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wolfbr's mod/classic and acts textures(day,night,modern).
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Topic: wolfbr's mod/classic and acts textures(day,night,modern). (Read 16220 times)
ACKMAN
Turrets: +9/-20
Posts: 342
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #30 on:
January 29, 2010, 08:55:12 PM »
Working
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Haraldx
Turrets: +14/-69
Posts: 371
Kicking human asses since 2006
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #31 on:
February 01, 2010, 08:29:26 PM »
Can't find a server who would be pure, so i can use this pack. doesn't work or 1.2 servers either.
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Quote from: Tremhelper on June 16, 2011, 11:48:36 PM
...princibles of judgement do not apply to me.
Quote from: J3lackStar on July 14, 2011, 07:11:54 PM
I JUST MINED ANIMATED CREATURES
Snake
Turrets: +43/-110
Posts: 541
1.1 > 1.2
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #32 on:
February 02, 2010, 12:54:23 AM »
Quote from: Haraldx on February 01, 2010, 08:29:26 PM
Can't find a server who would be pure, so i can use this pack. doesn't work or 1.2 servers either.
You can try it out on my server (BB) I have it installed there.
Logged
.
ACKMAN
Turrets: +9/-20
Posts: 342
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #33 on:
February 02, 2010, 03:36:13 PM »
Quote from: Haraldx on February 01, 2010, 08:29:26 PM
Can't find a server who would be pure, so i can use this pack. doesn't work or 1.2 servers either.
TremSpain
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Winnie the Pooh
Turrets: +45/-85
Posts: 442
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #34 on:
February 02, 2010, 07:16:56 PM »
@Ackman, if you're using gpp, there's an option under software graphics to change the high quality or low quality of particle physics. This defines whether or not particles collide, which in turn kills them, which in turn triggers the on_death particle system, which in turn creates the blood.
Turn it up to high quality.
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Quote
I also realize that this is the internet, but even more so this is the forum for a video game on an internet, then even beyond that this is TREMULOUS forums the Satan version of all video game forums for a video game that is ON the internet.
wolfbr
Turrets: +5/-25
Posts: 222
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #35 on:
February 03, 2010, 03:32:27 AM »
the effects are being improved, I want to do something style "action movie"
I hope that the final result is satisfactory
some examples of good cinematcs effects you find in these mods> urban terrot, true combat, afterwards.....
http://www.youtube.com/watch?v=tStH6NFrvB8
(see from 1:05).
edit:
ckit and advckit(beta):
-
«
Last Edit: February 03, 2010, 06:52:31 PM by wolfbr
»
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ACKMAN
Turrets: +9/-20
Posts: 342
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #36 on:
February 03, 2010, 07:19:51 PM »
I like it being blue, red looks... meh.
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Asvarox
Turrets: +41/-35
Posts: 573
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #37 on:
February 03, 2010, 08:40:04 PM »
red unleashes aggression, you want builders to be aggressive?
Anyway, while I really like what you have done with particles (especially blood), I don't find your versions of skins better than default ones. It's probably because they are really hard to improve - as they are just really well done.
«
Last Edit: February 03, 2010, 11:50:40 PM by Asvarox
»
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Quote from: J3lackStar on July 14, 2011, 08:14:42 PM
I MINE FULL WEREWOLFES
NOT SUCH HIPPIE THINGS
ACKMAN
Turrets: +9/-20
Posts: 342
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #38 on:
February 03, 2010, 10:39:00 PM »
Quote from: Asvarox on February 03, 2010, 08:40:04 PM
Anyway, while I really like what you have done with particles (especially blood), I don't find your versions of skins better than default ones. It's probably because they are really hard to improve - as they are just really well done.
Well, I don't like neither new sounds (except medi one) nor some skins. If a final version of this mod is released, I'd probably use a mix of superpie's, my-own-little-changes(spartalol) and this one.
Oh, and... blood should be like this one in 1.2
(it's still not working for me)
Quote from: Asvarox on February 03, 2010, 08:40:04 PM
read unleashes aggression, you want builders to be aggressive?
Blaster? RAAAAGE
Logged
your face
Community Moderators
Turrets: +109/-407
Posts: 3533
really your face here
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #39 on:
February 04, 2010, 12:44:20 AM »
Quote from: wolfbr on January 29, 2010, 02:29:10 AM
not fascination with blood, but for realism : )
But in real life blood doesn't spurt like a fountain all over the place.
«
Last Edit: February 04, 2010, 12:45:51 AM by your face
»
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{NoS}
Y
our
F
ace
Quote from: codercon
Tremulous is probally the best freeware you will ever play. whats better then being a humman gunning down aliens or an alied killing soem humans.
(11:53:30 AM) Koragg: Oh god all channels red
wolfbr
Turrets: +5/-25
Posts: 222
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #40 on:
February 04, 2010, 12:52:28 AM »
Quote from: ACKMAN on February 03, 2010, 10:39:00 PM
Quote from: Asvarox on February 03, 2010, 08:40:04 PM
Anyway, while I really like what you have done with particles (especially blood), I don't find your versions of skins better than default ones. It's probably because they are really hard to improve - as they are just really well done.
