Author Topic: Burst Fire binds.  (Read 14947 times)

Lecavalier

  • Posts: 227
  • Turrets: +17/-5
Re: Burst Fire binds.
« Reply #30 on: March 22, 2011, 04:58:24 AM »
Wise ol' Time says "spend your time practicing aim, not binds that take away from skill".

You mean this nifty thing that I had to "code" is taking skill, but the dodge bind in 1.2 isn't. K.
yes err... wait  ???
I wanted you to see me before I killed you.

Celestial_Rage

  • Posts: 635
  • Turrets: +120/-8
Re: Burst Fire binds.
« Reply #31 on: March 22, 2011, 08:08:12 AM »
Wise ol' Time says "spend your time practicing aim, not binds that take away from skill".

You mean this nifty thing that I had to "code" is taking skill, but the dodge bind in 1.2 isn't. K.

I would argue using dodge effectively is a skill. Your "code" is a whopping 1 line per weapon.
"The reports of my death are greatly exaggerated" ~Mark Twain

OhaiReapd

  • Spam Killer
  • *
  • Posts: 942
  • Turrets: +7/-239
Re: Burst Fire binds.
« Reply #32 on: March 22, 2011, 12:17:00 PM »
Wise ol' Time says "spend your time practicing aim, not binds that take away from skill".

You mean this nifty thing that I had to "code" is taking skill, but the dodge bind in 1.2 isn't. K.

I would argue using dodge effectively is a skill. Your "code" is a whopping 1 line per weapon.
Note the, " " I have around it.

And, dodging effectively is a skill. But who on US1 does that on a regular basis?
« Last Edit: March 22, 2011, 12:21:41 PM by OhaiReapd »

Mirage

  • Posts: 22
  • Turrets: +301/-31
Re: Burst Fire binds.
« Reply #33 on: April 02, 2011, 09:36:30 PM »
Hmmm sorry for the necro but great jobs stealing my bind that I told you over TS. However I do see that you managed to mess it up. 5 round burst is ineffective and you are lucky to get 2 shots in. Change the delay time to 200 for the rifle and whala 3 round burst which will yield about 2-3 hits due to it nature. I would also recommend binding this to mouse2 cause you want rapid fire. Also I have found that a standard click is about the same thing so it really is pointless to write out complex code to prevent spraying. Reapd please give credit where it is due next time and try not to bungle the binds when you post them. That's all

-{>}Panda.
Not Pnady.

P.S. sorry if this is a little flamey.
« Last Edit: April 02, 2011, 09:56:26 PM by Panda Man »

OhaiReapd

  • Spam Killer
  • *
  • Posts: 942
  • Turrets: +7/-239
Re: Burst Fire binds.
« Reply #34 on: April 02, 2011, 11:46:22 PM »
Hmmm sorry for the necro but great jobs stealing my bind that I told you over TS. However I do see that you managed to mess it up. 5 round burst is ineffective and you are lucky to get 2 shots in. Change the delay time to 200 for the rifle and whala 3 round burst which will yield about 2-3 hits due to it nature. I would also recommend binding this to mouse2 cause you want rapid fire. Also I have found that a standard click is about the same thing so it really is pointless to write out complex code to prevent spraying. Reapd please give credit where it is due next time and try not to bungle the binds when you post them. That's all

-{>}Panda.
Not Pnady.

P.S. sorry if this is a little flamey.

Shhhh. Lol. Technically its your right to flame me. Sorry. I forgot to give credit. I couldn't remember who told me about delay. Its not like anyone uses it tho. I'll add you into the post if it makes you feel better. <3

Mirage

  • Posts: 22
  • Turrets: +301/-31
Re: Burst Fire binds.
« Reply #35 on: April 03, 2011, 12:53:48 AM »
Its fine. I don't really care just thought I would throw it out there.

shocker154

  • Posts: 17
  • Turrets: +1/-3
Re: Burst Fire binds.
« Reply #36 on: May 25, 2011, 08:00:22 AM »
Sorry to bump but I can't seem to figure out how to get this to work. I'm guessing you don't just throw it in your autoexec.cfg (Using FSM) and not sure what you mean by volts chatmenubinds. (Can't figure out that either) Searched and just got a hud.

