T R E M U L O U S
»
Other Tremulous Media
»
Models
WIP: Alien model
Username:
1 Hour
1 Day
1 Week
1 Month
Forever
Password:
Home
Help
Search
Quick Search
Advanced Search
Login
Register
News
: Come Chat with us live! Learn how
HERE!
Pages: [
1
]
2
3
4
5
Topic Tools
Topic Tools
Print
February 23, 2007, 05:42:19 AM
#0
Taiyo.uk
Taiyo.uk
Visit Taiyo.uk's website.
Show Taiyo.uk's last posts.
Show general stats for Taiyo.uk.
Turrets: +219/-190
WIP: Alien model
This is a rather early shot of mr.nice. The lower jaw is bifurcated, with each half being a two-part pincer arm used to grab targets. Then a tentacle with piercing spikes thrust forwards from the back of the mouth to do friendly things like suck vital organs out. Think "xenomorph" then think "graboid" from the film Tremors. I'm aiming for a body somewhere between a
and a
but rather large, a little smaller than a
It's my first ever attempt at modeling, so there's probably rather allot of work to be done before it goes anywhere. I wanted to learn how to use Wings3D, and it was easy enough to have done this in about 10 hours over last three days (starting from a cube).
Reading Blender animation tutorials now
February 23, 2007, 05:50:14 AM
#1
TinMan
TinMan
Visit TinMan's website.
Show TinMan's last posts.
Show general stats for TinMan.
Turrets: +49/-70
WIP: Alien model
Looking good.
Yes! Tremors!
Code:
Linux: ~/.tremulous/base/
Mac: ~/Library/Application\ Support/Tremulous/base/
Windows: C:\Documents and Settings\username\Local Settings\Application Data\Tremulous\base\
NeonPulse
http://neonpulse.net/media/games/tremulous/base/autoexec.cfg
February 23, 2007, 06:25:57 AM
#2
Pacra
Pacra
Visit Pacra's website.
Show Pacra's last posts.
Show general stats for Pacra.
Turrets: +1/-1
WIP: Alien model
Awesome work. Looks like a modified marauder with a goonhead.
url=http://sga.jconserv.net]
[/url]
February 23, 2007, 07:28:34 AM
#3
Taiyo.uk
Taiyo.uk
Visit Taiyo.uk's website.
Show Taiyo.uk's last posts.
Show general stats for Taiyo.uk.
Turrets: +219/-190
WIP: Alien model
Ooh yeah, I forgot to ask: What kind of polycount is a sensible maximum for an alien model?
February 23, 2007, 08:14:44 PM
#4
Coca-Cola
Coca-Cola
Show Coca-Cola's last posts.
Show general stats for Coca-Cola.
Turrets: +1/-0
WIP: Alien model
Holy shit! Thats amazing work, I've worked with 3D Studios Max and its hard as hell.
f the brain was simple to understand, we'd be too simple to understand it.
Quote from: "Caveman"
Nothing can be made idiot-prove ...
February 23, 2007, 08:53:41 PM
#5
tomek-k
tomek-k
Guest
Re: WIP: Mr.Nice
Quote from: "Taiyo.uk"
(...) It's my first ever attempt at modeling (...)
omg... nice work
February 23, 2007, 11:26:39 PM
#6
Raytray
Raytray
Visit Raytray's website.
Show Raytray's last posts.
Show general stats for Raytray.
Turrets: +3/-19
Re: WIP: Mr.Nice
Quote from: "Taiyo.uk"
[
Reading Blender animation tutorials now
Youtube for tutorials. Demos > Manuals sometimes.
}MG{
Rayt
ray
February 24, 2007, 12:17:33 AM
#7
Taiyo.uk
Taiyo.uk
Visit Taiyo.uk's website.
Show Taiyo.uk's last posts.
Show general stats for Taiyo.uk.
Turrets: +219/-190
WIP: Alien model
Detail of bifurcated lower jaw:
Rawr.
Quote from: "raytray25"
Youtube for tutorials. Demos > Manuals sometimes.
Thanks, I'll look it up.
February 27, 2007, 09:55:52 PM
#8
daenyth
daenyth
Show daenyth's last posts.
Show general stats for daenyth.