Well, I don't like neither new sounds (except medi one) nor some skins. If a final version of this mod is released, I'd probably use a mix of superpie's, my-own-little-changes(spartalol) and this one.
Oh, and... blood should be like this one in 1.2
(it's still not working for me)
Quote from: Asvarox on February 03, 2010, 08:40:04 PM
edit:
read unleashes aggression, you want builders to be aggressive?
Blaster? RAAAAGE
yes, rs.in other stages, humans are more aggressive, i intend to do something similar for alien granger
(if possible).
only adapted to a personal taste
I do not want to copy / mix the style of others, I am trying to do something unique style, example: superpie is more colorful, my mod is a little darker/violent/action movie
.
edit:
Quote from: your face on February 04, 2010, 12:44:20 AM
Quote from: wolfbr on January 29, 2010, 02:29:10 AM
not fascination with blood, but for realism : )
But in real life blood doesn't spurt like a fountain all over the place.
however, humans die with few attacks, just pour more blood.
aliens can regenerate quickly, so have / produce as much blood
«
Last Edit: February 04, 2010, 01:03:21 AM by wolfbr
»
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Aviator
Turrets: +500/-14
Posts: 277
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #41 on:
February 05, 2010, 06:03:06 AM »
This is an amazing mod
but I find it funny when I evolve as an alien because it leaves a huge splatter/puddle of blood around me lol
Logged
Haraldx
Turrets: +14/-69
Posts: 371
Kicking human asses since 2006
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #42 on:
February 05, 2010, 10:38:24 AM »
tried it, and i don't like it.
Alien skins are ugly, the creep isn't even yours. it was created by
Mercenaries Guild member. Sounds are stolen from alien vs predator game series. The only thing i liked is the human skin. and i think the tatoo on the arm isn't needed. Blood? its red for aliens and when you evolve th blood comes like waterfall.
Logged
Quote from: Tremhelper on June 16, 2011, 11:48:36 PM
...princibles of judgement do not apply to me.
Quote from: J3lackStar on July 14, 2011, 07:11:54 PM
I JUST MINED ANIMATED CREATURES
Aviator
Turrets: +500/-14
Posts: 277
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #43 on:
February 05, 2010, 04:25:41 PM »
Quote from: Haraldx on February 05, 2010, 10:38:24 AM
tried it, and i don't like it.
Alien skins are ugly, the creep isn't even yours. it was created by
Mercenaries Guild member.
Sounds are stolen from alien vs predator game series
. The only thing i liked is the human skin. and i think the tatoo on the arm isn't needed. Blood? its red for aliens and when you evolve th blood comes like waterfall.
Uhm... >.> I'm pretty sure he said that earlier
Logged
ACKMAN
Turrets: +9/-20
Posts: 342
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #44 on:
February 05, 2010, 07:28:44 PM »
Stolen or not, they don't fit in the game. IMHO.
Human ones maybe...
Logged
wolfbr
Turrets: +5/-25
Posts: 222
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #45 on:
February 05, 2010, 08:01:01 PM »
Quote from: Aviator on February 05, 2010, 06:03:06 AM
This is an amazing mod
but I find it funny when I evolve as an alien because it leaves a huge splatter/puddle of blood around me lol
thanks, I had some inspirations for the bloody transformations(resident evil, area-51..)
Quote from: Haraldx on February 05, 2010, 10:38:24 AM
tried it, and i don't like it.
Alien skins are ugly, the creep isn't even yours. it was created by
Mercenaries Guild member. Sounds are stolen from alien vs predator game series. The only thing i liked is the human skin. and i think the tatoo on the arm isn't needed. Blood? its red for aliens and when you evolve th blood comes like waterfall.
ugly or beautiful, depending on the individual taste of each, while the sounds, then any mod that uses material from another game is stolen? some trem(default) sounds are similar to the avp(exemple: rifle=marines pulse rifle), and I see this as copying / theft?
about the tattoo, it would mark the clones, and the blood is fun
.
about the creep, i find it in superpie"s mod, but like I said, over time I will doing the most original mod(made / edited by me), just want to make a mod for fun.
Quote
Uhm... >.> I'm pretty sure he said that earlier
yes, I had said this previously -
Quote from: ACKMAN on February 05, 2010, 07:28:44 PM
Stolen or not, they don't fit in the game. IMHO.
Human ones maybe...
just remove what you do not like.
«
Last Edit: February 05, 2010, 09:31:50 PM by wolfbr
»
Logged
Ellohir
Turrets: +14/-13
Posts: 190
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #46 on:
February 05, 2010, 09:07:25 PM »
Quote from: Aviator on February 05, 2010, 06:03:06 AM
the sounds, then any mod that uses material from another game is stolen? some trem(default) sounds are similar to the avp(exemple: rifle=marines pulse rifle), and I see this as copying / theft.
All sounds in Tremulous are free because the game is licensed GPL.
