* June 20, 2013, 04:18:44 AM
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Come Chat with us live! Learn how HERE!
 
   Home   Help Search Login Register  
Pages: 1 [2] 3 4 5   Go Down
  Print  
Author Topic: NEW RELEASE: Map Cruz Exports (beta 6)  (Read 22911 times)
your face
Community Moderators
*

Turrets: +109/-407
Posts: 3534


really your face here


WWW
« Reply #30 on: January 29, 2009, 07:40:04 PM »

Thanks for the comments, guys, it really means a lot. Cheesy

@ Rotacak: If people could go wherever they wanted to, it would end up with too much gameplay borking stuffs, dretch camping spots, and other hax. Sad

(Beta 2 coming soon).

Edit: if anyone has a texture they think would make a good conveyor belt texture, that would be great!
« Last Edit: January 29, 2009, 08:51:37 PM by your face » Logged

{NoS}Your Face
Quote from: codercon
Tremulous is probally the best freeware you will ever play. whats better then being a humman gunning down aliens or an alied killing soem humans.
(11:53:30 AM) Koragg: Oh god all channels red
amz181


Turrets: +64/-92
Posts: 887

Smoking KILLS


« Reply #31 on: January 29, 2009, 10:16:37 PM »

Brilliant lighting Wink

ill try it out later Smiley
Logged

Bissig


Turrets: +103/-131
Posts: 1309


« Reply #32 on: January 29, 2009, 10:49:33 PM »

Very nice map. But sadly is too much restricted. I can't go far down or up near reactor room, can't go inside plane engines, can't go trough fan etc. There is many interesing places, but players can't go there  Cry

That's because it is a well made map and not some brick of shit.
Logged

rotacak


Turrets: +39/-64
Posts: 761


« Reply #33 on: January 29, 2009, 11:46:08 PM »

your face: I don't think that dretch in plane engine can camp Smiley Even near fan. Humans can shoot him. But it is only my opinion. You like to be blocked/killed by invisible wall, me not.
Logged

your face
Community Moderators
*

Turrets: +109/-407
Posts: 3534


really your face here


WWW
« Reply #34 on: January 30, 2009, 12:01:51 AM »

Well, I wanted the effect of it going up endlessly beyond sight, and if someone went up there it wouldn't have the epic effect, and if you really want to get zapped by the ship's engine, be happy with the reactor. Tongue
Logged

{NoS}Your Face
Quote from: codercon
Tremulous is probally the best freeware you will ever play. whats better then being a humman gunning down aliens or an alied killing soem humans.
(11:53:30 AM) Koragg: Oh god all channels red
Kaleo


Turrets: +176/-220
Posts: 2098

Abata Ankh t Chet


WWW
« Reply #35 on: January 30, 2009, 12:22:09 AM »

I would suggest putting some ladders into the reactor room so if a player falls onto the pipes, their only option is not to jump to their deaths.

I would also lower the hurt brush in that room a bit, but that's just personal preference.
Logged

Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...
your face
Community Moderators
*

Turrets: +109/-407
Posts: 3534


really your face here


WWW
« Reply #36 on: January 30, 2009, 12:40:53 AM »

Thanks, on it.
Logged

{NoS}Your Face
Quote from: codercon
Tremulous is probally the best freeware you will ever play. whats better then being a humman gunning down aliens or an alied killing soem humans.
(11:53:30 AM) Koragg: Oh god all channels red
tuple

*

Turrets: +97/-80
Posts: 834



« Reply #37 on: January 30, 2009, 02:50:47 AM »

Haven't played a proper match, but it looks fun.  Lots of places for aliens to hide and egg spam, and good human base location.  The floor of the hanger is a really nice touch.  I look forward to beta2, though I'd still play beta1  Wink
Logged

FreaK

*

Turrets: +45/-59
Posts: 294


« Reply #38 on: January 30, 2009, 06:00:14 AM »

scrimmed on this map earlier, only problem i see with it are some of the hallways are too narrow but other then that I like it. gj
Logged
cactusfrog


Turrets: +676/-176
Posts: 390


WWW
« Reply #39 on: January 30, 2009, 06:56:07 AM »

wheres the Easteregg
Logged
Kaleo


Turrets: +176/-220
Posts: 2098

Abata Ankh t Chet


WWW
« Reply #40 on: January 30, 2009, 07:04:16 AM »

wheres the Easteregg

It wouldn't be much of an Easter Egg if he told you now, would it?
Logged

Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...
seeeker


Turrets: +19/-5
Posts: 122


« Reply #41 on: January 30, 2009, 07:17:28 AM »

=O awesome map!!
(/me wants to get better >_<)

uploaded to tremcentral so that servers (and ppl) can get it easy =D
http://tremcentral.com/base/map-cruz-b1.pk3

again... awesome map =)


Logged
CreatureofHell


Turrets: +429/-123
Posts: 2356

Ash Nazg Durbatulūk, Ash Nazg Gimbatul.


