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Author Topic: New map: Waveform-b1  (Read 4867 times)
nubcake


Turrets: +49/-85
Posts: 529


« on: January 28, 2010, 06:31:33 PM »

This is the culmination of the last 2 years of mapping for me. It IS the last map I will ever do for trem as I have to back to work next week and wont have time anymore. *UG* Jake will have my substantioal (940mb) .map inventory transferred to his PC, including the unfinished otherworld-b3 which hes is very keen on finishing. Thanks to beta testers and Chickn for additional GFX. Also *UG*Jake for glitch/bug testing.







http://www.2shared.com/file/11047731/a1562f6/map-waveformbh.html
« Last Edit: February 01, 2010, 10:55:32 AM by nubcake » Logged
commander scrooge


Turrets: +1/-9
Posts: 187


« Reply #1 on: January 28, 2010, 07:16:44 PM »

Map looks awesome but for some reason wont work me and my friend get the error 'cant find map waveformb1.bsp Sad   Its a pity your leaving you've made some great maps!

EDIT: rename the .pk3 waveform2 and it will work.

i found an invisible wall unfortunatly my screen shots not working, the wall is in a place I KNOW it dosnt belong

edit2:  i have demo's of the wall (my friend dosnt run into it) and also found if you jump before a door you get caught int he window and the door squishes you  Undecided i have a demo of that too
« Last Edit: January 28, 2010, 08:20:43 PM by commander scrooge » Logged

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A Spork
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« Reply #2 on: January 28, 2010, 08:16:08 PM »

Oooooo pretty...
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Kiwi


Turrets: +29/-9
Posts: 859


« Reply #3 on: January 28, 2010, 09:12:45 PM »

Nice job.  Looks very nice Cheesy
You and your mapping skills will be GREATLY missed Sad

Regards,
Kiwi
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Ellohir

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« Reply #4 on: January 28, 2010, 10:56:44 PM »

Perfectness made map.
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rotacak


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« Reply #5 on: January 29, 2010, 12:22:13 AM »

Uploaded to R Funserver CZ
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nubcake


Turrets: +49/-85
Posts: 529


« Reply #6 on: January 29, 2010, 01:24:05 AM »

Map looks awesome but for some reason wont work me and my friend get the error 'cant find map waveformb1.bsp Sad   Its a pity your leaving you've made some great maps!

EDIT: rename the .pk3 waveform2 and it will work.

i found an invisible wall unfortunatly my screen shots not working, the wall is in a place I KNOW it dosnt belong

edit2:  i have demo's of the wall (my friend dosnt run into it) and also found if you jump before a door you get caught int he window and the door squishes you  Undecided i have a demo of that too

OOOOOOOOOOOOOO do upload please, I havent seen any glitches yet

Edit: Thanks i fixed the doors and im reuploading also, im still not sure about the invisible walls unless its at the engines, which are there to stop people from blocking the rotation
« Last Edit: January 29, 2010, 01:32:15 AM by nubcake » Logged
commander scrooge


Turrets: +1/-9
Posts: 187


« Reply #7 on: January 29, 2010, 02:14:36 AM »

cant upload here only allowed to upload pictures, i can email it to you but idk if its that big of a deal, my friend didnt run into the invisible wall it could just be my tremulous...it has acted up in the passed
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mooseberry
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« Reply #8 on: January 29, 2010, 02:44:17 AM »

Looks very good overall, but you still have a lack of clipping in certain areas, clipped, cut off, or stretched textures, and the like. Map is very nice, but if this is really your final one, I would suggest making sure everything is as proffesional looking as possible.
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nubcake


Turrets: +49/-85
Posts: 529


« Reply #9 on: January 29, 2010, 02:58:41 AM »

Looks very good overall, but you still have a lack of clipping in certain areas, clipped, cut off, or stretched textures, and the like. Map is very nice, but if this is really your final one, I would suggest making sure everything is as proffesional looking as possible.

Oh well no more time to fix.

