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harraps
Turrets: +6/-1
Posts: 126
My dream is create games...
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« on: June 09, 2010, 02:22:50 PM » |
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Hello guy  today i get the idea to create new texture for aliens a little preview   
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« Last Edit: June 25, 2010, 07:28:18 PM by harraps »
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freecd
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« Reply #1 on: June 09, 2010, 04:06:04 PM » |
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self amusement gets boring at some point
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your face
Community Moderators
Turrets: +109/-407
Posts: 3533
really your face here
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« Reply #2 on: June 09, 2010, 05:05:00 PM » |
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why does friend mara have harraps tattooed on his forehead. was he captured by evil human scientists and branded? D:
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{NoS}Your FaceTremulous is probally the best freeware you will ever play. whats better then being a humman gunning down aliens or an alied killing soem humans.
(11:53:30 AM) Koragg: Oh god all channels red
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DraZiLoX
Turrets: +24/-24
Posts: 844
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« Reply #3 on: June 09, 2010, 05:59:20 PM » |
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Mara would not want tattoo!
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harraps
Turrets: +6/-1
Posts: 126
My dream is create games...
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« Reply #4 on: June 09, 2010, 06:42:59 PM » |
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ok
but do you like it ?
I'll do the same thing for all the aliens
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DraZiLoX
Turrets: +24/-24
Posts: 844
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« Reply #5 on: June 10, 2010, 10:41:06 AM » |
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I dont rly see point.
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CreatureofHell
Turrets: +429/-123
Posts: 2351
Ash Nazg Durbatulūk, Ash Nazg Gimbatul.
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« Reply #6 on: June 10, 2010, 03:19:03 PM » |
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If you're going to do that at least make sure the white isn't a pure white. It starts to make it look like someone was bored when texturing and only half finished.
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 <Timbo> posting on the trem forums rarely results in anything good
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harraps
Turrets: +6/-1
Posts: 126
My dream is create games...
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« Reply #7 on: June 14, 2010, 04:44:54 PM » |
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Hello, what do you think about this ?  dretch and adv  mara and adv  goon and adv  it's all for today
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UniqPhoeniX
Spam Killer
Turrets: +66/-32
Posts: 1376
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« Reply #8 on: June 15, 2010, 04:13:53 AM » |
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CONVERT YOUR .BMPs TO .JPGs. Otherwise, the new ones are not bad, tho aliens kinda need to be darker imo :-/ Oh, and I think the aliens have exoskeletons.
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« Last Edit: June 15, 2010, 04:16:20 AM by UniqPhoeniX »
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harraps
Turrets: +6/-1
Posts: 126
My dream is create games...
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« Reply #9 on: June 15, 2010, 06:27:03 PM » |
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the other aliens granger and adv  basilik and adv  i think the basilik adv have the better look tyran and adv 
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DraZiLoX
Turrets: +24/-24
Posts: 844
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« Reply #10 on: June 15, 2010, 07:27:59 PM » |
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Granger is not cute anymore  *dies*
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CreatureofHell
Turrets: +429/-123
Posts: 2351
Ash Nazg Durbatulūk, Ash Nazg Gimbatul.
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« Reply #11 on: June 15, 2010, 07:53:27 PM » |
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Now that looks a lot better 
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 <Timbo> posting on the trem forums rarely results in anything good
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jez
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« Reply #12 on: June 15, 2010, 08:11:44 PM » |
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Advanced Tyrant?
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harraps
Turrets: +6/-1
Posts: 126
My dream is create games...
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« Reply #13 on: June 16, 2010, 11:54:26 AM » |
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Yes of course, for the korx mod so for the aliens, it's ok but what about humans ? 
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DraZiLoX
Turrets: +24/-24
Posts: 844
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« Reply #14 on: June 16, 2010, 02:01:07 PM » |
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No.
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harraps
Turrets: +6/-1
Posts: 126
My dream is create games...
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« Reply #15 on: June 16, 2010, 04:02:50 PM » |
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Have a good trem !  I've got a problem how create a mod which change the texture ?
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« Last Edit: June 16, 2010, 04:18:24 PM by harraps »
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harraps
Turrets: +6/-1
Posts: 126
My dream is create games...
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« Reply #16 on: June 16, 2010, 06:51:50 PM » |
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I've arrived to make a mod with an other one but it's doesn't work with the advanced textures I don't understand why Please help methank you the link to download the unfinished mod http://www.mediafire.com/?ozmy1i5y3tdsome pictures  
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« Last Edit: June 18, 2010, 07:53:38 AM by harraps »
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harraps
Turrets: +6/-1
Posts: 126
My dream is create games...