WWW
« Reply #42 on: January 30, 2009, 02:02:35 PM »

That looks great! Can't wait to get home and test it!  Shocked

EDIT: Why does the maps folder contain 1984b4.bsp in it???
« Last Edit: January 30, 2009, 03:30:58 PM by CreatureofHell » Logged


Quote
<Timbo> posting on the trem forums rarely results in anything good
n.o.s.brain


Turrets: +1337/-24
Posts: 339

Svengali Extraordinare


WWW
« Reply #43 on: January 30, 2009, 05:33:26 PM »

What mirror did you download it with?
because you probably have a corrupt pk3...
Logged

CreatureofHell


Turrets: +429/-123
Posts: 2356

Ash Nazg Durbatulūk, Ash Nazg Gimbatul.


WWW
« Reply #44 on: January 30, 2009, 06:03:28 PM »

nvm, somewhere I made a mistake when extracting it...  Tongue I knew i'd feel like an idiot...(and no one say that's because I am one)
Logged


Quote
<Timbo> posting on the trem forums rarely results in anything good
your face
Community Moderators
*

Turrets: +109/-407
Posts: 3534


really your face here


WWW
« Reply #45 on: January 30, 2009, 08:08:07 PM »

wheres the Easteregg

It's actually a different kind of easter egg (no random room in void). Tongue

@seeeker: thanks for the tremcentral mirror! <3
Logged

{NoS}Your Face
Quote from: codercon
Tremulous is probally the best freeware you will ever play. whats better then being a humman gunning down aliens or an alied killing soem humans.
(11:53:30 AM) Koragg: Oh god all channels red
ACKMAN


Turrets: +9/-20
Posts: 342


« Reply #46 on: January 30, 2009, 08:14:41 PM »

Is pretty cool map IMHO...

But there are some things that you should change:

- Annoying sounds everywhere... Make them lower or remove because if you are building in human base you get headache :/
- You should add some 'tunnels', they are campy, but good.
- Second door to plane?

The rest is very good.
Logged
your face
Community Moderators
*

Turrets: +109/-407
Posts: 3534


really your face here


WWW
« Reply #47 on: January 30, 2009, 09:07:53 PM »

Is pretty cool map IMHO...

But there are some things that you should change:

- Annoying sounds everywhere... Make them lower or remove because if you are building in human base you get headache :/
- You should add some 'tunnels', they are campy, but good.
- Second door to plane?

The rest is very good.

1.  That sound is my anti-camp device, glad it's working Smiley
2.  I thought I already had enough camp spots D:
3.  This is one of the camping spots.
Logged

{NoS}Your Face
Quote from: codercon
Tremulous is probally the best freeware you will ever play. whats better then being a humman gunning down aliens or an alied killing soem humans.
(11:53:30 AM) Koragg: Oh god all channels red
ACKMAN


Turrets: +9/-20
Posts: 342


« Reply #48 on: January 30, 2009, 09:14:04 PM »

1.  That sound is my anti-camp device, glad it's working Smiley
2.  I thought I already had enough camp spots D:
3.  This is one of the camping spots.

Shame on you
Logged
CreatureofHell


Turrets: +429/-123
Posts: 2356

Ash Nazg Durbatulūk, Ash Nazg Gimbatul.


