FORUM
MANUAL
GET TREMULOUS
Tremulous forum
May 19, 2013, 04:37:52 AM
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News
: Come Chat with us live! Learn how
HERE!
Home
Help
Search
Login
Register
T R E M U L O U S
>
Media
>
Mapping Center
>
Change layout in existing map
Pages: [
1
]
Go Down
Print
Author
Topic: Change layout in existing map (Read 658 times)
rotacak
Turrets: +39/-64
Posts: 761
Change layout in existing map
«
on:
October 30, 2011, 08:30:45 PM »
Hi,
it is possible to change default layout in some map without .map file? If yes, how? (without decompiling)
Logged
>>> Third Team MOD <<<
|
Tremulous servers
R Unlimited CZ
and
R Funserver CZ
|
Ambush MOD
|
Tremball MOD
/dev/humancontroller
Turrets: +19/-375
Posts: 853
Re: Change layout in existing map
«
Reply #1 on:
October 30, 2011, 08:51:30 PM »
either edit the spawn string in the .bsp file by hand (you may have to preserve the length), or save a layout and use g_layoutAuto 1.
Logged
Undeference
Tremulous Developers
Turrets: +122/-45
Posts: 1207
Ingar and carry on.
Re: Change layout in existing map
«
Reply #2 on:
October 30, 2011, 09:00:04 PM »
You can
update the entities section in the compiled bsp
with the changes you want, but that is really inconvenient to do by hand, so use the script that was used to
insert location entities in the stock maps
to be safe (first link—it will extract the entities section for you to more safely modify and update the bsp for you).
Logged
Need help?
Ask intelligently.
If you find a solution on your own, please share it so others can benefit.
Quote from: tuple on February 15, 2008, 11:54:10 PM
Thats what we need, helpful players, not more powerful admins.
Looking for more
Tremulous maps
?
rotacak
Turrets: +39/-64
Posts: 761
Re: Change layout in existing map
«
Reply #3 on:
October 31, 2011, 10:36:02 PM »
Undeference: I tried your program, but I can't make it work. If I will export entities from ATCS and import them back without changes, bsp have different size than original and server will crash on map change
Logged
>>> Third Team MOD <<<
|
Tremulous servers
R Unlimited CZ
and
R Funserver CZ
|
Ambush MOD
|
Tremball MOD
Undeference
Tremulous Developers
Turrets: +122/-45
Posts: 1207
Ingar and carry on.
Re: Change layout in existing map
«
Reply #4 on:
November 01, 2011, 01:03:53 AM »
Works for me. What did you try updating the entities section to?
Logged
Need help?
Ask intelligently.
If you find a solution on your own, please share it so others can benefit.
Quote from: tuple on February 15, 2008, 11:54:10 PM
Thats what we need, helpful players, not more powerful admins.
Looking for more
Tremulous maps
?
rotacak
Turrets: +39/-64
Posts: 761
Re: Change layout in existing map
«
Reply #5 on:
November 01, 2011, 07:44:05 AM »
I want to add buildings.
When you export and import original layout, bsp size is same or different than original?
Logged
>>> Third Team MOD <<<
|
Tremulous servers
R Unlimited CZ
and
R Funserver CZ
|
Ambush MOD
|
Tremball MOD
Undeference
Tremulous Developers
Turrets: +122/-45
Posts: 1207
Ingar and carry on.
Re: Change layout in existing map
«
Reply #6 on:
November 01, 2011, 10:02:37 AM »
The bsp may very well have a different size, but that doesn't matter. What does matter I don't know since you haven't told me anything useful. Post the new entities section and/or attach the bsp and maybe I can tell you what went wrong.
Logged
Need help?
Ask intelligently.
If you find a solution on your own, please share it so others can benefit.
Quote from: tuple on February 15, 2008, 11:54:10 PM
Thats what we need, helpful players, not more powerful admins.
Looking for more
Tremulous maps
?
rotacak
Turrets: +39/-64
Posts: 761
Re: Change layout in existing map
«
Reply #7 on:
November 01, 2011, 05:49:24 PM »
Original 1.1 ATCS map with exported and imported entities (not changed anything, it will crash server):
pk3
Original exported entities:
original
My new entities:
changed
I have newly installed 64bit Perl on windows 7.
Logged
>>> Third Team MOD <<<
|
Tremulous servers
R Unlimited CZ
and
R Funserver CZ
|
Ambush MOD
|
Tremball MOD
Undeference
Tremulous Developers
Turrets: +122/-45
Posts: 1207
Ingar and carry on.
Re: Change layout in existing map
«
Reply #8 on:
November 02, 2011, 03:13:18 AM »
http://betaserv.tk/hacks/updateentities
was updated and should work properly on Windows now
Logged
Need help?
Ask intelligently.
If you find a solution on your own, please share it so others can benefit.
Quote from: tuple on February 15, 2008, 11:54:10 PM
Thats what we need, helpful players, not more powerful admins.
Looking for more
Tremulous maps
?
rotacak
Turrets: +39/-64
Posts: 761
Re: Change layout in existing map
«
Reply #9 on:
November 02, 2011, 09:35:22 PM »
Thanx, now it is ok.
Logged
>>> Third Team MOD <<<
|
Tremulous servers
R Unlimited CZ
and
R Funserver CZ
|
Ambush MOD
|
Tremball MOD
Pages: [
1
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
General
-----------------------------
=> Announcements
=> General Discussion
=> Troubleshooting
=> Feedback
=> Official Servers
-----------------------------
Community
-----------------------------
=> Servers
===> Server Admin Contacts
=> Clans
===> Individual Clan Threads
=> Strategies and Tactics
=> Mod Ideas and Desires
=> Off Topic
-----------------------------
Media
-----------------------------
=> Mapping Center
=> Map Releases
=> Modeling Center
=> Other Tremulous Media
-----------------------------
Mods
-----------------------------
=> Modding Center
=> Mod Releases
===> HUDs
===> Gameplay Changing
===> Non-Gameplay Changing
===> Tools and Utilities
Loading...