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wireframes of buildables don't show up
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Topic: wireframes of buildables don't show up (Read 3114 times)
N.U.K.E.
Turrets: +5/-9
Posts: 79
wireframes of buildables don't show up
«
on:
September 25, 2009, 04:07:34 PM »
I just isntalled gtkradiant 1.5.0, and according to all manuals out there I started ny putting in a reactor. Nice and all, if only I could see the wire frame in the grid! All I see is the grid of course, and a little axis symbol. I can see the reactor in 3d view though. Can anyone help, this is really confusing! D:
edit: screenie
«
Last Edit: September 25, 2009, 05:33:48 PM by N.U.K.E.
»
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fleash eater
Turrets: +25/-33
Posts: 408
Re: wireframes of buildables don't show up
«
Reply #1 on:
September 26, 2009, 02:26:03 AM »
view--->show/hide----show models(or something along those lines
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for Chaos info, contributing, and Community events go to
chaos.Nomnomclan.org
N.U.K.E.
Turrets: +5/-9
Posts: 79
Re: wireframes of buildables don't show up
«
Reply #2 on:
September 26, 2009, 07:58:58 AM »
Thanks! I'll try that as soon as I get on my pc
edit: It didn't work, hide/show only offered to hide selected, or to show hidden
Show didn't contain a models option.
In the filter category there was a models option, but that didn't work.
«
Last Edit: September 26, 2009, 09:28:34 AM by N.U.K.E.
»
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UniqPhoeniX
Spam Killer
Turrets: +66/-32
Posts: 1376
Re: wireframes of buildables don't show up
«
Reply #3 on:
September 26, 2009, 10:28:24 AM »
I don't have the wireframes/bboxes/whatever either (Net Radiant)
Tho it is not necessary, it would help.
The screenies in
Starting Tremulous Mapping
are of older version of radiant, 1.4 I'd guess, and the bboxes don't seem to be accurate...
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Ingar's NetRadiant
N.U.K.E.
Turrets: +5/-9
Posts: 79
Re: wireframes of buildables don't show up
«
Reply #4 on:
September 26, 2009, 11:11:46 AM »
They are there in youtube tuts though, and I believe he uses 1.5
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fleash eater
Turrets: +25/-33
Posts: 408
Re: wireframes of buildables don't show up
«
Reply #5 on:
September 29, 2009, 12:43:24 AM »
Quote from: N.U.K.E. on September 26, 2009, 11:11:46 AM
They are there in youtube tuts though, and I believe he uses 1.5
well if your using netradiant then they wont show up, only in GTK 1.4 1.5 they do thats your problem
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for Chaos info, contributing, and Community events go to
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N.U.K.E.
Turrets: +5/-9
Posts: 79
Re: wireframes of buildables don't show up
«
Reply #6 on:
September 29, 2009, 06:08:40 PM »
Why do you think I'm using netradiant? I'm using gtkradiant 1.5 so wha-?
I guess you ment to quote uniq there. :3
Does anyone have a link to 1.4 so I can try if that works? And is that version ready for trem or do I have to make a .game file and all that stuff =/
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A Spork
Spam Killer
Turrets: +37/-230
Posts: 1010
rawr
Re: wireframes of buildables don't show up
«
Reply #7 on:
September 29, 2009, 06:18:40 PM »
Weird, I'm running 1.5, and its fine for me...
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mooseberry
Community Moderators
Turrets: +666/-325
Posts: 3934
Hello.
Re: wireframes of buildables don't show up
«
Reply #8 on:
September 29, 2009, 06:20:17 PM »
It should work fine in 1.5
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Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]
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fleash eater
Turrets: +25/-33
Posts: 408
Re: wireframes of buildables don't show up
«
Reply #9 on:
September 30, 2009, 12:50:49 AM »
thats what i use
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CreatureofHell
Turrets: +429/-123
Posts: 2351
Ash Nazg Durbatulūk, Ash Nazg Gimbatul.
Re: wireframes of buildables don't show up
«
Reply #10 on:
September 30, 2009, 03:15:20 PM »
Quote from: fleash eater on September 29, 2009, 12:43:24 AM
Quote from: N.U.K.E. on September 26, 2009, 11:11:46 AM
They are there in youtube tuts though, and I believe he uses 1.5
well if your using netradiant then they wont show up, only in GTK 1.4 1.5 they do thats your problem
Well I use netradiant and they show up fine
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Quote
<Timbo> posting on the trem forums rarely results in anything good
your face
Community Moderators
Turrets: +109/-407
Posts: 3533
really your face here
Re: wireframes of buildables don't show up
«
Reply #11 on:
September 30, 2009, 03:53:32 PM »
1.5 > netradiant > 1.4
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{NoS}
Y
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ace
Quote from: codercon
Tremulous is probally the best freeware you will ever play. whats better then being a humman gunning down aliens or an alied killing soem humans.
(11:53:30 AM) Koragg: Oh god all channels red
CreatureofHell
Turrets: +429/-123
Posts: 2351
Ash Nazg Durbatulūk, Ash Nazg Gimbatul.
Re: wireframes of buildables don't show up
«
Reply #12 on:
October 01, 2009, 03:18:09 PM »
Quote from: your face on September 30, 2009, 03:53:32 PM
Ingar's netradiant builds
> 1.5 > netradiant > 1.4
Fixed
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Quote
<Timbo> posting on the trem forums rarely results in anything good
N.U.K.E.
Turrets: +5/-9
Posts: 79
Re: wireframes of buildables don't show up
«
Reply #13 on:
October 01, 2009, 06:48:09 PM »
So nobody knows of a way to fix this? Damn, then I can't work it out. I need something to compare with to make it on a proper scale.
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UniqPhoeniX
Spam Killer
Turrets: +66/-32
Posts: 1376
Re: wireframes of buildables don't show up
«
Reply #14 on:
October 02, 2009, 05:38:52 AM »
32 game units = 1 meter, 1 unit = 3.125 cm, corridors in Nexus6 are up to 8m (256 gu) wide (you can use /viewpos in-game to measure).
Player sizes are at end of this guide
.
You can get buildable sizes from entities.def file (open with text editor, team_human_mgturret (0 .2 1) (-25 -25 -20) (25 25 20) -> 50x50x40 gu).
Also players need a 1-2 gu extra to fit thru places.
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Ingar's NetRadiant
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