10:59:24 AM
#11
Ingar
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Ingars GtkRadiant 1.5.0 linux 32/64 builds
Quote from: "Death On Ice"
Links are broken? :O
Oops, fixed now. Thanks for noticing
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December 23, 2007, 05:40:15 PM
#12
Ingar
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Re: Ingars GtkRadiant 1.5.0 linux 32/64 builds
I've updated the build to svn revision 191 and linked with gtk 2.12. Reports (working or not) are welcome.
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January 03, 2008, 06:07:38 AM
#13
Circle
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Re: Ingars GtkRadiant 1.5.0 linux 32/64 builds
There is a bug where when you adjust the width of the grid and design that Ubuntu freezes. To fix this go to Visual Effects and set the option to None.
January 03, 2008, 10:25:50 AM
#14
Caveman
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Re: Ingars GtkRadiant 1.5.0 linux 32/64 builds
Not Ubuntu freezes, Compiz does.
And Compiz is a no go here, anyhows.
Aliens' | Humans' | Wrath Public-CW
All other *wrath-server are copycats and not affiliated with us.
News/Status/Forum/Patches:
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April 05, 2008, 03:21:04 AM
#15
Rhez
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Re: Ingars GtkRadiant 1.5.0 linux 32/64 builds
both addresses ain't existed or right or typed right?
? All they did was took me to this page
http://dm.bbn.com.cn/response.asp?MT=ingar.soliter.org&srch=&prov=&l=y
April 05, 2008, 05:38:19 PM
#16
Ingar
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Re: Ingars GtkRadiant 1.5.0 linux 32/64 builds
I moved the page to
http://ingar.satgnu.net/gtkradiant
and updated the post. Thanks to maci for the webspace.
You can find the files here:
http://ingar.satgnu.net/gtkradiant/files
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May 27, 2008, 11:25:31 AM
#17
mykro
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Re: Ingars GtkRadiant 1.5.0 linux 32/64 builds
(initially posted as a question, modified with my own answer)
I found I needed a small trick to getting it working with Ubuntu, so I thought I'd post my steps.
Ingar's GtkRadiant 1.5.0 with Ubuntu Hardy
--------------------------------------------------------
A default synaptic install of Tremulous 1.1.0-4 places files in the following locations:
/usr/games/tremulous # a 637 byte "launcher" executable
/usr/lib/tremulous # a 1.4mb executable
/usr/share/games/tremulous/base/ # the data, vms, default map pk3s and a ui directory are here
You'll notice after playing on a few servers that some directories get created under your home directory, containing downloaded maps.
~/.tremulous/base
~/.tremulous/base2
~/.tremulous/tremx-kor
I followed the instructions given to install Ingar's Gtkradiant, and modified trem.game with:
enginepath_linux="/usr/games/"
However, if you just leave it at that, you'll find that radiant runs fine, but it only seems to be drawing textures from your downloaded maps. The default map textures and entities are not available as you'll discover when following the tutorial and right-click to place a reactor, radiant reports: Model load failed: "models/buildables/reactor/reactor.md3"
This also didn't work for me:
enginepath_linux="/usr/share/games/tremulous/"
The trick that worked for me is to copy all the default pk3 files to a new user directory:
$ mkdir ~/.tremulous/default
$ cp /usr/share/games/tremulous/base/*.pk3 ~/.tremulous/default
And modify gtkradiant/games/trem.game thus:
enginepath_linux="/usr/share/games/tremulous/"
prefix=".tremulous"
basegame="default"
It now picks up all the default textures and entities, AND somehow it makes all your downloaded map entities available as well. Note that the value of enginepath_linux doesn't appear to have any effect... it seems all data is taken from the directories under ~/.tremulous.
I haven't used radiant long enough to find out if there are any other problems with this approach, but I thought I would post the trick anyway.
mykro
«
Last Edit: May 27, 2008, 01:00:32 PM by mykro
»
May 27, 2008, 12:08:38 PM
#18
Ingar
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Re: Ingars GtkRadiant 1.5.0 linux 32/64 builds
enginepath_linux should point to the path where the game data is
Code:
enginepath_linux="/usr/share/games/tremulous"
basegame="base"
Note that the ubuntu tremulous package is a notoriously non-default
installation.
