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nubcake
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Posts: 529
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« on: January 28, 2010, 06:31:33 PM » |
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« Last Edit: February 01, 2010, 10:55:32 AM by nubcake »
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commander scrooge
Turrets: +1/-9
Posts: 187
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« Reply #1 on: January 28, 2010, 07:16:44 PM » |
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Map looks awesome but for some reason wont work me and my friend get the error 'cant find map waveformb1.bsp  Its a pity your leaving you've made some great maps! EDIT: rename the .pk3 waveform2 and it will work. i found an invisible wall unfortunatly my screen shots not working, the wall is in a place I KNOW it dosnt belong edit2: i have demo's of the wall (my friend dosnt run into it) and also found if you jump before a door you get caught int he window and the door squishes you  i have a demo of that too
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« Last Edit: January 28, 2010, 08:20:43 PM by commander scrooge »
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Pathbot every thing you need here
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A Spork
Spam Killer
Turrets: +37/-230
Posts: 1010
rawr
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« Reply #2 on: January 28, 2010, 08:16:08 PM » |
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Oooooo pretty...
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Kiwi
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« Reply #3 on: January 28, 2010, 09:12:45 PM » |
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Nice job. Looks very nice  You and your mapping skills will be GREATLY missed  Regards, Kiwi
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Ellohir
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« Reply #4 on: January 28, 2010, 10:56:44 PM » |
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Perfectness made map.
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rotacak
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« Reply #5 on: January 29, 2010, 12:22:13 AM » |
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Uploaded to R Funserver CZ
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nubcake
Turrets: +49/-85
Posts: 529
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« Reply #6 on: January 29, 2010, 01:24:05 AM » |
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Map looks awesome but for some reason wont work me and my friend get the error 'cant find map waveformb1.bsp  Its a pity your leaving you've made some great maps! EDIT: rename the .pk3 waveform2 and it will work. i found an invisible wall unfortunatly my screen shots not working, the wall is in a place I KNOW it dosnt belong edit2: i have demo's of the wall (my friend dosnt run into it) and also found if you jump before a door you get caught int he window and the door squishes you  i have a demo of that too OOOOOOOOOOOOOO do upload please, I havent seen any glitches yet Edit: Thanks i fixed the doors and im reuploading also, im still not sure about the invisible walls unless its at the engines, which are there to stop people from blocking the rotation
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« Last Edit: January 29, 2010, 01:32:15 AM by nubcake »
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commander scrooge
Turrets: +1/-9
Posts: 187
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« Reply #7 on: January 29, 2010, 02:14:36 AM » |
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cant upload here only allowed to upload pictures, i can email it to you but idk if its that big of a deal, my friend didnt run into the invisible wall it could just be my tremulous...it has acted up in the passed
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mooseberry
Community Moderators

Turrets: +666/-325
Posts: 3934
Hello.
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« Reply #8 on: January 29, 2010, 02:44:17 AM » |
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Looks very good overall, but you still have a lack of clipping in certain areas, clipped, cut off, or stretched textures, and the like. Map is very nice, but if this is really your final one, I would suggest making sure everything is as proffesional looking as possible.
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Bucket: [You hear the distant howl of a coyote losing at Counterstrike.] मैं हिन्दी का समर्थन  ~Mooseberry.
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nubcake
Turrets: +49/-85
Posts: 529
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« Reply #9 on: January 29, 2010, 02:58:41 AM » |
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Looks very good overall, but you still have a lack of clipping in certain areas, clipped, cut off, or stretched textures, and the like. Map is very nice, but if this is really your final one, I would suggest making sure everything is as proffesional looking as possible.
Oh well no more time to fix. Also this is the official final (unless there IS a major glitch/problem) http://www.2shared.com/file/11047731/a1562f6/map-waveformbh.html
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« Last Edit: February 01, 2010, 10:55:14 AM by nubcake »
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Kiwi
Turrets: +29/-9
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« Reply #10 on: January 29, 2010, 03:01:27 AM » |
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Nice job, thanks. Good last map but I hope it isn't 
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commander scrooge
Turrets: +1/-9
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« Reply #11 on: January 29, 2010, 05:41:40 AM » |
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the invisble wall went away so your map is good, looks awesome and isnt as murderous on fps as i thought 
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No IQ Dude
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Posts: 23
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« Reply #12 on: February 01, 2010, 04:27:46 PM » |
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I love all of the maps u made,really enjoyed playing your maps,  this is a cool map,really well done!
