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iRa`
Turrets: +17/-4
Posts: 123
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« Reply #180 on: December 10, 2009, 11:27:43 AM » |
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put the pew pew effect away make it like a real gun i mean like in css some real gun sounds 
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your face
Community Moderators
Turrets: +109/-407
Posts: 3534
really your face here
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« Reply #181 on: December 10, 2009, 03:50:20 PM » |
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yesh! ^^
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{NoS}Your FaceTremulous is probally the best freeware you will ever play. whats better then being a humman gunning down aliens or an alied killing soem humans.
(11:53:30 AM) Koragg: Oh god all channels red
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CreatureofHell
Turrets: +429/-123
Posts: 2356
Ash Nazg Durbatulûk, Ash Nazg Gimbatul.
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« Reply #182 on: December 10, 2009, 05:56:30 PM » |
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I'd shoot aliens with that 
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 <Timbo> posting on the trem forums rarely results in anything good
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MitSugna
Guest
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« Reply #183 on: December 10, 2009, 07:24:10 PM » |
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Nice render. I can use it as a wallpaper
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Winnie the Pooh
Turrets: +45/-85
Posts: 442
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« Reply #184 on: December 10, 2009, 10:56:02 PM » |
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I also realize that this is the internet, but even more so this is the forum for a video game on an internet, then even beyond that this is TREMULOUS forums the Satan version of all video game forums for a video game that is ON the internet.
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Demolution
Turrets: +157/-64
Posts: 1198
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« Reply #185 on: December 10, 2009, 11:48:55 PM » |
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Awesome screenshot although I can't help but wonder if it will ever grace our computer screens...
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Death On Ice
Turrets: +126/-141
Posts: 1287
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« Reply #186 on: December 11, 2009, 05:18:44 AM » |
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Awesome screenshot although I can't help but wonder if it will ever grace our computer screens...
Need we say "soon?"
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LoserDave
Turrets: +0/-0
Posts: 7
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« Reply #187 on: December 11, 2009, 05:32:23 AM » |
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Personally i think they should figure out how to do a Salad Shooter MOD  
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« Last Edit: December 11, 2009, 05:37:13 AM by LoserDave »
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Demolution
Turrets: +157/-64
Posts: 1198
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« Reply #188 on: December 11, 2009, 02:50:20 PM » |
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Need we say "soon?"
Soon™.
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{7}wrath
Turrets: +25/-26
Posts: 232
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« Reply #189 on: December 11, 2009, 03:29:24 PM » |
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CreatureofHell
Turrets: +429/-123
Posts: 2356
Ash Nazg Durbatulûk, Ash Nazg Gimbatul.
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« Reply #190 on: December 11, 2009, 05:04:37 PM » |
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<3
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 <Timbo> posting on the trem forums rarely results in anything good
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amz181
Turrets: +64/-92
Posts: 887
Smoking KILLS
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« Reply #191 on: December 11, 2009, 07:59:37 PM » |
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<3
cant wait to play that map. And someone tell stannum to post a vid already!
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A Spork
Spam Killer
Turrets: +37/-230
Posts: 1010
rawr
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« Reply #192 on: December 11, 2009, 08:04:26 PM » |
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Epic
new map for 1.2?
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Odin
Spam Killer

Turrets: +113/-204
Posts: 1764
omgwtfbbq
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« Reply #193 on: December 11, 2009, 08:16:29 PM » |
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I hope he realizes that the viewmodel for the luci is cut a bit short at the back side.
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jit
Turrets: +4/-13
Posts: 258
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« Reply #194 on: December 11, 2009, 09:19:39 PM » |
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yummmm. just hope that the blaster effectiveness will match up to its awesome-looking-ness.
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Plague Bringer
Turrets: +147/-187
Posts: 3812
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« Reply #195 on: December 11, 2009, 09:30:45 PM » |
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yummmm. just hope that the blaster effectiveness will match up to its awesome-looking-ness.
Damage is already up two points to ten.
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U R A Q T
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David
Spam Killer
 