«
Last Edit: February 06, 2010, 02:58:43 PM by Ellohir
»
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Aviator
Turrets: +500/-14
Posts: 277
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #47 on:
February 06, 2010, 01:10:24 AM »
Quote from: wolfbr on February 05, 2010, 08:01:01 PM
Human ones maybe...
just remove what you do not like.
[/quote]
I have a question about that. I tried to and the mod stopped working altogether, so...any advice?
Logged
wolfbr
Turrets: +5/-25
Posts: 222
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #48 on:
February 06, 2010, 01:21:52 AM »
Quote from: Aviator on February 06, 2010, 01:10:24 AM
Quote from: wolfbr on February 05, 2010, 08:01:01 PM
Human ones maybe...
just remove what you do not like.
I have a question about that. I tried to and the mod stopped working altogether, so...any advice?
[/quote]
probably because you removel any image / sound, but not removed / edited some scripts
more ss:
new creep(beta)
advBasilisk's poison gas(beta)
«
Last Edit: February 06, 2010, 04:02:48 PM by wolfbr
»
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Winnie the Pooh
Turrets: +45/-85
Posts: 442
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #49 on:
February 08, 2010, 05:31:54 AM »
Good job on following through with your stuff though I don't like all of it.
I do like the basi gas, which I tried to edit a couple times myself and then gave up.
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Quote
I also realize that this is the internet, but even more so this is the forum for a video game on an internet, then even beyond that this is TREMULOUS forums the Satan version of all video game forums for a video game that is ON the internet.
your face
Community Moderators
Turrets: +109/-407
Posts: 3533
really your face here
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #50 on:
February 08, 2010, 05:36:31 AM »
I'm digging the basi gas.
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{NoS}
Y
our
F
ace
Quote from: codercon
Tremulous is probally the best freeware you will ever play. whats better then being a humman gunning down aliens or an alied killing soem humans.
(11:53:30 AM) Koragg: Oh god all channels red
mooseberry
Community Moderators
Turrets: +666/-325
Posts: 3934
Hello.
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #51 on:
February 08, 2010, 05:59:02 AM »
Looks very neat. Keep it up!
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Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]
मैं हिन्दी का समर्थन
~Mooseberry.
wolfbr
Turrets: +5/-25
Posts: 222
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #52 on:
February 09, 2010, 04:21:05 AM »
acts textures, is not very colorful, is not ugly.
I intend to improve a little more textures, the textures are available in a separate .pk3
i'm trying to leave the beautiful textures, without taking the appearance of aged orininal map.
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CreatureofHell
Turrets: +429/-123
Posts: 2351
Ash Nazg Durbatulūk, Ash Nazg Gimbatul.
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #53 on:
February 09, 2010, 07:58:45 PM »
didn't superpie already try and do that?
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Quote
<Timbo> posting on the trem forums rarely results in anything good
wolfbr
Turrets: +5/-25
Posts: 222
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #54 on:
February 09, 2010, 09:26:16 PM »
superpie, Knowitall66, korxs mod.. and some severs.
many people have changed the textures to personal taste.
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ACKMAN
Turrets: +9/-20
Posts: 342
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #55 on:
February 09, 2010, 10:58:23 PM »
Superpie did the same you're doing.
Recolour the... colours.
Me needs vocabulary
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Superpie
Spam Killer
Turrets: +104/-47
Posts: 337
.
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #56 on:
February 09, 2010, 11:58:38 PM »
though I would like it to be known that I don't really like my own attempt at retexturing ATCS, it was crude and I was too hasty to get it done
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wolfbr
Turrets: +5/-25
Posts: 222
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #57 on:
February 10, 2010, 01:38:44 AM »
I changed the colors of acts again, I think I'll make 2 pk3(acts-day and night)
night:
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Demolution
Turrets: +157/-64
Posts: 1198
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #58 on:
February 10, 2010, 05:36:42 AM »
Quote from: wolfbr on February 10, 2010, 01:38:44 AM
I changed the colors of acts again, I think I'll make 2 pk3(acts-day and night)
night:
The light on the ground suggests a
very
bright moon. If you manage to get that sorted out somehow, it would look perfect.
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Clan [AC] - For all your air conditioning needs please visit:
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Quote from: swamp-cecil on October 05, 2010, 08:04:04 PM
my brain > your brain.
and i am VERY stupid.
wolfbr
Turrets: +5/-25
Posts: 222
Re: wolfbr's skin and sound pack(new version,b4 fix)blood decals, particle system...
«
Reply #59 on:
February 10, 2010, 09:30:10 PM »
Quote from: Demolution on February 10, 2010, 05:36:42 AM
Quote from: wolfbr on February 10, 2010, 01:38:44 AM
I changed the colors of acts again, I think I'll make 2 pk3(acts-day and night)
The light on the ground suggests a
very
bright moon. If you manage to get that sorted out somehow, it would look perfect.
these images are betas, I'm going to straighten something that does not like
---------
more ss:
particle system and marks:
still need fixing up some things
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