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CorSair
Turrets: +14/-0
Posts: 431
Never trust a bartender with bad grammar.
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« Reply #2730 on: August 14, 2012, 05:29:51 AM » |
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Cerberus uses stock textures, and it's not half bad...
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/dev/humancontroller
Turrets: +19/-376
Posts: 865
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« Reply #2731 on: August 14, 2012, 12:05:14 PM » |
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i apologize for falsifying other people's comments and shoving my irrelevant bullshit here.
the map looks like shit, btw. the sole purpose of the above statement is to troll a troll (your_face). in actuality, i make no REAL(TM) statement about the looks of the map.
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ULTRA Random ViruS
Turrets: +4/-94
Posts: 734
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« Reply #2732 on: August 15, 2012, 10:24:41 AM » |
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tremulous sounds a bit strange
Who agrees that 'tremulous' [the game] does not give a 'tremulous' feeling.
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The new wave of feeding ULTRA Random ViruS' has come. Youtube- Tremulous + Various Stuff
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Viech
Turrets: +2/-0
Posts: 41
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« Reply #2733 on: August 16, 2012, 12:25:00 AM » |
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i apologize for falsifying other people's comments and shoving my irrelevant bullshit here.
the map looks like shit, btw. the sole purpose of the above statement is to troll a troll (your_face). in actuality, i make no REAL(TM) statement about the looks of the map. Then you better not test the BETA RELEASE. 
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yalt
Turrets: +7/-2
Posts: 15
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« Reply #2734 on: August 23, 2012, 11:08:30 AM » |
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Ok, now have a look at my crapmap. Its pretty much an atcs clone, but.. just on an asteroid. greetz
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Ingar
Tremulous Developers
Turrets: +302/-7
Posts: 535
Doomsday device you say?
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« Reply #2735 on: August 25, 2012, 09:24:57 AM » |
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Ok, now have a look at my crapmap. Its pretty much an atcs clone, but.. just on an asteroid. greetz
That does like interesting  How did you do the terrain? 3D model?
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ULTRA Random ViruS
Turrets: +4/-94
Posts: 734
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« Reply #2736 on: August 26, 2012, 08:29:03 AM » |
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Ok, now have a look at my crapmap. Its pretty much an atcs clone, but.. just on an asteroid. greetz
That does like interesting  How did you do the terrain? 3D model? Someone did a 3d terrain test in the past in like 2007-8 which clearly wasn't made on gtk radiant. Maybe this guy did a similar thing. Btw, 200 fps? I can't get above 70 on atcs :/
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The new wave of feeding ULTRA Random ViruS' has come. Youtube- Tremulous + Various Stuff
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yalt
Turrets: +7/-2
Posts: 15
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« Reply #2737 on: August 26, 2012, 11:41:55 AM » |
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Ingar: This is done in Radiant (patches) but i converted them to an .ase model. I tried a model in Blender but got errors with the textures.
ViruS: Do /com_maxfps NUMBER to increase ur fps. i did /com_maxfps 200 (i think higher values cause troubles with connection ingame).
2 new shots from H-base.
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CreatureofHell
Turrets: +429/-123
Posts: 2356
Ash Nazg Durbatulūk, Ash Nazg Gimbatul.
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« Reply #2738 on: August 26, 2012, 11:47:14 AM » |
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I haven't seen a map look that great in years. I'm shocked.
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 <Timbo> posting on the trem forums rarely results in anything good
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CorSair
Turrets: +14/-0
Posts: 431
Never trust a bartender with bad grammar.
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« Reply #2739 on: August 26, 2012, 11:55:21 AM » |
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What the hell I am looking. Too good to be true. 
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Qrntz
Turrets: +204/-12
Posts: 846
BE VIGILANT
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« Reply #2740 on: August 26, 2012, 01:20:43 PM » |
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Dude, this. The day has come. The ATCS killer has arrived. 
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 You make up Qrntz, u always angry, just calmdown.  I am stupid idiot who dares to open mouth and start debating
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/dev/humancontroller
Turrets: +19/-376
Posts: 865
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« Reply #2741 on: August 27, 2012, 02:46:13 AM » |
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wtf?
