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It's the end for 1.1: Evidence shown! Images Leaked!
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Topic: It's the end for 1.1: Evidence shown! Images Leaked! (Read 114168 times)
Odin
Spam Killer
Turrets: +113/-204
Posts: 1764
omgwtfbbq
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #360 on:
February 11, 2010, 09:16:37 PM »
Quote from: Liskey on February 11, 2010, 03:49:34 PM
Quote from: Haraldx on February 07, 2010, 10:42:48 AM
As I said, the devs have progressed
. But yeah the plants look kinda weird :/
Nobody here has ever seen
spanish moss
? Step away from the screen and take a little time to smell the roses.
you mean smell the moss?
Stannum: Try q3map_fur on the moss to create depth.
«
Last Edit: February 11, 2010, 09:18:56 PM by Odin
»
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Haraldx
Turrets: +14/-69
Posts: 371
Kicking human asses since 2006
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #361 on:
February 12, 2010, 05:12:32 PM »
1st I'm not from Spain
2nd I have never been in Spain
3rd The spanish moss doesn't grow in my country
4th Even in those pictures the plant looks WEIRD!!!
Logged
Quote from: Tremhelper on June 16, 2011, 11:48:36 PM
...princibles of judgement do not apply to me.
Quote from: J3lackStar on July 14, 2011, 07:11:54 PM
I JUST MINED ANIMATED CREATURES
Asvarox
Turrets: +41/-35
Posts: 573
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #362 on:
February 12, 2010, 05:19:57 PM »
rifle
http://janvanderweg.com/pics/tremulous/anotherrifleupdate.jpg
pulserifle
http://janvanderweg.com/pics/tremulous/anotherpulserifleupdate.jpg
Logged
Quote from: J3lackStar on July 14, 2011, 08:14:42 PM
I MINE FULL WEREWOLFES
NOT SUCH HIPPIE THINGS
Stannum
Turrets: +108/-321
Posts: 336
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #363 on:
February 12, 2010, 06:24:58 PM »
Plants are weird, deal with it.
Quote from: Odin on February 11, 2010, 09:16:37 PM
Stannum: Try q3map_fur on the moss to create depth.
I'll look into q3map_fur. Seems useful for other things too :3
Logged
Blue © 2004 Natural Selection.
Haraldx
Turrets: +14/-69
Posts: 371
Kicking human asses since 2006
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #364 on:
February 12, 2010, 08:25:05 PM »
Hey, those guns look more futuristic now. Great job Stannum!!!
Logged
Quote from: Tremhelper on June 16, 2011, 11:48:36 PM
...princibles of judgement do not apply to me.
Quote from: J3lackStar on July 14, 2011, 07:11:54 PM
I JUST MINED ANIMATED CREATURES
wolfbr
Turrets: +5/-25
Posts: 222
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #365 on:
February 12, 2010, 08:46:21 PM »
about weapons:
the textures are nice, but still not like the acog, I think the old acog was better(more realist), the only problem is that it is high, and I think that could put the ACOG a little more to bring.
but, this new acog could be good in lgun.
while the rifle, I still think it is small.
you could try to draw the rifle like a G3C or fn-scar (compact weapons), i believe that would be good.
Logged
mooseberry
Community Moderators
Turrets: +666/-325
Posts: 3934
Hello.
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #366 on:
February 13, 2010, 12:14:19 AM »
Quote from: Haraldx on February 12, 2010, 05:12:32 PM
1st I'm not from Spain
2nd I have never been in Spain
3rd The spanish moss doesn't grow in my country
4th Even in those pictures the plant looks WEIRD!!!
Off topic:
Quote
It ranges from the southeastern United States (southern Virginia and eastern Maryland) to Argentina, growing wherever the climate is warm enough and has a relatively high average humidity.
On topic: Looks, nice, the scope is a bit low poly, but I have no idea the poly number so maybe you are getting too high. I really don't have any real feedback besides that other than it looks awesome and I can't wait to get to use one myself!
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Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]
मैं हिन्दी का समर्थन
~Mooseberry.
CATAHA
Turrets: +8/-18
Posts: 539
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #367 on:
February 13, 2010, 01:24:58 AM »
Stannum
, PLEASE ANSWER!
I sent private message, posted here...
AND I POSTING MY QUESTION AGAIN.