Turrets: +249/-273
Posts: 3543
David
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« Reply #196 on: December 11, 2009, 09:53:19 PM » |
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"25% increase" sounds bigger.
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Any maps not in the MG repo? Email me or come to irc.freenode.net/#mg. -- My words are mine and mine alone. I can't speak for anyone else, and there is no one who can speak for me. If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such. I'm disappointed that people's past actions have forced me to state what should be obvious. I am not a dev. Nothing I say counts for anything.
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UniqPhoeniX
Spam Killer
Turrets: +66/-32
Posts: 1376
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« Reply #197 on: December 11, 2009, 11:06:53 PM » |
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Umm... it is 9dmg in 1.1... so 1 point increase or 11.(1)%
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A Spork
Spam Killer
Turrets: +37/-230
Posts: 1010
rawr
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« Reply #198 on: December 11, 2009, 11:21:29 PM » |
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I thought it was 7....
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Demolution
Turrets: +157/-64
Posts: 1198
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« Reply #199 on: December 11, 2009, 11:42:38 PM » |
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Map looks human biased. You should release now so that we can make sure. 
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Winnie the Pooh
Turrets: +45/-85
Posts: 442
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« Reply #200 on: December 11, 2009, 11:53:48 PM » |
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It's greenhouse, guys. It's not coming out until 1.2 does, even if you kiss his feet and do him favors.
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I also realize that this is the internet, but even more so this is the forum for a video game on an internet, then even beyond that this is TREMULOUS forums the Satan version of all video game forums for a video game that is ON the internet.
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David
Spam Killer
 
Turrets: +249/-273
Posts: 3543
David
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« Reply #201 on: December 12, 2009, 12:15:35 AM » |
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I'm sure if you went and kissed his feet he'd be freaked enough to give you the map just to get you to go away.
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Any maps not in the MG repo? Email me or come to irc.freenode.net/#mg. -- My words are mine and mine alone. I can't speak for anyone else, and there is no one who can speak for me. If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such. I'm disappointed that people's past actions have forced me to state what should be obvious. I am not a dev. Nothing I say counts for anything.
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A Spork
Spam Killer
Turrets: +37/-230
Posts: 1010
rawr
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« Reply #202 on: December 12, 2009, 12:23:09 AM » |
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Map looks human biased. You should release now so that we can make sure.  Yep.
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Winnie the Pooh
Turrets: +45/-85
Posts: 442
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« Reply #203 on: December 12, 2009, 12:35:08 AM » |
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@David: This is a tremulous DEVELOPER we are talking about here. These guys wouldn't give anything out at gunpoint much less foot-kissing.
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I also realize that this is the internet, but even more so this is the forum for a video game on an internet, then even beyond that this is TREMULOUS forums the Satan version of all video game forums for a video game that is ON the internet.
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mooseberry
Community Moderators

Turrets: +666/-325
Posts: 3934
Hello.
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« Reply #204 on: December 12, 2009, 06:22:20 AM » |
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yummmm. just hope that the blaster effectiveness will match up to its awesome-looking-ness.
Damage is already up two points to ten. One point. Also, the humans better get a uniform change we're not seeing. Both the luci and the blaster have the same red color, I'm seeing a sort of pattern and it definitely would not fit with the 1.1 'cliché green' uniform.
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Bucket: [You hear the distant howl of a coyote losing at Counterstrike.] मैं हिन्दी का समर्थन  ~Mooseberry.
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Demolution
Turrets: +157/-64
Posts: 1198
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« Reply #205 on: December 12, 2009, 06:44:42 AM » |
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I'm seeing a sort of pattern and it definitely would not fit with the 1.1 'cliché green' uniform.
New generation of clones is denoted by a different uniform?
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amz181
Turrets: +64/-92
Posts: 887
Smoking KILLS
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« Reply #206 on: December 12, 2009, 12:03:01 PM » |
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yummmm. just hope that the blaster effectiveness will match up to its awesome-looking-ness.
Damage is already up two points to ten. One point. Also, the humans better get a uniform change we're not seeing. Both the luci and the blaster have the same red color, I'm seeing a sort of pattern and it definitely would not fit with the 1.1 'cliché green' uniform. they are. Stannum has concepts of the new uniform up on his website, and the camouflaged hand is a bit of a hint.
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Repatition
Turrets: +11/-196
Posts: 329
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« Reply #207 on: December 12, 2009, 05:43:55 PM » |
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direct me to his site please?
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Winnie the Pooh
Turrets: +45/-85
Posts: 442
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« Reply #208 on: December 12, 2009, 07:37:11 PM » |
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The same site that these pics are on, rep.
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I also realize that this is the internet, but even more so this is the forum for a video game on an internet, then even beyond that this is TREMULOUS forums the Satan version of all video game forums for a video game that is ON the internet.
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Stannum
Turrets: +108/-321
Posts: 336
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« Reply #209 on: December 13, 2009, 01:16:30 AM » |
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Deleted those greenhouse pics since they were a bit large soz.   tablebreaking pic: http://janvanderweg.com/pics/tremulous/blaster_ig4_full.jpgNew effect isn't on these pics. No post editing either, I upped the contrast and threw a sharpen filter over the final skin. I think it looks nice. Might give the other skins the same treatment.
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Blue © 2004 Natural Selection.
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