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T R E M U L O U S
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Mod Ideas and Desires
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Improvements for Tremoulous!!!!!!!!!!!!!!!
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Topic: Improvements for Tremoulous!!!!!!!!!!!!!!! (Read 4163 times)
Tremhelper
Turrets: +12/-22
Posts: 76
Re: Improvements for Tremoulous!!!!!!!!!!!!!!!
«
Reply #30 on:
March 30, 2011, 01:35:32 AM »
that alien structure that damaes human buildings should be called the Electronics Inhibiter
Logged
Qrntz
Turrets: +204/-12
Posts: 846
BE VIGILANT
Re: Improvements for Tremoulous!!!!!!!!!!!!!!!
«
Reply #31 on:
March 30, 2011, 01:52:14 PM »
Quote from: Tremhelper on March 30, 2011, 01:35:32 AM
that alien structure that damaes human buildings should be called the Electronics Inhibiter
OH BRO HERE WE GO I ALREADY RENDER IT
Logged
Quote from: {FoT|PeDrO} on December 14, 2011, 02:07:41 PM
You make up Qrntz, u always angry, just calmdown.
Quote from: Loki on March 13, 2013, 10:27:57 AM
I am stupid idiot who dares to open mouth and start debating
ThisIsBS
Turrets: +4/-45
Posts: 123
<3
Re: Improvements for Tremoulous!!!!!!!!!!!!!!!
«
Reply #32 on:
March 30, 2011, 11:18:34 PM »
Holy shit, you're on a roll dude!
Keep giving us really cool ideas, maybe they'll make it one day!!!
/sarcasm
Logged
http://i794.photobucket.com/albums/yy221/ThisIsBS1337/Signatures/supergrangerstibs.gif
Tremhelper
Turrets: +12/-22
Posts: 76
Re: Improvements for Tremoulous!!!!!!!!!!!!!!!
«
Reply #33 on:
April 12, 2011, 01:39:04 AM »
Quote from: Tremulant on February 27, 2011, 12:26:41 AM
Quote from: Tremhelper on February 26, 2011, 11:42:05 PM
im just trying to make trem better, what am i doing to be a troll?
Are you in the process of doing all the coding, modelling and texturing for these improvements? We've had so many awesome ideas-people of late that it's easy to assume that you're yet another, that or you're attempting to parody them.
i dont have the proper tools i dont wan er parody them i just dont yave the right stuff
Logged
Haraldx
Turrets: +14/-69
Posts: 371
Kicking human asses since 2006
Re: Improvements for Tremoulous!!!!!!!!!!!!!!!
«
Reply #34 on:
April 25, 2011, 02:03:51 PM »
Quote from: Tremhelper on April 12, 2011, 01:39:04 AM
Quote from: Tremulant on February 27, 2011, 12:26:41 AM
Quote from: Tremhelper on February 26, 2011, 11:42:05 PM
im just trying to make trem better, what am i doing to be a troll?
Are you in the process of doing all the coding, modelling and texturing for these improvements? We've had so many awesome ideas-people of late that it's easy to assume that you're yet another, that or you're attempting to parody them.
i dont have the proper tools i dont wan er parody them i just dont yave the right stuff
You do realise there are quite many tools even for free? All I can say is
Google
.
Logged
Quote from: Tremhelper on June 16, 2011, 11:48:36 PM
...princibles of judgement do not apply to me.
Quote from: J3lackStar on July 14, 2011, 07:11:54 PM
I JUST MINED ANIMATED CREATURES
zolk3ri
Turrets: +2/-2
Posts: 13
Re: Improvements for Tremoulous!!!!!!!!!!!!!!!
«
Reply #35 on:
July 10, 2011, 10:34:53 AM »
The Hovel has been removed from Tremulous GPP (and 1.2).
I was thinking of something like pupation (pupal transformation).
If The Granger presses the button it will transform to pupa.
What do you think?
Logged
wolfbr
Turrets: +5/-25
Posts: 222
Re: Improvements for Tremoulous!!!!!!!!!!!!!!!
«
Reply #36 on:
July 16, 2011, 01:58:33 AM »
flying alien , and grenade launcher for humans, perfect to me.
and Turrets/hives can shot in long range, but,with some inaccuracy(more realism).
adv flying alien can make shields(temporary shields) : )
primary att= bite
secundary= barbs with splash damage(but, low damage)
adv att = gaz shield?
Logged
1337-Kynes
Turrets: +105/-2
Posts: 128
Re: Improvements for Tremoulous!!!!!!!!!!!!!!!
«
Reply #37 on:
July 16, 2011, 04:46:13 AM »
Quote from: wolfbr on July 16, 2011, 01:58:33 AM
hives can shot in long range, but,with some inaccuracy(more realism).
Of the myriad inaccuracies in this post, this one jumped out at me for some reason. Why would a homing swarm of bees loose accuracy with range? And anyway, I'll take gameplay over realism any day.
Logged
Quote from: Qrntz on January 09, 2012, 12:29:05 PM
What do you get. When combine. Deuterium pellet. Terrawatt laser.
And primitive Earth leader from Asian steppes.
ANSWER.
KHAN. FUSION.
wolfbr
Turrets: +5/-25
Posts: 222
Re: Improvements for Tremoulous!!!!!!!!!!!!!!!
«
Reply #38 on:
July 16, 2011, 04:20:42 PM »
lol, sorry, about hive, add some delay time(like turret), or, hives like insectoid shotgun : P
Logged
Haraldx
Turrets: +14/-69
Posts: 371
Kicking human asses since 2006
Re: Improvements for Tremoulous!!!!!!!!!!!!!!!
«
Reply #39 on:
July 17, 2011, 01:22:37 PM »
Wolfbr, I changed my mind, go back to True Combat
Logged
Quote from: Tremhelper on June 16, 2011, 11:48:36 PM
...princibles of judgement do not apply to me.
Quote from: J3lackStar on July 14, 2011, 07:11:54 PM
I JUST MINED ANIMATED CREATURES
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