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« Reply #17 on: June 17, 2010, 08:24:46 PM » |
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« Last Edit: June 18, 2010, 08:19:50 PM by harraps »
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harraps
Turrets: +6/-1
Posts: 126
My dream is create games...
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« Reply #18 on: June 21, 2010, 02:35:48 PM » |
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Hello the mod is finish at 90% now the adv textures work if anyone know how to add cell-shading or have a mod for it, please tell it me, it's the last step of my mod ! yes, we can rename this mod : portal VS halloweenbut anyway, I like the both. http://www.mediafire.com/?340zyrx0jyq
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CorSair
Turrets: +14/-0
Posts: 431
Never trust a bartender with bad grammar.
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« Reply #19 on: June 21, 2010, 04:18:19 PM » |
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I think the aliens need bit more work. For me, they don't please my eyes. Maybe bit darker -> hurts my eyes less. But that Battlesuit:  Now That gots some looks. But we all got different taste of models. And once you finished it for some mod, I suppose you do some fine-tuning on some models? Not that they don't look bad, but some minor details, that enhance the looks?
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harraps
Turrets: +6/-1
Posts: 126
My dream is create games...
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« Reply #20 on: June 25, 2010, 07:10:15 PM » |
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Sorry to the long time to answer, I was converting quakemod into tremmod. But I think that the last thing this mod need is cell-shading.
If you want better graphics, don't hesitate to change them and post them here.
For make them I only use the paint mode of blender.
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mooseberry
Community Moderators

Turrets: +666/-325
Posts: 3934
Hello.
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« Reply #21 on: July 06, 2010, 09:39:36 AM » |
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I think it looks bad.
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Bucket: [You hear the distant howl of a coyote losing at Counterstrike.] मैं हिन्दी का समर्थन  ~Mooseberry.
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Crava_Loft
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« Reply #22 on: July 06, 2010, 11:20:24 AM » |
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[deleted]
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« Last Edit: August 11, 2010, 11:20:29 AM by Crava_Loft »
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harraps
Turrets: +6/-1
Posts: 126
My dream is create games...
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« Reply #23 on: July 06, 2010, 08:40:16 PM » |
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I think the next version will be split in two or three mod: Portal texture mod Halloween texture mod ?ATCS texture mod?
I'm working on the HUD and the crosshair
I think I will change some static model like the lgun or the helmet.
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harraps
Turrets: +6/-1
Posts: 126
My dream is create games...
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« Reply #24 on: July 12, 2010, 08:13:34 AM » |
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hello, I've created new equipments and turret models, they appear in the game but not their texture because they don't use skin files I open the original md3 with text edit and I saw that the location of the texture is in the md3, I've try to put it into my md3 but it's not working. If someone can tell me how to do... http://www.mediafire.com/?2mjyzatztiwportal vs halloween 2.0 will be ready after that.    
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DraZiLoX
Turrets: +24/-24
Posts: 844
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« Reply #25 on: July 12, 2010, 09:50:04 AM » |
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harraps
Turrets: +6/-1
Posts: 126
My dream is create games...
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« Reply #26 on: July 17, 2010, 05:39:04 PM » |
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The beta of Portal vs Halloween 2.0 is out.   has you can see I've create new turret model but the texture don't work because the indication of the directory is IN the md3 and the new numbers are reversed. download the beta here http://www.mediafire.com/?55uw5mm2u78va87
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CreatureofHell
Turrets: +429/-123
Posts: 2351
Ash Nazg Durbatulūk, Ash Nazg Gimbatul.
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« Reply #27 on: July 17, 2010, 09:25:22 PM » |
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I have to say that I really don't like the look of the reac as the white just looks too plain and completely untextured. Maybe if at least something was put on the white or there was less white it might look better.
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 <Timbo> posting on the trem forums rarely results in anything good
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Circle
Turrets: +8/-13
Posts: 93
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« Reply #28 on: July 18, 2010, 01:20:50 AM » |
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I am reminded of the Tau from Warhammer. I would be pleased if they were properly earth textured and with their proper gait and rifles.
I don't like the pure white for both teams. I am digging that humans though. Aliens look a bit rushed and unpolished. ^ except the dretch. he looks amazingly awesome now.
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Aviator
Turrets: +500/-14
Posts: 277
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« Reply #29 on: July 18, 2010, 05:18:26 PM » |
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Turrets scare me now...they look beastly.
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