Can you tell he how i can specify two different models for weapons? I.e. one fore 3rd person view and different for 1st person view. Thanx. I hope you can help me, 'cauz i maked some new weapons for our mod, but default '_hands' placing really boring. I want add more detailed weapon to 1st person view. =(
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=[ Boxmaps suck if they have no concept ]=
Ice Trap (InstaGib)
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CreatureofHell
Turrets: +429/-123
Posts: 2351
Ash Nazg Durbatulūk, Ash Nazg Gimbatul.
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #368 on:
February 13, 2010, 09:58:24 AM »
I think I prefered it when the aiming thingy was purple and square
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Quote
<Timbo> posting on the trem forums rarely results in anything good
MitSugna
Guest
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #369 on:
February 13, 2010, 11:02:17 AM »
I'D LOVE TREMULOUS 1.3
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Haraldx
Turrets: +14/-69
Posts: 371
Kicking human asses since 2006
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #370 on:
February 13, 2010, 01:51:25 PM »
1.2 isn't even released, there is no need for 1.3 trem right now.
Oh, 1 thing about the weapons, I think the pulse rifle should have shiny clip, like plasma. Thats my personal oppinion.
Logged
Quote from: Tremhelper on June 16, 2011, 11:48:36 PM
...princibles of judgement do not apply to me.
Quote from: J3lackStar on July 14, 2011, 07:11:54 PM
I JUST MINED ANIMATED CREATURES
amz181
Turrets: +64/-92
Posts: 885
Smoking KILLS
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #371 on:
February 13, 2010, 03:41:50 PM »
Quote from: Haraldx on February 13, 2010, 01:51:25 PM
1.2 isn't even released, there is no need for 1.3 trem right now.
Oh, 1 thing about the weapons, I think the pulse rifle should have shiny clip, like plasma. Thats my personal oppinion.
1.2 has already been released you nub, it wuz released 2 days ago. 1.3 is comin out on thursday.
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BEST THREAD EVAR:
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ACKMAN
Turrets: +9/-20
Posts: 342
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #372 on:
February 13, 2010, 08:39:34 PM »
Huh?
BTW, it's me or... all weapons look the same style?
I mean... red lucy, red pulse, red blaster... oh, and scratches all around. We'll pay 600 cred for our brand-new broken lucy.
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your face
Community Moderators
Turrets: +109/-407
Posts: 3533
really your face here
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #373 on:
February 14, 2010, 12:29:33 AM »
I personally think the scratches are overdone, but that's just my personal preference.
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{NoS}
Y
our
F
ace
Quote from: codercon
Tremulous is probally the best freeware you will ever play. whats better then being a humman gunning down aliens or an alied killing soem humans.
(11:53:30 AM) Koragg: Oh god all channels red
mathchamp
Turrets: +5/-3
Posts: 26
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #374 on:
February 14, 2010, 12:40:15 AM »
Maybe it should be (but it would require adding code) that there are no scratches on the weapons when you buy them, but after you fight a bit with them (especially when they hurt you), the scratches appear.
The version that is out is the 1.2 GPP. It is sort of a hybrid 1.1/1.2 (1.1 gfx/sfx, 1.2 gameplay [still being balanced]). Obviously, the GPP client is newer than the vanilla 1.1 and other basic (tremfusion != basic in this sense) 1.1 clients in ways other than simply connecting to GPP servers instead (bugfixes, new bugs
, options menu on main menu, etc.). The GPP serves to balance the gameplay changes between 1.1 and 1.2, while the rest of 1.2's new features are under development.
You're going to have to wait a looong time for 1.3.
Logged
Stannum
Turrets: +108/-321
Posts: 336
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #375 on:
February 14, 2010, 02:15:37 AM »
Quote from: wolfbr on February 12, 2010, 08:46:21 PM
about weapons:
the textures are nice, but still not like the acog, I think the old acog was better(more realist), the only problem is that it is high, and I think that could put the ACOG a little more to bring.
but, this new acog could be good in lgun.
while the rifle, I still think it is small.
you could try to draw the rifle like a G3C or fn-scar (compact weapons), i believe that would be good.
It isn't an acog reflex sight. Height doesn't really matter with holographic sights, just zero them in properly. The rifle is comparable in size to a h&k g36c. A fn scar is a bit bigger than that.
Quote from: mooseberry on February 13, 2010, 12:14:19 AM
Off topic:
Quote
It ranges from the southeastern United States (southern Virginia and eastern Maryland) to Argentina, growing wherever the climate is warm enough and has a relatively high average humidity.
