FORUM
MANUAL
GET TREMULOUS
Tremulous forum
May 23, 2013, 10:50:05 PM
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News
: Come Chat with us live! Learn how
HERE!
Home
Help
Search
Login
Register
T R E M U L O U S
>
General
>
Announcements
>
Non-Gameplay Updates March 02 2011
Pages: [
1
]
Go Down
Print
Author
Topic: Non-Gameplay Updates March 02 2011 (Read 2244 times)
Lakitu7
Tremulous Developers
Turrets: +120/-73
Posts: 1002
Watch for spinys
Non-Gameplay Updates March 02 2011
«
on:
March 03, 2011, 07:40:13 AM »
* Prevent players from being poisoned by explosions of buildables that were killed by players with poison (Thanks The Medistation for reporting)
* Fix hud spectator text not displaying when using cg_stickyspec to follow a player who is not spawned
* Fix tutorial text from suggesting that a player spectating a teammate while dead can "return to free spectator mode"
* Small enhancements to tutorial text, including telling players to sell their old weapon first at the armoury
* (bug 4904) Notify admins of callteamvotes on the opposing team
* (bug 4906) Notify admins of attempted votes called against immune admins
* Add usage statment when /give is used without arguments
* (bug 4908) Show BP from marked buildables on the HUD
* Properly apply censoring to private messages if censoring is enabled (Undeference)
* Show who received a private message and how to respond again (Undeference)
* Fix a bug causing duplicate entries in namelog (Undeference)
* Fix revert while the game is paused from killing players in the way without attempting to push them first. (thanks Rezyn)
«
Last Edit: March 03, 2011, 11:13:16 PM by Lakitu7
»
Logged
Lakitu7
Tremulous Developers
Turrets: +120/-73
Posts: 1002
Watch for spinys
Re: Non-Gameplay Updates March 02 2011
«
Reply #1 on:
March 03, 2011, 07:43:59 AM »
Marked BP in the HUD is visually a bit of an ugly hack, but it's about the best I could manage within the bounds of the current HUD. Hopefully there will be a new HUD before 1.2 that will actually have a proper spot for it.
Logged
Celestial_Rage
Turrets: +120/-8
Posts: 623
Re: Non-Gameplay Updates March 02 2011
«
Reply #2 on:
March 03, 2011, 08:22:44 AM »
Great change set. It's good to see this release getting more and more polished.
Logged
"The reports of my death are greatly exaggerated" ~Mark Twain
+ OPTIMUS +
Turrets: +263/-164
Posts: 1092
Re: Non-Gameplay Updates March 02 2011
«
Reply #3 on:
March 03, 2011, 11:46:34 AM »
Quote from: Lakitu7 on March 03, 2011, 07:40:13 AM
* Prevent players from being poisoned by explosions of buildables that were killed by players with poison (Thanks The Medistation for reporting)
ROTFLCOPTER
Logged
success is the ability to go from failure to failure without losing your enthusiasm
+SOUTH P4WN+
+portfolio+
namahari
Turrets: +0/-0
Posts: 1
Re: Non-Gameplay Updates March 02 2011
«
Reply #4 on:
March 03, 2011, 08:38:18 PM »
Thanks for the update
Logged
Kiwi
Turrets: +29/-9
Posts: 859
Re: Non-Gameplay Updates March 02 2011
«
Reply #5 on:
March 03, 2011, 10:01:39 PM »
Awesome, thank you.
Logged
Demolution
Turrets: +157/-64
Posts: 1198
Re: Non-Gameplay Updates March 02 2011
«
Reply #6 on:
March 03, 2011, 10:50:44 PM »
So, contrary to the topic title, isn't the first one a gameplay fix?
Also, what does pm censoring refer to?
Logged
Clan [AC] - For all your air conditioning needs please visit:
http://s1.zetaboards.com/AC_NoS/index/
Quote from: swamp-cecil on October 05, 2010, 08:04:04 PM
my brain > your brain.
and i am VERY stupid.
Lakitu7
Tremulous Developers
Turrets: +120/-73
Posts: 1002
Watch for spinys
Re: Non-Gameplay Updates March 02 2011
«
Reply #7 on:
March 03, 2011, 11:14:35 PM »
Eh, I guess. Generally I just title these topics that to refer to things that aren't balance changes.