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1337-Kynes
Turrets: +105/-2
Posts: 128
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« Reply #2742 on: August 27, 2012, 11:58:15 PM » |
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I don't think I've seen shafts of light like that in other trem maps, am I just blind or is it a fancy underused feature?
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What do you get. When combine. Deuterium pellet. Terrawatt laser. And primitive Earth leader from Asian steppes. ANSWER. KHAN. FUSION.
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yalt
Turrets: +7/-2
Posts: 15
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« Reply #2743 on: August 28, 2012, 06:09:14 AM » |
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Tank you guys. Good graphics is just half the battle. Hopefully the gameplay and performance (vis/fps) is also o.k. One new shot from hive (Alien Base). The map is almost done, btw. Right now i have some weird compile issues but this thread is only for some ran. dev. shots so..
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ULTRA Random ViruS
Turrets: +4/-94
Posts: 734
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« Reply #2744 on: August 28, 2012, 12:38:57 PM » |
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ViruS: Do /com_maxfps NUMBER to increase ur fps. i did /com_maxfps 200 (i think higher values cause troubles with connection ingame).
I ain't dumb. I meant the actual computer cannot render higher than 70 staring at a wall. Normal gameplay is around 40-50 on this 'new' computer. Com_maxfps [on 1.1 tremfusion] is set to 38, but for some reason the 'real' max framerate is double this value. I'll make a screnshot if you want  For gpp, my com_maxfps is 95 but i still only peak out at 70 on atcs. Its my actual computer that's slow. The framerate varies quite a lot when entering the human base and gets quite annoying with my usual 300+ ping on US and 400+ on american servers. EDIT: Proof: 
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« Last Edit: September 02, 2012, 02:31:05 AM by ULTRA Random ViruS »
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The new wave of feeding ULTRA Random ViruS' has come. Youtube- Tremulous + Various Stuff
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amz181
Turrets: +64/-92
Posts: 887
Smoking KILLS
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« Reply #2745 on: August 28, 2012, 12:45:28 PM » |
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I dont unnerstand.
That looks fantastic. Best looking map i've seen in a long while.
Only piece of criticism I can give, is that in your original shot of the asteroid, the outside looked a little bare, most likely it was just unfinished, but if not add some eyecandy there.
@kynes You can get light entities to behave like a spotlight, but they dont produce lightbeams, so I'm guessing its a fancy shader.
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« Last Edit: August 28, 2012, 12:47:55 PM by amz181 »
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krom
Turrets: +0/-0
Posts: 56
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« Reply #2746 on: August 28, 2012, 03:04:26 PM » |
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What the hell I am looking. Too good to be true.  Hell yes, this map looks tremendous. Trem models will look so outdated in this map! Great work!
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your face
Community Moderators
Turrets: +109/-407
Posts: 3534
really your face here
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« Reply #2747 on: August 29, 2012, 04:47:22 PM » |
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I don't think I've seen shafts of light like that in other trem maps, am I just blind or is it a fancy underused feature?
Insanity by Odin. But no one plays it because it's too laggy for most people.  (Apparently loads of epic looking light shaders causes lag.) And great work, yalt, that looks awesome!! (Where are all these randomly epic map makers coming from?  ?)
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{NoS}Your FaceTremulous is probally the best freeware you will ever play. whats better then being a humman gunning down aliens or an alied killing soem humans.
(11:53:30 AM) Koragg: Oh god all channels red
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hwd
Turrets: +311/-1
Posts: 37
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« Reply #2748 on: August 31, 2012, 10:51:46 PM » |
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(Where are all these randomly epic map makers coming from?  ?) It's patently obvious that you're breeding them in your secret underground lab. Also, a rare flash of intelligence displayed by amz181.
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Taiyo.uk

Turrets: +222/-191
Posts: 2309
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« Reply #2749 on: September 19, 2012, 01:32:45 AM » |
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One new shot from hive (Alien Base).
Now that's an alien base. If the gameplay is as good as it's appearance I think you're onto a winner. Which texture pack(s) did you use btw?
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