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Metal
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« Reply #13 on: February 02, 2010, 03:03:12 AM » |
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Very impressive map. Perfect for KoRx.
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Proud admin of KoR
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ghostisback
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« Reply #14 on: February 02, 2010, 09:22:39 AM » |
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Nice Map. Uploaded to I.T.A. Gamezoo Server and Triplex Emperor Server.
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Metal
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« Reply #15 on: February 05, 2010, 10:01:20 PM » |
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There's a bug in Human base that allows a jetpack or a dretch to go outside of the map. Here's the demo: http://metal.net16.net/demo0001.zip
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Proud admin of KoR
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nubcake
Turrets: +49/-85
Posts: 529
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« Reply #16 on: February 06, 2010, 12:48:23 AM » |
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Thats from the old waveform, the new link (posted 4 days ago or so) has been fixed:)
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your face
Community Moderators
Turrets: +109/-407
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really your face here
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« Reply #17 on: February 06, 2010, 12:54:03 AM » |
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b2?
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{NoS}Your FaceTremulous is probally the best freeware you will ever play. whats better then being a humman gunning down aliens or an alied killing soem humans.
(11:53:30 AM) Koragg: Oh god all channels red
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GeneralScott
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Posts: 291
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« Reply #18 on: March 03, 2010, 09:51:14 PM » |
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The map doesnt even show up in my map list for some reason. (assuming its called waveformb2 or similar). Looks like a great map though, too bad i cant get it too work. 
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commander scrooge
Turrets: +1/-9
Posts: 187
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« Reply #19 on: March 03, 2010, 11:12:18 PM » |
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rename the pk3 to waveform2.pk3 and it should work
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GeneralScott
Turrets: +3/-8
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« Reply #20 on: March 04, 2010, 12:25:04 AM » |
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I did it still doesn't even appear in my map list. Redownloaded it and again, no result.. 
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nubcake
Turrets: +49/-85
Posts: 529
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« Reply #21 on: March 04, 2010, 02:27:06 AM » |
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I did it still doesn't even appear in my map list. Redownloaded it and again, no result..  Type /devmap waveformb OR /map waveformb
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GeneralScott
Turrets: +3/-8
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« Reply #22 on: March 04, 2010, 11:23:52 AM » |
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When i type it in your map opens (ie - insanely cool map opens!  ), but I still cant vote it into a server (even mine) because it doesnt show up on my map list. So I can't really play it. 
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« Last Edit: March 04, 2010, 11:27:08 AM by GeneralScott »
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UniqPhoeniX
Spam Killer
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« Reply #23 on: March 04, 2010, 11:26:28 AM » |
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IIRC maps don't show up in the list in 'Create server' if they do not have a proper .pk3/scripts/mapname.arena file. You can still open the .pk3 to see the name of .bsp file in maps/ folder and use /devmap <mapname> in tremulous console, or /callvote map <mapname>.
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« Last Edit: March 04, 2010, 11:28:28 AM by UniqPhoeniX »
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GeneralScott
Turrets: +3/-8
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« Reply #24 on: March 04, 2010, 11:32:03 AM » |
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IIRC maps don't show up in the list in 'Create server' if they do not have a proper .pk3/scripts/mapname.arena file. You can still open the .pk3 to see the name of .bsp file in maps/ folder and use /devmap <mapname> in tremulous console, or /callvote map <mapname>.
ok, Thanks. I gotta remember to try devmap before asking stupid questions
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GeneralScott
Turrets: +3/-8
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« Reply #25 on: March 04, 2010, 11:41:12 AM » |
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mooseberry
Community Moderators

Turrets: +666/-325
Posts: 3934
Hello.
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« Reply #26 on: March 05, 2010, 02:12:25 AM » |
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Also you can use /callvote map [mapname] to call a vote on a server to change to that map, or /callvote nextmap [mapname] <-- (On servers which have that votestring) even if it isnt in the vote menu.
EDIT: Just saw you know that in another thread.
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Bucket: [You hear the distant howl of a coyote losing at Counterstrike.] मैं हिन्दी का समर्थन  ~Mooseberry.
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fleash eater
Turrets: +25/-33
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« Reply #27 on: March 11, 2010, 02:51:41 AM » |
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adding to NNserver
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AndyDemon
Turrets: +0/-0
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« Reply #28 on: May 30, 2010, 04:46:22 PM » |
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added to my server lovely map i like it 
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