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long range turrets/tesla(like half life, TF..)
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Topic: long range turrets/tesla(like half life, TF..) (Read 706 times)
wolfbr
Turrets: +5/-25
Posts: 222
long range turrets/tesla(like half life, TF..)
«
on:
April 10, 2010, 04:16:10 PM »
>about mgturret, could be interesting to extend the sense range and decrease the accuracy(would be similar to 1.2 chaigun).
>tesla have more range and less damage
>acid tube have more damange/death splash and some delay(like mg turret).
>trappers and hives has more range(hives has far long range)
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Plague Bringer
Turrets: +147/-187
Posts: 3811
Re: long range turrets/tesla(like half life, TF..)
«
Reply #1 on:
April 11, 2010, 02:45:58 AM »
Quote from: wolfbr on April 10, 2010, 04:16:10 PM
>about mgturret, could be interesting to extend the sense range and decrease the accuracy(would be similar to 1.2 chaigun).
>tesla have more range and less damage
Most base locations are small.
Longer range turrets would simply be wasted.
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U R A Q T
wolfbr
Turrets: +5/-25
Posts: 222
Re: long range turrets/tesla(like half life, TF..)
«
Reply #2 on:
April 11, 2010, 02:48:41 PM »
I know, but in consequence of the bases would be more open, would not be easy target for advmaras, the towers could have less resistance, and gons and tt would be more useful.
the towers could support long distance (reapeler + 2 turrets), the shots were just a little slow, allowing the dodge in long-distance and small aliens could easily get closer to the towers depending on the situation.
«
Last Edit: April 11, 2010, 02:52:45 PM by wolfbr
»
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