Blade

  • Posts: 56
  • Turrets: +38/-19
Re: Burst Fire binds.
« Reply #37 on: July 29, 2011, 10:27:14 PM »
There's nothing wrong with using a bind like this except that it's bad, and your entire argument that they are the greatest thing since ATCS precludes the idea that there are better things to use mouse2 for.

Think about it. You are choosing to fire a weapon in a burst you have no control over rather than exercising simple fire control with your index finger by not holding it down until you run out of ammo like a Brazilian. When you fire a shot has to do with where you are and where your opponent is, not how long some /wait lasts. More constricting than helpful.

OhaiReapd

  • Spam Killer
  • *
  • Posts: 942
  • Turrets: +7/-239
Re: Burst Fire binds.
« Reply #38 on: July 30, 2011, 05:32:50 PM »
Nice necro, I stopped using these. If it hasn't be replied in for a while, don't post. Honestly.

Blade

  • Posts: 56
  • Turrets: +38/-19
Re: Burst Fire binds.
« Reply #39 on: August 06, 2011, 07:08:57 PM »
I am not new to the internet. This thread was in the first page of its forum. Not posting on a dying forum just because you have Alzheimer's and can't remember anything you did more than a month ago isn't a way to breathe life into this game.

While we're giving each other orders, go murder yourself, putz.

I'm glad you realized my point was correct - they're trash binds - and you stopped using them, though.

OhaiReapd

  • Spam Killer
  • *
  • Posts: 942
  • Turrets: +7/-239
Re: Burst Fire binds.
« Reply #40 on: August 06, 2011, 07:45:11 PM »
Lol, a troll with proper grammar. Who woulda thunk it? You're cute, stop trying to act like you know how to play a game that you only check the forums every week on. You probably don't even have the game downloaded, 'putz'.

Blade

  • Posts: 56
  • Turrets: +38/-19
Re: Burst Fire binds.
« Reply #41 on: August 06, 2011, 08:03:51 PM »
Lol, a troll with proper grammar. Who woulda thunk it? You're cute, stop trying to act like you know how to play a game that you only check the forums every week on. You probably don't even have the game downloaded, 'putz'.
0/10.

I was on vacation, you colossal tool.

OhaiReapd

  • Spam Killer
  • *
  • Posts: 942
  • Turrets: +7/-239
Re: Burst Fire binds.
« Reply #42 on: August 06, 2011, 08:34:29 PM »
Lol, a troll with proper grammar. Who woulda thunk it? You're cute, stop trying to act like you know how to play a game that you only check the forums every week on. You probably don't even have the game downloaded, 'putz'.
0/10.

I was on vacation, you colossal tool.


Man, what an expansive vocabulary for someone on the internet. Oh wait, anyone who uses large words on the internet is just trying to impress someone. How sad.

Blade

  • Posts: 56
  • Turrets: +38/-19
Re: Burst Fire binds.
« Reply #43 on: August 06, 2011, 09:40:01 PM »
This takes no effort, it's the language I naturally use. Note that the length of a word is not correlated with its rarity. This is why you had to look up "putz" but already knew what "colossal" meant, despite that "colossal" is twice as long.

Recap: I call you a putz. You look it up and call me a putz back. Then you get mad that I know more words than you do. Not my fault you're so easily intimidated.

On topic, I'm glad you agreed that your binds were trash. So now nobody will try to use the binds you advocated, since they are trash.

OhaiReapd

  • Spam Killer
  • *
  • Posts: 942
  • Turrets: +7/-239
Re: Burst Fire binds.
« Reply #44 on: August 07, 2011, 01:00:26 AM »
You're very funny. And I highly doubt you have a larger vocabulary than I. I knew what a putz was long before you called me it.


To the Mods: I've had enough of this troll, please lock my thread.