PM Censoring refers to applying word censoring system to private messages, but the word censoring system is not used on the official servers (and frankly I doubt it is being used anywhere that is popular).
Logged
Pete
Turrets: +9/-6
Posts: 112
Re: Non-Gameplay Updates March 02 2011
«
Reply #8 on:
March 03, 2011, 11:37:56 PM »
Quote
* Small enhancements to tutorial text, including telling players to sell their old weapon first at the armoury
Wow, finally! I don't think there's a single person who didn't have problems with this the first time they played Trem :p
Quote
* (bug 4908) Show BP from marked buildables on the HUD
Great addition
Logged
swamp-cecil
Turrets: +80/-163
Posts: 770
http://www.grangersba.com/repo/base/
Re: Non-Gameplay Updates March 02 2011
«
Reply #9 on:
March 03, 2011, 11:42:43 PM »
I still once saw when a nade landed on the door in niveus, the door closed and the nade got stuck in the door spamming the bounce sound and killing the hives we made above the door. It should just stay open for a nade like if its another player.
Logged
Quote from: DraZiLoX on December 28, 2010, 11:31:28 AM
Quote from: Repatition on December 28, 2010, 02:30:30 AM
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.
Kasofa
Turrets: +5/-2
Posts: 69
/Sarcasm
Re: Non-Gameplay Updates March 02 2011
«
Reply #10 on:
March 04, 2011, 01:09:41 AM »
Awesome updates, thank you devs! =)
-K
Logged
Turtles Forever
ziplocpeople
Turrets: +23/-20
Posts: 345
Re: Non-Gameplay Updates March 02 2011
«
Reply #11 on:
March 04, 2011, 09:46:02 PM »
Quote from: + OPTIMUS + on March 03, 2011, 11:46:34 AM
Quote from: Lakitu7 on March 03, 2011, 07:40:13 AM
* Prevent players from being poisoned by explosions of buildables that were killed by players with poison (Thanks The Medistation for reporting)
ROTFLCOPTER
Yeah, I was playing one game, and got poisoned by an explosion. I told Lakitu, tested it some more to confirm it, and well, confirmed it. It's pretty funny in retrospect, I'm just surprised nobody found it first. =p
EDIT: Would it be possible to make it so PM's can be sent via non-letter characters? It'd make it easier to PM an entire clan and etc.
«
Last Edit: March 04, 2011, 09:48:06 PM by ziplocpeople
»
Logged
Quote from: Sir|Periculosus
yes yes spam a little more and heyll understand! yes yes
मैं स्पैम बॉट समर्थन
मैं हिन्दी का समर्थन
~The Medistation
Qrntz
Turrets: +204/-12
Posts: 846
BE VIGILANT
Re: Non-Gameplay Updates March 02 2011
«
Reply #12 on:
March 05, 2011, 02:11:40 PM »
Quote from: ziplocpeople on March 04, 2011, 09:46:02 PM
I'm just surprised nobody found it first.
Actually, I did. Around half a year ago. But I didn't care too much to report, so I'm not jealous. :3
Logged
Quote from: {FoT|PeDrO} on December 14, 2011, 02:07:41 PM
You make up Qrntz, u always angry, just calmdown.
Quote from: Loki on March 13, 2013, 10:27:57 AM
I am stupid idiot who dares to open mouth and start debating
Pages: [
1
]
Go Up
Print
Jump to:
Please select a destination:
-----------------------------
General
-----------------------------
=> Announcements
=> General Discussion
=> Troubleshooting
=> Feedback
=> Official Servers
-----------------------------
Community
-----------------------------
=> Servers
===> Server Admin Contacts
=> Clans
===> Individual Clan Threads
=> Strategies and Tactics
=> Mod Ideas and Desires
=> Off Topic
-----------------------------
Media
-----------------------------
=> Mapping Center
=> Map Releases
=> Modeling Center
=> Other Tremulous Media
-----------------------------
Mods
-----------------------------
=> Modding Center
=> Mod Releases
===> HUDs
===> Gameplay Changing
===> Non-Gameplay Changing
===> Tools and Utilities
Loading...