Turrets: +21/-26
WIP: Alien model
Absolutely amazing for a first attempt. Great work!
Quote from: Bullislander05
It's like trying to take apple seeds out of a zebra to plant a giraffe tree.
March 04, 2007, 06:11:06 AM
#9
Risujin
Risujin
Visit Risujin's website.
Show Risujin's last posts.
Show general stats for Risujin.
Turrets: +33/-13
WIP: Alien model
Pretty cool! As long as you don't texture it red or blue you won't have it look like an existing alien.
Also ... if your alien needs a home, Balance mod is available.
March 04, 2007, 07:45:38 AM
#10
Fluxflashor
Fluxflashor
Guest
WIP: Alien model
Impressive work, I downloaded wings #D give it a shot, but dont the models have to be saved as MD3's or something like that? I thought 3Ds max was the only program you could use
March 04, 2007, 08:21:57 AM
#11
Baxter
Baxter
Visit Baxter's website.
Show Baxter's last posts.
Show general stats for Baxter.
Turrets: +1/-2
WIP: Alien model
Quote from: "Coca-Cola"
Holy shit! Thats amazing work, I've worked with 3D Studios Max and its hard as hell.
Thats because you have no brain.
Sometimes soon,maybe.]
March 04, 2007, 09:23:50 AM
#12
holyknight
holyknight
Show holyknight's last posts.
Show general stats for holyknight.
Turrets: +4/-2
WIP: Alien model
Quote from: "Baxter"
Quote from: "Coca-Cola"
Holy shit! Thats amazing work, I've worked with 3D Studios Max and its hard as hell.
Thats because you have no brain.
:roll:
and that's really awesome Taiyo! Isn't it suppose to be Maradar?
March 04, 2007, 06:34:20 PM
#13
gareth
gareth
Show gareth's last posts.
Show general stats for gareth.
Turrets: +38/-88
WIP: Alien model
looks like a cross between a dretch, a marader, a goon and possibly a granger. nice tho.
March 06, 2007, 06:03:21 PM
#14
Shadowgandor
Shadowgandor
Show Shadowgandor's last posts.
Show general stats for Shadowgandor.
Turrets: +61/-65
WIP: Alien model
holy crap, that
is
nice. You really have talent dude, use it wisely ^^
March 20, 2007, 03:40:20 PM
#15
NiTRoX
NiTRoX
Show NiTRoX's last posts.
Show general stats for NiTRoX.
Turrets: +40/-200
WIP: Alien model
Wow you started this model from a cube? I've been trying to make something for these last 3 weeks but haven't got more far then a hexagon lol.
Good Job and keep it up.
March 20, 2007, 11:02:05 PM
#16
Coca-Cola
Coca-Cola
Show Coca-Cola's last posts.
Show general stats for Coca-Cola.
Turrets: +1/-0
WIP: Alien model
Quote from: "Baxter"
Quote from: "Coca-Cola"
Holy shit! Thats amazing work, I've worked with 3D Studios Max and its hard as hell.
Thats because you have no brain.
I have a fan...
Please, share some of your digital artwork with us. I might show a off a few sigs if your 'art' is good enough, I wouldn't want to cream a grunge whore. We can surely take this to NSL if your in my league. ;p
Please don't flame me because your some mad kid flaming people on the internet because you had a bad day at school, and don't embarrass yourself by saying your 19, 20, 21, etc...
f the brain was simple to understand, we'd be too simple to understand it.
Quote from: "Caveman"
Nothing can be made idiot-prove ...
March 20, 2007, 11:06:41 PM
#17
Rawr
Rawr
Show Rawr's last posts.
Show general stats for Rawr.
Turrets: +1/-1
WIP: Alien model
Quote from: "Taiyo.uk"
Rawr.
I R RAwR :wink:
img]http://dvclan.org/statsig/statsig.php/3826/4.jpg[/img]
March 20, 2007, 11:19:27 PM
#18
Plague Bringer
Plague Bringer
Show Plague Bringer's last posts.
Show general stats for Plague Bringer.
