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February 03, 2010, 07:42:56 AM
#0
sheridanm962
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seeing own shadow
si there a way or can there be in the upcoming release?
February 03, 2010, 12:55:48 PM
#1
Conzul
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Re: seeing own shadow
It would be distracting.
It would give you away.
It would glitch on certain maps.
Tremulous isn't about eye candy. It's about gameplay (IMO)
What to do
if you find yourself stuck with no hope of rescue: Consider yourself lucky that life has been good to you so far. Alternatively,if life hasn't been good to you so far,which given your present circumstances seems more likely,consider yourself lucky that it won't be troubling you much longer.~Hitchhiker's Guide to the Galaxy
Because
someone
has to play alien
February 03, 2010, 02:12:34 PM
#2
KillerWhale
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Re: seeing own shadow
Well, people already turn on cg_shadows as a form of seeing around corners *cough*ACRinScrims*cough*; seeing your own wouldn't be that big of an issue.
The biggest problem with having you see your own shadow is just getting someone to do it in the first place.
February 03, 2010, 05:05:46 PM
#3
gimhael
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Re: seeing own shadow
cg_shadows should render your own shadow too. The big issue with cg_shadows is that it not only shows the shadow around corners, but also through walls, so it may be considered a cheat.
February 03, 2010, 06:15:53 PM
#4
Ellohir
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Re: seeing own shadow
Quote from: gimhael on February 03, 2010, 05:05:46 PM
cg_shadows should render your own shadow too. The big issue with cg_shadows is that it not only shows the shadow around corners, but also through walls, so it may be considered a cheat.
I'd consider that as a bug.
February 04, 2010, 04:52:50 AM
#5
mooseberry
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Re: seeing own shadow
Quote from: Ellohir on February 03, 2010, 06:15:53 PM
Quote from: gimhael on February 03, 2010, 05:05:46 PM
cg_shadows should render your own shadow too. The big issue with cg_shadows is that it not only shows the shadow around corners, but also through walls, so it may be considered a cheat.
I'd consider that as a bug.
A bug which can be exploited.
Personally I don't really care if people try to use it to get an advantage, but in clan matches it could be a problem I guess.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]
मैं हिन्दी का समर्थन
~Mooseberry.
February 04, 2010, 07:59:12 PM
#6
Haraldx
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Re: seeing own shadow
Quote from: KillerWhale on February 03, 2010, 02:12:34 PM
Well, people already turn on cg_shadows as a form of seeing around corners *cough*ACRinScrims*cough*; seeing your own wouldn't be that big of an issue.
He he he... i once killed a rant that was hiding from me like that
. Well, the cg_shadows are buggy and they sometimes appear in the sky :O
February 09, 2010, 07:31:19 AM
#7
sheridanm962
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Re: seeing own shadow
Quote from: Haraldx on February 04, 2010, 07:59:12 PM
Quote from: KillerWhale on February 03, 2010, 02:12:34 PM
Well, people already turn on cg_shadows as a form of seeing around corners *cough*ACRinScrims*cough*; seeing your own wouldn't be that big of an issue.
He he he... i once killed a rant that was hiding from me like that
. Well, the cg_shadows are buggy and they sometimes appear in the sky :O
thats why I have the theory to put tremulous on the source engine but not the slow 2007 engine the good fast 2004 engine and I know the source engine is not for quake gamers since they think it sucks it's not that bad I mean there is half life 2 deathmatch and for those who don't have that good of computers it can always be optimised for a bit of poformance the source engine just has bettter and shiny effects people think this is not a big deal but eye candy is a good essence to me and thats why valve software created the source engine to make things look mroe realistic sorry for my bad english
February 09, 2010, 12:59:50 PM
#8
gimhael
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Re: seeing own shadow
I believe that noone will stop you if you port Tremulous to the source engine, but don't expect that other people will do that work for you.
February 14, 2010, 09:30:25 AM
#9
sheridanm962
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Re: seeing own shadow
thats why I have created a game development company but no one will join and heaps of people went to the site *sighs* *cries* I hope that I can have a team of developers. (goto
http://luneair.webs.com
) this is not advertising since I have no fucking team to start out with and this website has nothing thats advertising so why call it fukcing advertising please help me by joining my game development company it'll be highly appreciated. 1000x
for anyone that joins (once you have created one open source game and we start making money we'll make retail games
)
February 14, 2010, 04:21:54 PM
#10
Bissig
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Re: seeing own shadow
Lol, 13yr olds and their illusions.
sstcentral
sst wiki
tremcentral
trumorz(tm)
February 14, 2010, 04:41:10 PM
#11
CreatureofHell
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Re: seeing own shadow
Quote from: Bissig on February 14, 2010, 04:21:54 PM
Lol, 13yr olds and their illusions.
14. I clicked the link and found out
Quote
<Timbo> posting on the trem forums rarely results in anything good
Quote from: Pazuzu on August 14, 2010, 01:12:39 AM
Quote from: Firstinaction
Quote from: CreatureofHell
It has music and menus like many custom HUDs...That makes it unique and everyone must use it!
Ok cool.
Grasp of sarcasm fail.
February 14, 2010, 07:49:26 PM
#12
Liskey
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Re: seeing own shadow
Well screw that - the site says you can work from home. I'd go work there if I could be a Kiwi.
February 15, 2010, 04:23:03 PM
#13
Kiwi
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Re: seeing own shadow
Quote from: Liskey on February 14, 2010, 07:49:26 PM
I'd go work there if I could be a Kiwi.
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