Also this is the official final (unless there IS a major glitch/problem)

http://www.2shared.com/file/11047731/a1562f6/map-waveformbh.html
« Last Edit: February 01, 2010, 10:55:14 AM by nubcake » Logged
Kiwi


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Posts: 859


« Reply #10 on: January 29, 2010, 03:01:27 AM »

Nice job, thanks.  Good last map but I hope it isn't Cheesy
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commander scrooge


Turrets: +1/-9
Posts: 187


« Reply #11 on: January 29, 2010, 05:41:40 AM »

the invisble wall went away so your map is good, looks awesome and isnt as murderous on fps as i thought  Cheesy
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No IQ Dude


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« Reply #12 on: February 01, 2010, 04:27:46 PM »

I love all of the maps u made,really enjoyed playing your maps,  Grin
this is a cool map,really well done!
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Metal


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« Reply #13 on: February 02, 2010, 03:03:12 AM »

Very impressive map. Perfect for KoRx.
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ghostisback


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« Reply #14 on: February 02, 2010, 09:22:39 AM »

Nice Map.
Uploaded to I.T.A. Gamezoo Server and Triplex Emperor Server.
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Metal


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Posts: 57


« Reply #15 on: February 05, 2010, 10:01:20 PM »

There's a bug in Human base that allows a jetpack or a dretch to go outside of the map. Here's the demo:

http://metal.net16.net/demo0001.zip
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nubcake


Turrets: +49/-85
Posts: 529


« Reply #16 on: February 06, 2010, 12:48:23 AM »

Thats from the old waveform, the new link (posted 4 days ago or so) has been fixed:)
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your face
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really your face here


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« Reply #17 on: February 06, 2010, 12:54:03 AM »

b2?
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GeneralScott


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Posts: 291


« Reply #18 on: March 03, 2010, 09:51:14 PM »

The map doesnt even show up in my map list for some reason. (assuming its called waveformb2 or similar). Looks like a great map though, too bad i cant get it too work.  Cry
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commander scrooge


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Posts: 187


« Reply #19 on: March 03, 2010, 11:12:18 PM »

rename the pk3 to waveform2.pk3 and it should work
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GeneralScott


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« Reply #20 on: March 04, 2010, 12:25:04 AM »

I did it still doesn't even appear in my map list. Redownloaded it and again, no result..   Huh?  Shocked
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nubcake


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Posts: 529


« Reply #21 on: March 04, 2010, 02:27:06 AM »

I did it still doesn't even appear in my map list. Redownloaded it and again, no result..   Huh?  Shocked

Type /devmap waveformb OR /map waveformb
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GeneralScott


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Posts: 291


« Reply #22 on: March 04, 2010, 11:23:52 AM »

When i type it in your map opens (ie - insanely cool map opens!  Grin), but I still cant vote it into a server (even mine) because it doesnt show up on my map list. So I can't really play it.  Cry
« Last Edit: March 04, 2010, 11:27:08 AM by GeneralScott » Logged

UniqPhoeniX
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« Reply #23 on: March 04, 2010, 11:26:28 AM »

IIRC maps don't show up in the list in 'Create server' if they do not have a proper .pk3/scripts/mapname.arena file. You can still open the .pk3 to see the name of .bsp file in maps/ folder and use /devmap <mapname> in tremulous console, or /callvote map <mapname>.
« Last Edit: March 04, 2010, 11:28:28 AM by UniqPhoeniX » Logged

GeneralScott


Turrets: +3/-8
Posts: 291


« Reply #24 on: March 04, 2010, 11:32:03 AM »

IIRC maps don't show up in the list in 'Create server' if they do not have a proper .pk3/scripts/mapname.arena file. You can still open the .pk3 to see the name of .bsp file in maps/ folder and use /devmap <mapname> in tremulous console, or /callvote map <mapname>.
ok, Thanks. I gotta remember to try devmap before asking stupid questions
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GeneralScott


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« Reply #25 on: March 04, 2010, 11:41:12 AM »

ya it works. NICE MAP! perfect  Cool  Grin  Cheesy
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mooseberry
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Hello.


« Reply #26 on: March 05, 2010, 02:12:25 AM »

Also you can use /callvote map [mapname] to call a vote on a server to change to that map, or /callvote nextmap [mapname] <-- (On servers which have that votestring) even if it isnt in the vote menu.

EDIT: Just saw you know that in another thread.
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fleash eater


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« Reply #27 on: March 11, 2010, 02:51:41 AM »

adding to NNserver
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AndyDemon


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« Reply #28 on: May 30, 2010, 04:46:22 PM »

added to my server lovely map i like it  Grin
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