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May 27, 2008, 12:49:12 PM
#19
mykro
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Re: Ingars GtkRadiant 1.5.0 linux 32/64 builds
Quote from: Ingar on May 27, 2008, 12:08:38 PM
enginepath_linux should point to the path where the game data is
Code:
enginepath_linux="/usr/share/games/tremulous"
basegame="base"
Note that the ubuntu tremulous package is a notoriously non-default
installation.
Thanks Ingar - I had tried that without success. I found a solution in the end and went back to modify my previous post - wasn't expecting anyone to reply so quickly
October 26, 2008, 04:34:06 PM
#20
Unanimated
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Re: Ingars GtkRadiant 1.5.0 linux 32/64 builds
Where can I find gtkglext and libmhash? They're not in the Ubuntu repos, and due to a catastrophic error a few months ago, I'm a little afraid of compiling things.
My in game name is
Maggot
.
I usually play on
DretchStorm
, but I also sometimes play on
DretchTsunami
and
uBP
.
October 26, 2008, 06:20:20 PM
#21
Thorn
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Re: Ingars GtkRadiant 1.5.0 linux 32/64 builds
They are both in the ubuntu repo.
Gigabyte EP45-DS3P | Intel Core2Quad Q8400 @ 2.66ghz | 4GB OCZ Blade DDR2-1066
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November 02, 2008, 12:38:42 PM
#22
Ingar
Ingar
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Re: Ingars GtkRadiant 1.5.0 linux 32/64 builds
Updated to NetRadiant SVN rev 121. This takes care of the crash with gtk 2.14 and removes the libmhash dependency.
Update:
Added windows build.
«
Last Edit: November 02, 2008, 06:09:56 PM by Ingar
»
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January 22, 2009, 11:20:45 PM
#23
fleash eater
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Re: Ingar's GtkRadiant 1.5.0 builds
ever gonna be a Mac build?
for Chaos info, contributing, and Community events go to
chaos.Nomnomclan.org
January 23, 2009, 06:28:01 PM
#24
Ingar
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Re: Ingar's GtkRadiant 1.5.0 builds
Quote from: fleash eater on January 22, 2009, 11:20:45 PM
ever gonna be a Mac build?
I don't have a Mac, but I am not opposed to offering an OSX version.
If someone is able and willing to do the compiling we could look into it.
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January 28, 2009, 06:13:08 AM
#25
Red.Beard.IV
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Re: Ingar's GtkRadiant 1.5.0 builds
Hey. i don't really know much about Linux machines at the minute but really don't have to use my Vista partition for doing stuff like this as I'm fed up with that OS.
Can someone help me with this though.
So far, I had to move the file I downloaded which was given to my /home/ryan folder as it kept saying there was no such file or folder where I was typing in the terminal, and after this it began to work slightly but then it went through all the files in the tar and said "No such file exists"
Apart from one, I think it said cannot mkdir.
It says this for nearly all of them:
Quote
tar: netradiant-1.5/plugins/brushexport.so: Cannot open: No such file or directory
tar: Error exit delayed from previous errors
ryan@ubuntu:/usr/local/games$
[\quote]
«
Last Edit: January 28, 2009, 06:19:13 AM by Red.Beard.IV
»
January 28, 2009, 08:05:14 AM
#26
Archangel
Archangel
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Re: Ingar's GtkRadiant 1.5.0 builds
cause you aren't root, Ryan.
January 28, 2009, 08:12:56 PM
#27
Red.Beard.IV
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Re: Ingar's GtkRadiant 1.5.0 builds
I've done it so far but I've tried running it from the terminal and it says "Command not found"
Have I done it properly then? I've followed all of these instructions to do so, so far too.
January 28, 2009, 08:23:17 PM
#28
Odin
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Re: Ingar's GtkRadiant 1.5.0 builds
You can run gtkradiant from anywhere. It does not have to be in /usr/local. You can extract it to your home directory if you like.
January 29, 2009, 01:17:18 AM
#29
fleash eater
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Re: Ingar's GtkRadiant 1.5.0 builds
Quote from: Ingar on January 23, 2009, 06:28:01 PM
Quote from: fleash eater on January 22, 2009, 11:20:45 PM
ever gonna be a Mac build?
I don't have a Mac, but I am not opposed to offering an OSX version.
If someone is able and willing to do the compiling we could look into it.
*raises hand*
as long as i dont get TOO confused along the way i think i can help.
for Chaos info, contributing, and Community events go to
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