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Release: bluedragon final
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June 01, 2009, 04:12:49 AM
#0
Superpie
Superpie
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Turrets: +102/-47
Release: bluedragon final
This is a map designed primarily for balance and fun but with appearance in mind.
It requires the server it is played on to allow semipure. Both the client and the server must have all of the default 1.1.0 maps.
old
beta 2 downloads
http://superpie.info/base/map-bluedragon-b2-1.1.0.pk3
http://downloads.mercenariesguild.net/maps/map-bluedragon-b2-1.1.0.pk3
Beta 3 Downloads
http://superpie.info/base/map-bluedragon-b3-1.1.0.pk3
http://downloads.mercenariesguild.net/maps/map-bluedragon-b3-1.1.0.pk3
Beta 4 Downloads
http://superpie.info/base/map-bluedragon-b4-1.1.0.pk3
http://downloads.mercenariesguild.net/maps/map-bluedragon-b3-1.1.0.pk3
Final Version Downloads
http://superpie.info/base/map-bluedragon-1.1.0.pk3
http://maps.randomkeywhacking.com/base/map-bluedragon-1.1.0.pk3
http://78.47.88.170/map-bluedragon-1.1.0.pk3
http://downloads.mercenariesguild.net/maps/map-bluedragon-1.1.0.pk3
I'd like to give a big hug to Clayborn, Your Face, Supertanker, Trak, ghostisback, and everyone else who played the beta versions and provided the motivation to balance and finish the map
«
Last Edit: June 12, 2009, 03:18:13 PM by Superpie
»
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my little visual mod
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my gpp hud
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support tremulous
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June 01, 2009, 04:43:48 AM
#1
Paradox
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Turrets: +252/-250
Re: Release: bluedragon beta 1
Purdy.
∧OMG ENTROPY∧
June 01, 2009, 04:47:41 AM
#2
Knowitall66
Knowitall66
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Turrets: +68/-52
Re: Release: bluedragon beta 1
Visually you've done a superb job; for a first map you've out done yourself. Couple of things though;
* .arena file please.
* Levelshot didn't show up. (Must have exactly the same name as .bsp)
* Personally I don't like the atcs like layout (But that's just me).
* Would be nice to see some crates or anyother kind of obstacle/barrier in the long halls/large rooms.
* The spinup/spindown sound effects gave me errors. (You didn't include them in the pk3)
* Oh, and lower your grid size (In Radiant), as those protruding tiles are far to thick imo.
* cg_draw2d 0; cg_drawgun 0 (for screenshots)
P.S. Sorry for layout of this post
«
Last Edit: June 01, 2009, 04:50:50 AM by Knowitall66
»
Do your part, add to the wiki.
I have
June 01, 2009, 04:47:53 AM
#3
Demolution
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Turrets: +72/-61
Re: Release: bluedragon beta 1
Looks sexy.
Clan [AC] - For all your air conditioning needs please visit:
http://acnos.imn2rc.com/forum/index.php
June 01, 2009, 04:58:47 AM
#4
mooseberry
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Turrets: +406/-319
Re: Release: bluedragon beta 1
Too much free time.
But nice.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]
मैं हिन्दी का समर्थन
~Mooseberry.
June 01, 2009, 05:00:44 AM
#5
Superpie
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Turrets: +102/-47
Re: Release: bluedragon beta 2
Beta 2 already, thanks to Knowitall66. I didn't change those tiles because 1) I like the fat tiles 2) I'm too lazy to recompile yet
[
my little visual mod
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my gpp hud
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[
support tremulous
]
June 01, 2009, 05:02:19 AM
#6
mooseberry
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Turrets: +406/-319
Re: Release: bluedragon beta 1
Quote from: mooseberry on June 01, 2009, 04:58:47 AM
Too much free time.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]
मैं हिन्दी का समर्थन
~Mooseberry.
June 01, 2009, 07:01:18 AM
#7
UniqPhoeniX
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Turrets: +55/-27
Re: Release: bluedragon beta 2
Looks really, really nice for a first map, good job! Some problems tho:
the light below OM is floating
the elevators should not be func_doors, cuz those teleport specs around, in this case out of map
missing tex on the platforms in stairway and on elevator walls.
Ingar's NetRadiant
June 01, 2009, 06:04:30 PM
#8
your face
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Turrets: +65/-397
Re: Release: bluedragon beta 2
You released it!! Downright stunning!
There is one thought I have, though...
gimme ur mod plz ok
Quote from: darkcat{OWZA} on August 09, 2010, 10:47:51 PM
i'm having probles with my back port it lets me acses tremulous but wen i pusk play it kicks me and the consel ses that it's not a sertan kinda file wat do i do??
June 02, 2009, 05:42:11 AM
#9
Death On Ice
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Turrets: +126/-141
Re: Release: bluedragon beta 1
Quote from: mooseberry on June 01, 2009, 05:02:19 AM
Quote from: mooseberry on June 01, 2009, 04:58:47 AM
Too much free time.
Pretty damn nice looking.
Looking forward to your future efforts.
June 02, 2009, 09:51:51 AM
#10
ghostisback
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Turrets: +8/-1
Re: Release: bluedragon beta 2
Nice Work !!!
*** Uploaded on TremSpain Server ***
*** Played 4 times in a row
***
June 02, 2009, 05:53:53 PM
#11
bacon665
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Turrets: +12/-186
Re: Release: bluedragon beta 2
Dam dude. i actually wanna play this map.