On topic: Looks, nice, the scope is a bit low poly, but I have no idea the poly number so maybe you are getting too high. I really don't have any real feedback besides that other than it looks awesome and I can't wait to get to use one myself!
Yeah, getting a big high on the poly count. :/
Quote from: CATAHA on February 13, 2010, 01:24:58 AM
Stannum
, PLEASE ANSWER!
I sent private message, posted here...
AND I POSTING MY QUESTION AGAIN.
Can you tell he how i can specify two different models for weapons? I.e. one fore 3rd person view and different for 1st person view. Thanx. I hope you can help me, 'cauz i maked some new weapons for our mod, but default '_hands' placing really boring. I want add more detailed weapon to 1st person view. =(
You need a build with support for animated first person view weapons.
add/edit weapon.cfg
Code:
weaponModel path-to-first-person-model
weaponModel3rdPerson path-to-3rd-person-model
Create an animation cfg to specify frames for each aniamtion.
Code:
firstframe numframes loopframe fps
0 1 0 1 // IDLE
1 10 0 60 // LOWER
24 62 0 29 // RELOAD
10 14 0 60 // RAISE
86 90 0 60 // ATTACK1
86 90 0 60 // ATTACK2
86 90 0 60 // ATTACK3
86 90 0 60 // ATTACK4
86 90 0 60 // ATTACK5
86 90 0 60 // ATTACK6
0 1 0 1 // ATTACK7 - not present
0 1 0 1 // ATTACK8 - not present
Quote from: ACKMAN on February 13, 2010, 08:39:34 PM
...img...
Huh?
BTW, it's me or... all weapons look the same style?
I mean... red lucy, red pulse, red blaster... oh, and scratches all around. We'll pay 600 cred for our brand-new broken lucy.
Not my map. Energy weapons are red, except for the lasgun. They all have the same logo.
«
Last Edit: February 14, 2010, 02:17:12 AM by Stannum
»
Logged
Blue © 2004 Natural Selection.
Haraldx
Turrets: +14/-69
Posts: 371
Kicking human asses since 2006
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #376 on:
February 14, 2010, 10:14:49 AM »
The lasgun ammo pack looks too much for bullets. doesn't seem it can hold up laser
Logged
Quote from: Tremhelper on June 16, 2011, 11:48:36 PM
...princibles of judgement do not apply to me.
Quote from: J3lackStar on July 14, 2011, 07:11:54 PM
I JUST MINED ANIMATED CREATURES
Odin
Spam Killer
Turrets: +113/-204
Posts: 1764
omgwtfbbq
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #377 on:
February 14, 2010, 11:04:12 AM »
Quote from: Haraldx on February 14, 2010, 10:14:49 AM
The lasgun ammo pack looks too much for bullets. doesn't seem it can hold up laser
what logic is this i dont even
Logged
amz181
Turrets: +64/-92
Posts: 885
Smoking KILLS
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #378 on:
February 14, 2010, 11:35:21 AM »
ackman, that pic, is an edit of an existing screen by stannum, he was giving advice.
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BEST THREAD EVAR:
http://tremulous.net/forum/index.php?topic=12191.0
CATAHA
Turrets: +8/-18
Posts: 539
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #379 on:
February 14, 2010, 02:04:35 PM »
Quote from: Stannum on February 14, 2010, 02:15:37 AM
You need a build with support for animated first person view weapons.
add/edit weapon.cfg
Code:
weaponModel path-to-first-person-model
weaponModel3rdPerson path-to-3rd-person-model
I need different qvm/code build or what? Right now i getting error 'Unknown token weaponModel3rdPerson', checked this way already. =(
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Russian q3/trem mapping site:
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=[ Boxmaps suck if they have no concept ]=
Ice Trap (InstaGib)
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wolfbr
Turrets: +5/-25
Posts: 222
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #380 on:
February 14, 2010, 02:22:53 PM »
one question, how to fix this? and muzzeflash, animations and sounds do not appear
thanks
about rifle, I think people are saying he is too small in First person view.
would be something like this>
http://3.bp.blogspot.com/_ZrZY8fpCqcE/SxWsvfsKXvI/AAAAAAAAADI/dyMaSR6QWdc/s1600/fear2-full-725182.jpg
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CATAHA
Turrets: +8/-18
Posts: 539
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #381 on:
February 14, 2010, 02:36:36 PM »
Hmm... fix => place proper texture paths to md3 =D
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Russian q3/trem mapping site:
http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=
Ice Trap (InstaGib)
Other maps:
A.T.D*S Remake
KillerWhale
Spam Killer
Turrets: +63/-26
Posts: 469
I'm a whales
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #382 on:
February 14, 2010, 05:41:08 PM »
I think you guys are looking for this section of the forum:
Modeling Help
Also, keep up the good work Stannum!