WWW
« Reply #49 on: January 30, 2009, 09:26:17 PM »

you should make a campers version of the map!  Cheesy Looks a great map, but as someone mentioned, the corridors are very narrow. Some parts lower my fps quite a bit though...  Cry
Logged


Quote
<Timbo> posting on the trem forums rarely results in anything good
your face
Community Moderators
*

Turrets: +109/-407
Posts: 3534


really your face here


WWW
« Reply #50 on: January 30, 2009, 09:31:43 PM »

yeah, I suppose so. Sad

Anyways, TRaK made a leet texture that will appear in b2, and superpie also made some cool new door sounds. (<3)

@FreaK: how did the gameplay balance out during the scrim?
Logged

{NoS}Your Face
Quote from: codercon
Tremulous is probally the best freeware you will ever play. whats better then being a humman gunning down aliens or an alied killing soem humans.
(11:53:30 AM) Koragg: Oh god all channels red
FreaK

*

Turrets: +45/-59
Posts: 294


« Reply #51 on: January 30, 2009, 10:17:35 PM »

yeah, I suppose so. Sad

Anyways, TRaK made a leet texture that will appear in b2, and superpie also made some cool new door sounds. (<3)

@FreaK: how did the gameplay balance out during the scrim?

While on humans we moved rc to the room with the 3 stair cases and vent and all 4 of us went through the vent and we killed their eggs while the goons killed our base. I ran and hid in the plane as a builder so they couldn't get me  Cheesy. Next round humans built next to default by the pipes and wires and we built forward eggs and acids and slowly won. It wasn't a serious scrim, only problem i saw was the narrow halls. We have to try it on the map again to see.
Logged
Winter


Turrets: +26/-6
Posts: 69


WWW
« Reply #52 on: January 31, 2009, 08:03:02 PM »

I has easter egg. Wink
Logged


Clicking on my sig will bring you to the [AC] forums.
Oblivion

*

Turrets: +26/-22
Posts: 379

Oblivion is a mystery, Oblivion is gone. Google It


WWW
« Reply #53 on: February 01, 2009, 07:05:34 AM »

Very nice map, I sure can not wait to play it.
Logged

"When someone tells you it's been a long time, you just say only with a blink of an eye."
your face
Community Moderators
*

Turrets: +109/-407
Posts: 3534


really your face here


WWW
« Reply #54 on: February 01, 2009, 07:42:35 AM »

Beta 2 shot using TRaK's epicwinbelt texture Cheesy:
Logged

{NoS}Your Face
Quote from: codercon
Tremulous is probally the best freeware you will ever play. whats better then being a humman gunning down aliens or an alied killing soem humans.
(11:53:30 AM) Koragg: Oh god all channels red
CreatureofHell


Turrets: +429/-123
Posts: 2356

Ash Nazg Durbatulūk, Ash Nazg Gimbatul.


WWW
« Reply #55 on: February 01, 2009, 08:17:51 AM »

Epic Win!  Cheesy Is the reason the red blocks hurt because of campers?
Logged


Quote
<Timbo> posting on the trem forums rarely results in anything good
your face
Community Moderators
*

Turrets: +109/-407
Posts: 3534


really your face here


WWW
« Reply #56 on: February 01, 2009, 05:28:30 PM »

Well if it looks like it hurts, it sounds like it, and it smells like it, then it must hurt. Cheesy
Logged

{NoS}Your Face
Quote from: codercon
Tremulous is probally the best freeware you will ever play. whats better then being a humman gunning down aliens or an alied killing soem humans.
(11:53:30 AM) Koragg: Oh god all channels red
{7}wrath


Turrets: +25/-26
Posts: 232


« Reply #57 on: February 01, 2009, 07:24:49 PM »

I would like the zappy red stuff better if it covered the entire opening and had the same texture as the blue glow walls in atcs. That would help tie it together and convince us they are from the same world.
Logged
Evoc


Turrets: +13/-12
Posts: 127


« Reply #58 on: February 01, 2009, 07:36:21 PM »

I would like the zappy red stuff better if it covered the entire opening and had the same texture as the blue glow walls in atcs. That would help tie it together and convince us they are from the same world.

Contrarily, I like it how it is. It's different, original, different, nonconformist, and different. Oh, did I say it yet? It's different.
Logged

Quote from: ...lying to people about being banned...
Evoc: I JUST GOT BANNED FROM THE FORUMS
Amanieu: lolwut
Thorn: nice
your_face: rofl
Thorn: the less places you can say anything the better
{7}wrath


Turrets: +25/-26
Posts: 232


« Reply #59 on: February 01, 2009, 08:09:01 PM »

there is a point where DIFFERENT becomes JUMBLED.
Logged
Pages: 1 [2] 3 4 5   Go Up
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC
TremPlus theme by Ingar, based on AF316 theme by Fedhog
Valid XHTML 1.0! Valid CSS!