June 08, 2009, 12:41:46 AM
#12
Superpie
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Turrets: +102/-47
Re: Release: bluedragon beta 3
beta 3 released
[
my little visual mod
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my gpp hud
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[
support tremulous
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June 08, 2009, 05:08:08 AM
#13
Winnie the Pooh
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Turrets: +45/-85
Re: Release: bluedragon beta 3
<3
Quote
I also realize that this is the internet, but even more so this is the forum for a video game on an internet, then even beyond that this is TREMULOUS forums the Satan version of all video game forums for a video game that is ON the internet.
June 08, 2009, 08:04:15 AM
#14
B1ackmagic
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Turrets: +7/-0
Re: Release: bluedragon beta 3
The map is on the Oppressed server, just vote for it if you want to play on a west coast server.
~ b1ackmagic ~
GN:
[OPP]
b1ackmagic
or
[OPP]
Clayborn
Feeling Oppressed?
You Down with
[OPP]
?
June 08, 2009, 02:48:05 PM
#15
CreatureofHell
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Turrets: +81/-97
Re: Release: bluedragon beta 3
Beta 3 looks great!
...and I still haven't tried any of the versions...
Quote
<Timbo> posting on the trem forums rarely results in anything good
Quote from: Pazuzu on August 14, 2010, 01:12:39 AM
Quote from: Firstinaction
Quote from: CreatureofHell
It has music and menus like many custom HUDs...That makes it unique and everyone must use it!
Ok cool.
Grasp of sarcasm fail.
June 08, 2009, 05:07:54 PM
#16
your face
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Turrets: +65/-397
Re: Release: bluedragon beta 3
Quote from: Superpie on June 08, 2009, 12:41:46 AM
beta 3 released
Quote from: darkcat{OWZA} on August 09, 2010, 10:47:51 PM
i'm having probles with my back port it lets me acses tremulous but wen i pusk play it kicks me and the consel ses that it's not a sertan kinda file wat do i do??
June 09, 2009, 12:34:32 AM
#17
Repatition
Repatition
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Turrets: +11/-181
Re: Release: bluedragon beta 3
Cool map i like it
http://jbjarts.blogspot.com/
June 10, 2009, 12:44:40 AM
#18
Volt
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Turrets: +59/-49
Re: Release: bluedragon beta 3
Ok after you tried vote spamming this map on AA server, i put on my thinking cap and did some investigating then figured out you made a map played it. And like everything else you do
*COMPLETE PWNAGE*
Raises pies karma
+1
June 10, 2009, 10:42:51 AM
#19
amz181
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Turrets: +59/-84
Re: Release: bluedragon beta 4
Great, but my only complaint is that the default OM is shootable from quite a distance.
BEST THREAD EVAR:
http://tremulous.net/forum/index.php?topic=12191.0
June 10, 2009, 07:16:44 PM
#20
ghostisback
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Turrets: +8/-1
Re: Release: bluedragon beta 4
The Alien Base spot is really bad. Human is a bit better.
@ Superpie: nice Pizza room
June 12, 2009, 02:35:46 AM
#21
Superpie
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Turrets: +102/-47
Re: Release: bluedragon beta 4
final version released
[
my little visual mod
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[
support tremulous
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June 12, 2009, 04:40:55 AM
#22
your face
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Turrets: +65/-397
Re: Release: bluedragon beta 4
<3
Quote from: darkcat{OWZA} on August 09, 2010, 10:47:51 PM
i'm having probles with my back port it lets me acses tremulous but wen i pusk play it kicks me and the consel ses that it's not a sertan kinda file wat do i do??
June 12, 2009, 09:42:59 AM
#23
ghostisback
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Turrets: +8/-1
Re: Release: bluedragon final
*** Uploaded on TremSpain Server ***
Alternative Download
June 12, 2009, 12:55:13 PM
#24
danmal
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Turrets: +17/-5
Re: Release: bluedragon final
Out of curiosity why does the server need semi-pure enabled and will I have to do anything extra apart from placing the map in the appropriate place for the server to function properly with the map? Sorry I've never used semi-pure before so I have pretty much no idea when it comes to using it.
June 12, 2009, 10:12:00 PM
#25
E-Mxp
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Turrets: +26/-9
Re: Release: bluedragon beta 4
Quote from: Superpie on June 12, 2009, 02:35:46 AM
final version released
Changelog?
*Status: want to join the "We love
's-fanclub*
June 13, 2009, 06:49:40 PM
#26
Winnie the Pooh
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Turrets: +45/-85
Re: Release: bluedragon final
Have internet connection; Shall download.
Quote
I also realize that this is the internet, but even more so this is the forum for a video game on an internet, then even beyond that this is TREMULOUS forums the Satan version of all video game forums for a video game that is ON the internet.
June 13, 2009, 07:19:02 PM
#27
Repatition
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Turrets: +11/-181
Re: Release: bluedragon final
i downloaded it but it dosent show up in my create sever menu!
(yes I put it in my "base folder"
http://jbjarts.blogspot.com/
June 13, 2009, 08:48:22 PM
#28
your face
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Turrets: +65/-397
Re: Release: bluedragon final
/devmap bluedragon
Quote from: darkcat{OWZA} on August 09, 2010, 10:47:51 PM
i'm having probles with my back port it lets me acses tremulous but wen i pusk play it kicks me and the consel ses that it's not a sertan kinda file wat do i do??
June 15, 2009, 07:10:26 AM
#29
Winnie the Pooh
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Turrets: +45/-85
Re: Release: bluedragon final
Uh-oh spaghettio:
The map is great! Very detailed, love the hexagon floor, the circular "airlock" style door, the elevator (and it's non-default sound).
Quote
I also realize that this is the internet, but even more so this is the forum for a video game on an internet, then even beyond that this is TREMULOUS forums the Satan version of all video game forums for a video game that is ON the internet.
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