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Newbies and Building. The worst combo.
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Topic: Newbies and Building. The worst combo. (Read 1033 times)
jm82792
Turrets: +9/-34
Posts: 627
Newbies and Building. The worst combo.
«
on:
April 19, 2011, 09:50:40 PM »
Yep that's what I've observed with the humans,
many times they lose from total newbies building.
Maybe we could have a mini tutorial within trem for them regarding building?
I could take the screenshots of good and poor bases,
and explain(arrows, text, etc) briefly why they are good or bad.
I've become pretty good at human and alien bases with the default set of maps..........
«
Last Edit: April 19, 2011, 09:55:27 PM by jm82792
»
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kharnov
Spam Killer
Turrets: +46/-786
Posts: 478
I AM VERY FIRM
Re: Newbies and Building. The worst combo.
«
Reply #1 on:
April 19, 2011, 10:18:39 PM »
Within Trem? There are ideas floating around for that now. F50 is working on something with AMP to provide a Tremulous tutorial. It's still in progress, so wait for it.
Outside of Trem, I've been working on a series of guides. One of them will be a sort of "Essentials of Building" thing.
For now, if you spot shitbuilding, call a denybuild vote.
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Lecavalier
Turrets: +17/-5
Posts: 227
Re: Newbies and Building. The worst combo.
«
Reply #2 on:
April 19, 2011, 11:03:49 PM »
Maybe we could be more helpful and help the newbies learn how to play.
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jm82792
Turrets: +9/-34
Posts: 627
Re: Newbies and Building. The worst combo.
«
Reply #3 on:
April 20, 2011, 07:24:13 PM »
I usually do help them out , however the best way is to let the watch.
However explaining things like marauders will destroy this crappy base in 10 seconds,
or the rc can get chewed from behind isn't easy.
«
Last Edit: April 20, 2011, 07:26:01 PM by jm82792
»
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CreatureofHell
Turrets: +429/-123
Posts: 2351
Ash Nazg Durbatulūk, Ash Nazg Gimbatul.
Re: Newbies and Building. The worst combo.
«
Reply #4 on:
April 20, 2011, 08:03:26 PM »
Let them learn from their mistakes?
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<Timbo> posting on the trem forums rarely results in anything good
David
Spam Killer
Turrets: +249/-273
Posts: 3543
David
Re: Newbies and Building. The worst combo.
«
Reply #5 on:
April 20, 2011, 08:13:53 PM »
In a fast moving game with lots going on, it's sometimes very hard to link cause and effect, and so you need a lot of mistakes before you can reliably learn from them.
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RAKninja-Decepticon
Turrets: +14/-673
Posts: 757
:dretch: :basilisk: :tyrant: and Decepticon
Re: Newbies and Building. The worst combo.
«
Reply #6 on:
April 20, 2011, 09:57:53 PM »
Quote from: jm82792 on April 20, 2011, 07:24:13 PM
I usually do help them out , however the best way is to let the watch.
However explaining things like marauders will destroy this crappy base in 10 seconds,
or the rc can get chewed from behind isn't easy.
"base is zap bait" and "rc is vulnerable" is too hard?
its how us habitual alien players tell the team o do those things and wreck the human base.
if they shitbuild, denybuild them, then tell them to defend and watch.
thats how i learned the few maps i know how to build, and how to build in a pinch if there is no other alternative.
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Lecavalier
Turrets: +17/-5
Posts: 227
Re: Newbies and Building. The worst combo.
«
Reply #7 on:
April 20, 2011, 10:03:19 PM »
Quote from: jm82792 on April 20, 2011, 07:24:13 PM
I usually do help them out , however the best way is to let the watch.
However explaining things like marauders will destroy this crappy base in 10 seconds,
or the rc can get chewed from behind isn't easy.
I hear ya, but what always happens is:
Newbie builds poorly and it's no big deal
Base starts getting killed
Newbie gets called a retard and has his build rights taken away.
Sometimes you have to just let them build and live with it. If they really care about getting better at building, they eventually will. If they don't care, they will move on and start shooting smiley faces on the wall.
