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Base A51 - Beta 2
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Topic: Base A51 - Beta 2 (Read 1176 times)
foot_on_teh_hill
Turrets: +1/-0
Posts: 4
Base A51 - Beta 2
«
on:
August 01, 2011, 06:19:13 PM »
Base A51 - Beta 2
Beta 2 of my map is now released. It's not a very big update, though it features some improvements. Thanks to CorSair for giving me feedback on Beta 1.
Changelog (Beta 2):
- Added some pipes outside front entrances to bring more vertical gameplay into the map
- Added fast doors at front and side entrances of bases, between rockwalls and red ramps, at lobby side entrances and at corridor entrances
- Added windows in the roof at the opposite side of rockwalls
- Added non-working vending machines
- Added some blood to the alien side of the map
- Added more details all around the map
- Fixed some very small leaks
Map Download
Beta 2, 3.2 MB:
Mercenaries Guild Download Center:
http://downloads.mercenariesguild.net/maps/map-base-a51_b2.pk3
Original Mediafire upload:
http://www.mediafire.com/download.php?fgsmaavtpa3o7ak
Beta 1:
Hi everyone!
I have finally decided to join the forums and release Beta 1 of my first map, Base A51. Since this is my first map it probably has a few flaws, but I think it should be quite playable. The premise of the map is simple: Humans are fighting an alien invasion in some secret laboratory on a distant planet.
I'd appreciate all comments and criticism you might have. I already know that the map needs a bit more detailing and that the skybox seams need fixing so you don't have to tell me about those.
Screenshots
Human Base:
Outside:
«
Last Edit: August 09, 2011, 07:17:49 PM by foot_on_teh_hill, Reason: Added link to MG mirror
»
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CorSair
Turrets: +14/-0
Posts: 431
Never trust a bartender with bad grammar.
Re: Base A51 - Beta 1
«
Reply #1 on:
August 01, 2011, 08:41:56 PM »
I did a little peek on map, and here is my summary...
Corridors from rockwall, lobby and all way to labs in both teams, seem to have bit upper hand for humans. Simple fix for here would be fast doors.
Except being dull, as you mentioned, I don't find nothing else bad to say.
I might check out this more, if I am not tired.
:thumbs up: for this map.
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foot_on_teh_hill
Turrets: +1/-0
Posts: 4
Base A51 - Beta 2
«
Reply #2 on:
August 06, 2011, 09:19:43 PM »
Base A51 - Beta 2
Beta 2 of my map is now released. It's not a very big update, though it features some improvements. Thanks to CorSair for giving me feedback on Beta 1.
Changelog (Beta 2):
- Added some pipes outside front entrances to bring more vertical gameplay into the map
- Added fast doors at front and side entrances of bases, between rockwalls and red ramps, at lobby side entrances and at corridor entrances
- Added windows in the roof at the opposite side of rockwalls
- Added non-working vending machines
- Added some blood to the alien side of the map
- Added more details all around the map
- Fixed some very small leaks
Map Download
Download the map here (Beta 2, 3.2 MB):
http://www.mediafire.com/download.php?fgsmaavtpa3o7ak
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TANK
Turrets: +0/-0
Posts: 54
Re: Base A51 - Beta 2
«
Reply #3 on:
August 07, 2011, 12:27:59 PM »
Screenshots looks nice
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Long live Official EU SerVer
CorSair
Turrets: +14/-0
Posts: 431
Never trust a bartender with bad grammar.
Re: Base A51 - Beta 2
«
Reply #4 on:
August 07, 2011, 04:42:31 PM »
Now had better inspection on your map, and my results...
I don't see any faults, no leaks or glitches. Works like perfect. Didn't get stuck or similar.
With doors, this gives bit more chances to get close enough, especially alien main base won't get raped that easily.
And with more decoration, this map certainly looks better. Improved lighting also creates good atmosphere on the map.
Now, in my opinion, this would be good to put on even official servers.
Only thing that needs to resolve fix that skybox. Looks bit sick on edges.
And see does this suck on gameplay or not.
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Lakitu7
Tremulous Developers
Turrets: +120/-73
Posts: 1002
Watch for spinys
Re: Base A51 - Beta 2
«
Reply #5 on:
August 09, 2011, 04:22:03 PM »
Up on
http://downloads.mercenariesguild.net/maps/map-base-a51_b2.pk3
and votable on official servers, thanks.
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Ingar
Tremulous Developers
Turrets: +302/-7
Posts: 535
Doomsday device you say?
Re: Base A51 - Beta 2
«
Reply #6 on:
August 09, 2011, 10:03:10 PM »
Epic screenshot
tremulous-2011-08-08-20-56-58-55.jpg
(361.93 KB, 1680x1050 - viewed 95 times.)
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http://ingar.satgnu.net
kharnov
Spam Killer
Turrets: +46/-786
Posts: 478
I AM VERY FIRM
Re: Base A51 - Beta 2
«
Reply #7 on:
August 10, 2011, 03:42:43 AM »
Here are my opinions on this map:
Thank you.
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RAKninja-Decepticon
Turrets: +14/-673
Posts: 756
:dretch: :basilisk: :tyrant: and Decepticon
Re: Base A51 - Beta 2
«
Reply #8 on:
August 10, 2011, 06:00:29 AM »
basi beer sounds awesome though.
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Ingar
Tremulous Developers
Turrets: +302/-7
Posts: 535
Doomsday device you say?
Re: Base A51 - Beta 2
«
Reply #9 on:
August 10, 2011, 05:08:00 PM »
In any case, goot job, foot on the hill!
If you need some help making the vending machines spew cans,
just drop me a line
Quote from: kharnov on August 10, 2011, 03:42:43 AM
GRANGERS DON'T EVEN BREASTS!
Very disturbing.
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jm82792
Turrets: +9/-34
Posts: 627
Re: Base A51 - Beta 2
«
Reply #10 on:
August 11, 2011, 02:40:09 AM »
If you want some textured, UV unwrapped models let me know. (.Blends)
I think your map needs some more details, flasks, broken glass,
forceps, maybe some restraining tables, maybe some surgery junk?
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Qrntz
Turrets: +204/-12
Posts: 846
BE VIGILANT
Re: Base A51 - Beta 2
«
Reply #11 on:
August 11, 2011, 05:48:09 AM »
Quote from: jm82792 on August 11, 2011, 02:40:09 AM
maybe some surgery junk
I really hope this was supposed to mean surgical tools.
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Quote from: {FoT|PeDrO} on December 14, 2011, 02:07:41 PM
You make up Qrntz, u always angry, just calmdown.
Quote from: Loki on March 13, 2013, 10:27:57 AM
I am stupid idiot who dares to open mouth and start debating
jm82792
Turrets: +9/-34
Posts: 627
Re: Base A51 - Beta 2
«
Reply #12 on:
August 11, 2011, 06:53:42 AM »
Quote from: Qrntz on August 11, 2011, 05:48:09 AM
Quote from: jm82792 on August 11, 2011, 02:40:09 AM
maybe some surgery junk
I really hope this was supposed to mean surgical tools.
Yes surgery equipment.
Sorry I am oblivious to a lot of the slang tossed around.
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