Turrets: +131/-176
WIP: Alien model
G
OD
Z
IRRA
Quote from: Firstinaction
suck less dick u skunkface
Quote from: KamikOzzy on December 31, 2009, 05:53:17 AM
LOL I love/hate how easily we all get offensive around here. This really has to be the worst forum ever for getting along with people
March 25, 2007, 01:38:44 PM
#19
TriedtoDestroyMetal
TriedtoDestroyMetal
Show TriedtoDestroyMetal's last posts.
Show general stats for TriedtoDestroyMetal.
Turrets: +0/-1
WIP: Alien model
maybe that can be the new basi.
img]http://image.listen.com/img/356x237/7/1/0/4/504017_356x237.jpg[/img]
April 03, 2007, 07:18:07 PM
#20
ShadowNinjaDudeMan
ShadowNinjaDudeMan
Visit ShadowNinjaDudeMan's website.
Show ShadowNinjaDudeMan's last posts.
Show general stats for ShadowNinjaDudeMan.
Turrets: +85/-58
WIP: Alien model
OMFG
I tried using Wings 3D today, how did you do that??
Anyway, Im making a truck like the UT2K4 one on Wings. Its started shaping up.
Then Ill make more vehicles.
And a simple alien, I shall call him Blocky and he will be my friend.
Thank you all.
Quote from: Colynn' on August 13, 2009, 04:21:09 PM
My favorite player is Jesus, because everything is forgiven when he respawns.
NOM!NOM!NOM!
April 04, 2007, 01:59:31 AM
#21
Taiyo.uk
Taiyo.uk
Visit Taiyo.uk's website.
Show Taiyo.uk's last posts.
Show general stats for Taiyo.uk.
Turrets: +219/-190
WIP: Alien model
Quote from: "ShadowNinjaDudeMan"
OMFG
I tried using Wings 3D today, how did you do that??
By RTFM
Basically, I started with a cube, set one face as a virtual mirror then extruded, subdivided and resized to make the body, then did the same for the legs and mouthparts.
Quote from: "ShadowNinjaDudeMan"
Anyway, Im making a truck like the UT2K4 one on Wings. Its started shaping up.
Then Ill make more vehicles.
Cool, the ManiaDrive and UltimateStunts devs are looking for more vehicle models
Quote from: "ShadowNinjaDudeMan"
And a simple alien, I shall call him Blocky and he will be my friend.
Select Blocky, press S
Anyway, progress is slow at the moment as I'm revising for the May exams. I'll update this thread when any significant development happens.
April 04, 2007, 02:51:26 AM
#22
Odin
Odin
Show Odin's last posts.
Show general stats for Odin.
Turrets: +109/-204
WIP: Alien model
Quote from: "TriedtoDestroyMetal"
maybe that can be the new basi.
Why? The basilisk model is probably the best model in Trem.
April 04, 2007, 08:16:46 AM
#23
ShadowNinjaDudeMan
ShadowNinjaDudeMan
Visit ShadowNinjaDudeMan's website.
Show ShadowNinjaDudeMan's last posts.
Show general stats for ShadowNinjaDudeMan.
Turrets: +85/-58
WIP: Alien model
Can you actually animate models from Wings?
I dont think you can.
And then sadly u and I have been wasting our time, I hope not...
Quote from: Colynn' on August 13, 2009, 04:21:09 PM
My favorite player is Jesus, because everything is forgiven when he respawns.
NOM!NOM!NOM!
April 04, 2007, 05:34:46 PM
#24
Taiyo.uk
Taiyo.uk
Visit Taiyo.uk's website.
Show Taiyo.uk's last posts.
Show general stats for Taiyo.uk.
Turrets: +219/-190
WIP: Alien model
True. Wings is purely a subdivision modeler. The models must be exported to another program to be animated (Blender, 3DS, etc...) There are several common formats so this isn't a problem.
April 05, 2007, 11:50:17 AM
#25
ShadowNinjaDudeMan
ShadowNinjaDudeMan
Visit ShadowNinjaDudeMan's website.
Show ShadowNinjaDudeMan's last posts.
Show general stats for ShadowNinjaDudeMan.
Turrets: +85/-58
WIP: Alien model
Really! Oh well, Ive already switched to blender, but my truck looks like a wee jeep, looks pretty shitty too. Its small, and blocky. But thatll change. I cant make it too big, other wise it wont be able to go in any existing maps.