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OhaiReapd
Spam Killer
Turrets: +7/-239
Posts: 942
Re: Newbies and Building. The worst combo.
«
Reply #8 on:
April 21, 2011, 02:55:49 AM »
Quote from: Lecavalier on April 20, 2011, 10:03:19 PM
Quote from: jm82792 on April 20, 2011, 07:24:13 PM
I usually do help them out , however the best way is to let the watch.
However explaining things like marauders will destroy this crappy base in 10 seconds,
or the rc can get chewed from behind isn't easy.
I hear ya, but what always happens is:
Newbie builds poorly and it's no big deal
Base starts getting killed
Newbie gets called a retard and has his build rights taken away.
Sometimes you have to just let them build and live with it. If they really care about getting better at building, they eventually will. If they don't care, they will move on and start shooting smiley faces on the wall.
This.
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benmachine
Turrets: +99/-76
Posts: 915
Re: Newbies and Building. The worst combo.
«
Reply #9 on:
April 21, 2011, 06:17:41 PM »
I always say to people complaining about bad builders, if you want a job done properly do it yourself. Very few builders are worse than no builder, since the default base is typically (intentionally, in fact) awful and/or incomplete.
Quote from: RAKninja-Decepticon on April 20, 2011, 09:57:53 PM
if they shitbuild, denybuild them, then tell them to defend and watch.
That's obnoxious. Talk first, denybuild only those who won't listen. As ever, the best remedy is usually picking up a ckit yourself.
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en
machine
jm82792
Turrets: +9/-34
Posts: 627
Re: Newbies and Building. The worst combo.
«
Reply #10 on:
April 22, 2011, 02:30:04 AM »
Quote from: benmachine on April 21, 2011, 06:17:41 PM
I always say to people complaining about bad builders, if you want a job done properly do it yourself. Very few builders are worse than no builder, since the default base is typically (intentionally, in fact) awful and/or incomplete.
Quote from: RAKninja-Decepticon on April 20, 2011, 09:57:53 PM
if they shitbuild, denybuild them, then tell them to defend and watch.
That's obnoxious. Talk first, denybuild only those who won't listen. As ever, the best remedy is usually picking up a ckit yourself.
I usually do it myself and leave them a great stage 2 base.
But someone gets the wise idea of using 100% teslas....
It seems that if we had an integrated system in the Tremulous info that's ingame(what we have right now but a mini guide) would really help the terrible building.
«
Last Edit: April 22, 2011, 06:12:14 AM by jm82792
»
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Ripple
Turrets: +0/-0
Posts: 39
...just a ripple on your screen....
Re: Newbies and Building. The worst combo.
«
Reply #11 on:
April 23, 2011, 06:28:13 PM »
Quote from: Lecavalier on April 20, 2011, 10:03:19 PM
Quote from: jm82792 on April 20, 2011, 07:24:13 PM
I usually do help them out , however the best way is to let the watch.
However explaining things like marauders will destroy this crappy base in 10 seconds,
or the rc can get chewed from behind isn't easy.
I hear ya, but what always happens is:
Newbie builds poorly and it's no big deal
Base starts getting killed
Newbie gets called a retard and has his build rights taken away.
Sometimes you have to just let them build and live with it. If they really care about getting better at building, they eventually will. If they don't care, they will move on and start shooting smiley faces on the wall.
Or arrows on the floor. I used to do that to enjoy the double-take new players on the alien team did.....
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Quote from: Firstinaction on April 26, 2011, 03:25:09 AM
I'm just clueless.
jm82792
Turrets: +9/-34
Posts: 627
Re: Newbies and Building. The worst combo.
«
Reply #12 on:
April 23, 2011, 08:36:54 PM »
I know what you mean by having them learn, Coco is a prime example.
He was new, now he is better then I am at building.
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se7ensnakes
Turrets: +3/-6
Posts: 23
Re: Newbies and Building. The worst combo.
«
Reply #13 on:
May 31, 2011, 04:27:00 PM »
Building is just meant to ward off attackers while you are attacking their base. Building does not win the game for you, it is mainly just so you could have some kind of base to come to. Most of the time no one wants to build. So a hastily done "packed" base is all you could do.
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