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AMP and Light [SOLVED]
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Topic: AMP and Light [SOLVED] (Read 636 times)
swamp-cecil
Turrets: +80/-163
Posts: 770
http://www.grangersba.com/repo/base/
AMP and Light [SOLVED]
«
on:
September 09, 2010, 08:22:07 PM »
so, how do i download AMP and "install" it on to my GTK radiant?
and next, what colour thing does light use? for example, white in Hexadecimal is FFFFFF, and it says:
_color: weighted RGB value of light color (default white - 1.0 1.0 1.0).
what language is that?
«
Last Edit: September 09, 2010, 10:52:06 PM by swamp-cecil
»
Logged
Quote from: DraZiLoX on December 28, 2010, 11:31:28 AM
Quote from: Repatition on December 28, 2010, 02:30:30 AM
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.
CreatureofHell
Turrets: +429/-123
Posts: 2351
Ash Nazg Durbatulūk, Ash Nazg Gimbatul.
Re: AMP and Light
«
Reply #1 on:
September 09, 2010, 08:33:39 PM »
English. The number values are for RGB.
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Quote
<Timbo> posting on the trem forums rarely results in anything good
n.o.s.brain
Turrets: +1337/-24
Posts: 339
Svengali Extraordinare
Re: AMP and Light
«
Reply #2 on:
September 09, 2010, 09:13:48 PM »
An easy way to do light colors is by pressing "k" with a light selected.
Also, for "installing" AMP on your radiant, you can put the entities.def found here:
http://tremulous.net/forum/index.php?topic=13384.0
in your radiant install dir/trem.game/base/
To run maps made with amp features you need the qvm:
http://imn2rc.unvanquished.net/blackout/amp.pk3
and the knowledge to make a mod server:
http://tremulous.net/forum/index.php?topic=6564.0
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My Radiant Tutorials
Arts.
swamp-cecil
Turrets: +80/-163
Posts: 770
http://www.grangersba.com/repo/base/
Re: AMP and Light
«
Reply #3 on:
September 09, 2010, 09:31:16 PM »
Ty Brain.
now, onto the AMP question.
Logged
Quote from: DraZiLoX on December 28, 2010, 11:31:28 AM
Quote from: Repatition on December 28, 2010, 02:30:30 AM
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.
Aelita
Turrets: +44/-26
Posts: 573
Re: AMP and Light
«
Reply #4 on:
September 09, 2010, 09:57:51 PM »
He explained the amp question.
Logged
Knowitall66
Turrets: +70/-52
Posts: 489
Oh well. If we fail, it's only death.
Re: AMP and Light
«
Reply #5 on:
September 09, 2010, 10:13:12 PM »
The color values are normal RGB values divided by 255, so it's a percentage.
Red - 1.0 0.0 0.0
Blue - 0.0 0.0 1.0
Green - 0.0 1.0 0.0
Yellow - 1.0 1.0 0.0
etc
Logged
"Wh-what are you doing..? why are you locking the door? Who are you people?"
swamp-cecil
Turrets: +80/-163
Posts: 770
http://www.grangersba.com/repo/base/
Re: AMP and Light
«
Reply #6 on:
September 09, 2010, 10:51:52 PM »
SOLVED.
im stupid, didnt see the answer for the AMP.
Logged
Quote from: DraZiLoX on December 28, 2010, 11:31:28 AM
Quote from: Repatition on December 28, 2010, 02:30:30 AM
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.
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