Ive still got to work out source code for it...
So, Trem sc uses C, right?
So far it looks like a two seater with a driver and gunner. The gunner sits beside driver and controls the gun mounted via tripod on back. I suppose other players will jump on to hitch a ride.
Quote from: Colynn' on August 13, 2009, 04:21:09 PM
My favorite player is Jesus, because everything is forgiven when he respawns.
NOM!NOM!NOM!
April 05, 2007, 12:09:21 PM
#26
whitebear
whitebear
Show whitebear's last posts.
Show general stats for whitebear.
Turrets: +35/-20
WIP: Alien model
The model looks fantastic. I gess the polycount is somewhat near current marauderer. I look foward to play with it.
What does this alien of your's do? Every alien so far seem to have some speciality.
Idea:
No Wallwalk (i can't imagine four legged alien to crawl on walls).
Jump needs to be hold to jump but has charge like dragoon pounce but goes directly upwards EXTREMELY HIGH(used to take out jetpackers when you can't reach them with goons).
Primary attack basic clawing with damage pit more than current marauderer.
Secondary needs to be charged by holding it for while then would do extreme damge when released on maxium charge (instant kill from head) but takes time to do same again so missing is not an option if you want to survive after. Uses the tentacle jaws and has bit longer range than claws.
April 05, 2007, 01:10:58 PM
#27
Shadowgandor
Shadowgandor
Show Shadowgandor's last posts.
Show general stats for Shadowgandor.
Turrets: +61/-65
WIP: Alien model
Quote from: "whitebear"
The model looks fantastic. I gess the polycount is somewhat near current marauderer. I look foward to play with it.
What does this alien of your's do? Every alien so far seem to have some speciality.
Idea:
No Wallwalk (i can't imagine four legged alien to crawl on walls).
Jump needs to be hold to jump but has charge like dragoon pounce but goes directly upwards EXTREMELY HIGH(used to take out jetpackers when you can't reach them with goons).
Primary attack basic clawing with damage pit more than current marauderer.
Secondary needs to be charged by holding it for while then would do extreme damge when released on maxium charge (instant kill from head) but takes time to do same again so missing is not an option if you want to survive after. Uses the tentacle jaws and has bit longer range than claws.
Pretty good, although i wouldn't recommended the tentacle thing, maybe for the adv version of it.
April 05, 2007, 02:18:48 PM
#28
f0rqu3
f0rqu3
Guest
WIP: Alien model
April 05, 2007, 03:02:43 PM
#29
Thorn
Thorn
Show Thorn's last posts.
Show general stats for Thorn.
Turrets: +104/-56
WIP: Alien model
Lmao
Gigabyte EP45-DS3P | Intel Core2Quad Q8400 @ 2.66ghz | 4GB OCZ Blade DDR2-1066
PALiT nVidia GTX260 Sonic | Creative Soundblaster X-FI Fatal1ty Pro | Creative Gigaworks S750
Enermax EGT Revolution85+ 1250W | CoolerMaster Stacker 832
Logitech G11 | Roccat Kone | Ideazon Fang | Asus VW222 22" LCD
Pages: [
1
]
2
3
4
5
Jump to:
Please select a destination:
-----------------------------
General
-----------------------------
=> General Discussion
=> Developer Corner
=> Feedback
=> Troubleshooting
-----------------------------
Mapping
-----------------------------
=> Mapping Help Center
=> Map Releases
=> Other Mapping Related Material
-----------------------------
Mods
-----------------------------
=> Modding Help Center
=> Mod Release Center
===> HUDs
===> Gameplay Changing
===> Non-Gameplay Changing
===> Mod Idea Palace
===> Tools, Utilities, Et cetera
-----------------------------
Other Tremulous Media
-----------------------------
=> Written Lore
=> Models
===> Modeling Help
=> Sounds/Music
=> Artwork
-----------------------------
Community
-----------------------------
=> Official Servers
=> Servers
===> Server Admin Contacts
=> Strategies & Tactics
=> Clans
===> Individual Clan Threads
=> Off Topic
-----------------------------
Other Language Boards
-----------------------------
=> Italian
=> French
===> Traduction
===> Support
===> Projets/Avenir
Loading...