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Ramoti's md3 mapobjects pack
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Topic: Ramoti's md3 mapobjects pack (Read 533 times)
Ramoti
Turrets: +0/-0
Posts: 4
Ramoti's md3 mapobjects pack
«
on:
June 26, 2012, 01:17:42 PM »
Tens of models to map + special models, I collected most of the models I created and put them in one package, here:
picture of some of them:
Download(12.12.12, link replaced, new mirror):
https://www.dropbox.com/s/p9e9but2echx3ad/Ramoti-Nestel34-_mapobjects-md3-pack.rar
(my second nick is nestel(34))
Hope this helps you
Ramoti
«
Last Edit: December 12, 2012, 01:41:38 PM by Ramoti
»
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CreatureofHell
Turrets: +429/-123
Posts: 2351
Ash Nazg Durbatulūk, Ash Nazg Gimbatul.
Re: Ramoti's md3 mapobjects pack
«
Reply #1 on:
June 27, 2012, 11:12:47 AM »
Looks nice for when someone maps a kid's bedroom.
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<Timbo> posting on the trem forums rarely results in anything good
42
Turrets: +1/-1
Posts: 60
Re: Ramoti's md3 mapobjects pack
«
Reply #2 on:
June 29, 2012, 04:28:06 PM »
Quote from: CreatureofHell on June 27, 2012, 11:12:47 AM
Looks nice for when someone maps a kid's bedroom.
That's already been done.
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CorSair
Turrets: +14/-0
Posts: 431
Never trust a bartender with bad grammar.
Re: Ramoti's md3 mapobjects pack
«
Reply #3 on:
June 29, 2012, 08:10:33 PM »
Quote from: 42 on June 29, 2012, 04:28:06 PM
Quote from: CreatureofHell on June 27, 2012, 11:12:47 AM
Looks nice for when someone maps a kid's bedroom.
That's already been done.
Map of it, yes.
But if someone wants to go overly detailed map, I think these might raise visual value of map.
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Ramoti
Turrets: +0/-0
Posts: 4
Re: Ramoti's md3 mapobjects pack
«
Reply #4 on:
July 04, 2012, 06:51:05 PM »
Can you update me with that, if my models will be there or not? becuase I dont see this map realesed.. I will be glad to be part of it
))) and not wating for nothing, maybe :|
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