It'll be kind of disappointing to have reflex sights and no aiming down the barrel, but whatever.
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ACKMAN
Turrets: +9/-20
Posts: 342
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #383 on:
February 14, 2010, 06:38:49 PM »
I saw a new image was uploaded and I just linked it. Now I remember I saw it some time ago in Random Dev Shots... anyway... what I wanted to say was:
Quote from: ACKMAN on February 13, 2010, 08:39:34 PM
BTW, it's me or... all weapons look the same style?
I mean... red lucy, red pulse, red blaster... oh, and scratches all around. We'll pay 600 cred for our brand-new broken lucy.
So NVM about the rest.
And... it would be cool if you add the logo lucy has on superpie's mod. Pretty cool
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Paradox
Turrets: +253/-250
Posts: 2610
I eat babies!
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #384 on:
February 15, 2010, 11:04:14 PM »
Quote from: ACKMAN on February 13, 2010, 08:39:34 PM
I mean... red lucy, red pulse, red blaster... oh, and scratches all around. We'll pay 600 cred for our brand-new broken lucy.
Because the war is getting longer and they are having to recycle weapons.
Plus, the alien investors financially-bombed the human economy, so a single credit costs more to make the binary for its number than its value.
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∧OMG ENTROPY∧
amz181
Turrets: +64/-92
Posts: 885
Smoking KILLS
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #385 on:
February 15, 2010, 11:14:30 PM »
Quote from: Paradox on February 15, 2010, 11:04:14 PM
Quote from: ACKMAN on February 13, 2010, 08:39:34 PM
I mean... red lucy, red pulse, red blaster... oh, and scratches all around. We'll pay 600 cred for our brand-new broken lucy.
Because the war is getting longer and they are having to recycle weapons.
Plus, the alien investors financially-bombed the human economy, so a single credit costs more to make the binary for its number than its value.
It is a well known fact, that the world economic crisis was instigated by alien bankers.
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BEST THREAD EVAR:
http://tremulous.net/forum/index.php?topic=12191.0
Odin
Spam Killer
Turrets: +113/-204
Posts: 1764
omgwtfbbq
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #386 on:
February 16, 2010, 09:31:24 AM »
Quote from: amz181 on February 15, 2010, 11:14:30 PM
Quote from: Paradox on February 15, 2010, 11:04:14 PM
Quote from: ACKMAN on February 13, 2010, 08:39:34 PM
I mean... red lucy, red pulse, red blaster... oh, and scratches all around. We'll pay 600 cred for our brand-new broken lucy.
Because the war is getting longer and they are having to recycle weapons.
Plus, the alien investors financially-bombed the human economy, so a single credit costs more to make the binary for its number than its value.
It is a well known fact, that the world economic crisis was instigated by alien bankers.
They stole all the bailout money and ran.
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Haraldx
Turrets: +14/-69
Posts: 371
Kicking human asses since 2006
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #387 on:
February 16, 2010, 02:39:57 PM »
So that's why the humans in 1.2 are doing so much rushes on aliens
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Quote from: Tremhelper on June 16, 2011, 11:48:36 PM
...princibles of judgement do not apply to me.
Quote from: J3lackStar on July 14, 2011, 07:11:54 PM
I JUST MINED ANIMATED CREATURES
ACKMAN
Turrets: +9/-20
Posts: 342
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #388 on:
February 16, 2010, 08:56:53 PM »
This thread goes from epic to win.
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wolfbr
Turrets: +5/-25
Posts: 222
Re: It's the end for 1.1: Evidence shown! Images Leaked!
«
Reply #389 on:
February 17, 2010, 02:37:12 AM »
My edits Grin
http://img9.imageshack.us/gal.php?g=blasterc5.jpg
I changed a few things, I modified a bit of prifle's ACOG(size) and bullet colors(like a defalt), i modified a little the size of lgun and changed a bit a blaster, the color is just a personal taste, there will nescessidade to change them
«
Last Edit: February 17, 2010, 05:18:47 AM by wolfbr
»
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